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Forums - Gaming - WRPG VS JRPG BATTLE ROYAL!!!

 

Which type of RPGs you think is the best/more fun to play?

JRPG 237 69.91%
 
WRPG 100 29.50%
 
Total:337
HoloDust said:
rpgmaniac said:
And yes ladies & gentleman as of now over two hundred people the 70%+ of total voters vote for JRPGs showing with their actions 1st that JRPGs is in their opinion much more fun & enjoyable to play & 2nd that vgchartz is a place full of JRPG fanatics, after seeing that I want to say that I'm happy to be here :) rejoice brothers WE WON! :P


LOL, congrats - if only sale numbers would speak the same story, right? ;)


Actually that was stupid from u to say because u didn't consider first 3 importang things:

1.We have much more JRPG releases compare to WRPG & most of them r small budget projects for niche markets a few thousands sales is all they need to keep them comming.

2.Most JRPGs don't need to sell millions & millions to make profit compare to WRPGs were some companies spent a lot of millions to add super realistic graphics like Skyrim, ME or The Witcher series. 

3.Most WRPGs r multiplatforms so if u compare the sales of 1 WRPG from just 1 console vs 1 good JRPG as most JRPGs is exclusive u will see that the sales is quite similar, for example FFXIII no matter how I didn't like it sold 5+ million on PS3 now tell me some WRPG who sold that numbers in just 1 platform because according to vgchartz FFXIII sold more even from Skyrim on PS3, other example Xenoblade, Ni No Kuni, Lost Odyssey & Fire Emblem: Awakening sold close to a million in just 1 platform when Mass Effect 2/3 on PS3 sold also 1 million or a little over a million.

 

So what u were saying?



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rpgmaniac said:
HoloDust said:

LOL, congrats - if only sale numbers would speak the same story, right? ;)


Actually that was stupid from u to say because u didn't consider first 3 importang things:

1.We have much more JRPG releases compare to WRPG & most of them r small budget projects for niche markets a few thousands sales is all they need to keep them comming.

2.Most JRPGs don't need to sell millions & millions to make profit compare to WRPGs were some companies spent a lot of millions to add super realistic graphics like Skyrim, ME or The Witcher series. 

3.Most WRPGs r multiplatforms so if u compare the sales of 1 WRPG from just 1 console vs 1 good JRPG as most JRPGs is exclusive u will see that the sales is quite similar, for example FFXIII no matter how I didn't like it sold 5+ million on PS3 now tell me some WRPG who sold that numbers in just 1 platform because according to vgchartz FFXIII sold more even from Skyrim on PS3, other example Xenoblade, Ni No Kuni, Lost Odyssey & Fire Emblem: Awakening sold close to a million in just 1 platform when Mass Effect 2/3 on PS3 sold also 1 million or a little over a million.

 

So what u were saying?

Just from one platform:


Skyrim (X360) - 7.3 mil

Fable 3 (X360) - 4.93 mil

Fable 2 (X360) - 4.12 mil

Fallout 3 (X360) - 4.08 mil

Oblivion (X360) - 4 mil

Fallout: New Vegas (X360) - 3.43 mil

Mass Effect 2 (X360) - 3 mil

Mass Effect (X360) - 2.77 mil

Mass Effect 3 (X360) - 2.76 mil

Dragon Age: Origins (X360) - 2.42 mil

 

Sorry, you were saying what?



HoloDust said:
rpgmaniac said:
HoloDust said:

LOL, congrats - if only sale numbers would speak the same story, right? ;)


Actually that was stupid from u to say because u didn't consider first 3 importang things:

1.We have much more JRPG releases compare to WRPG & most of them r small budget projects for niche markets a few thousands sales is all they need to keep them comming.

2.Most JRPGs don't need to sell millions & millions to make profit compare to WRPGs were some companies spent a lot of millions to add super realistic graphics like Skyrim, ME or The Witcher series. 

3.Most WRPGs r multiplatforms so if u compare the sales of 1 WRPG from just 1 console vs 1 good JRPG as most JRPGs is exclusive u will see that the sales is quite similar, for example FFXIII no matter how I didn't like it sold 5+ million on PS3 now tell me some WRPG who sold that numbers in just 1 platform because according to vgchartz FFXIII sold more even from Skyrim on PS3, other example Xenoblade, Ni No Kuni, Lost Odyssey & Fire Emblem: Awakening sold close to a million in just 1 platform when Mass Effect 2/3 on PS3 sold also 1 million or a little over a million.

 

So what u were saying?

Just from one platform:


Skyrim (X360) - 7.3 mil

Fable 3 (X360) - 4.93 mil

Fable 2 (X360) - 4.12 mil

Fallout 3 (X360) - 4.08 mil

Oblivion (X360) - 4 mil

Fallout: New Vegas (X360) - 3.43 mil

Mass Effect 2 (X360) - 3 mil

Mass Effect (X360) - 2.77 mil

Mass Effect 3 (X360) - 2.76 mil

Dragon Age: Origins (X360) - 2.42 mil

 

Sorry, you were saying what?

Do u understand that all those games u write there is the same 3-4 series people keep using as an example when they talk about WRPGs eh?

That's the Elder Scrolls series, Fallout series, ME series etc they seem a lot because u write every single sequel in existence, but in reality that's all about WRPGs 4 games & their sequels & if u think that most of those games is hybrids & can't be called "pure" RPG because in reality they r just shooters with rpg elements then that make the whole list even more questionable.

Do u have any idea how many JRPGs released each year? & don't count just how many of them released out of JPN but every single one of them, well my estimate is that WRPG to JRPG ratio is something like 1:10 probably more, so JRPG fans for start have a lot more options & with a little search they will certainly find something interesting to play, WRPG fans on the other hand r limited to just those 4 series u mention & their sequels.



rpgmaniac said:
HoloDust said:

Just from one platform:


Skyrim (X360) - 7.3 mil

Fable 3 (X360) - 4.93 mil

Fable 2 (X360) - 4.12 mil

Fallout 3 (X360) - 4.08 mil

Oblivion (X360) - 4 mil

Fallout: New Vegas (X360) - 3.43 mil

Mass Effect 2 (X360) - 3 mil

Mass Effect (X360) - 2.77 mil

Mass Effect 3 (X360) - 2.76 mil

Dragon Age: Origins (X360) - 2.42 mil

 

Sorry, you were saying what?

Do u understand that all those games u write there is the same 3-4 series people keep using as an example when they talk about WRPGs eh?

That's the Elder Scrolls series, Fallout series, ME series etc they seem a lot because u write every single sequel in existence, but in reality that's all about WRPGs 4 games & their sequels & if u think that most of those games is hybrids & can't be called "pure" RPG because in reality they r just shooters with rpg elements then that make the whole list even more questionable.

Do u have any idea how many JRPGs released each year? & don't count just how many of them released out of JPN but every single one of them, well my estimate is that WRPG to JRPG ratio is something like 1:10 probably more, so JRPG fans for start have a lot more options & with a little search they will certainly find something interesting to play, WRPG fans on the other hand r limited to just those 4 series u mention & their sequels.

No need to hyperventilate, I was replying to your inaccurate 3rd statement, showing you how much more main WRPG titles sell just from one platform - to rephrase my original post, I don't see why JRPGs wouldn't have such behemoths in addition to smaller games, just like WRPGs have both "big" and "small" games - hence, if only sales would speak the same story.

As for "pure" RPG, beside the point that RPGs have originated in the west, so that's where original definition of genre is coming from, not sure you actually know about its history and wide variety of play styles, or that you actually played them, if you call most of them hybrids - and though I mostly prefer old school party based cRPGs from Black Isle/Bioware golden age, I can't pretend as if that's the only viable approach to RPGs, cause it never was, and there are genuinely good games on that list that are building on very long traditions.



HoloDust said:
rpgmaniac said:
HoloDust said:

Just from one platform:


Skyrim (X360) - 7.3 mil

Fable 3 (X360) - 4.93 mil

Fable 2 (X360) - 4.12 mil

Fallout 3 (X360) - 4.08 mil

Oblivion (X360) - 4 mil

Fallout: New Vegas (X360) - 3.43 mil

Mass Effect 2 (X360) - 3 mil

Mass Effect (X360) - 2.77 mil

Mass Effect 3 (X360) - 2.76 mil

Dragon Age: Origins (X360) - 2.42 mil

 

Sorry, you were saying what?

Do u understand that all those games u write there is the same 3-4 series people keep using as an example when they talk about WRPGs eh?

That's the Elder Scrolls series, Fallout series, ME series etc they seem a lot because u write every single sequel in existence, but in reality that's all about WRPGs 4 games & their sequels & if u think that most of those games is hybrids & can't be called "pure" RPG because in reality they r just shooters with rpg elements then that make the whole list even more questionable.

Do u have any idea how many JRPGs released each year? & don't count just how many of them released out of JPN but every single one of them, well my estimate is that WRPG to JRPG ratio is something like 1:10 probably more, so JRPG fans for start have a lot more options & with a little search they will certainly find something interesting to play, WRPG fans on the other hand r limited to just those 4 series u mention & their sequels.

No need to hyperventilate, I was replying to your inaccurate 3rd statement, showing you how much more main WRPG titles sell just from one platform - to rephrase my original post, I don't see why JRPGs wouldn't have such behemoths in addition to smaller games, just like WRPGs have both "big" and "small" games - hence, if only sales would speak the same story.

As for "pure" RPG, beside the point that RPGs have originated in the west, so that's where original definition of genre is coming from, not sure you actually know about its history and wide variety of play styles, or that you actually played them, if you call most of them hybrids - and though I mostly prefer old school party based cRPGs from Black Isle/Bioware golden age, I can't pretend as if that's the only viable approach to RPGs, cause it never was, and there are genuinely good games on that list that are building on very long traditions.

Look at some time many years ago I did play WRPGs but mostly party-based D&D games with Isometric worldview like Icewind Dale & Baldur's Gate, & I enjoy them very much,  but there is no comparison for me between those games & the one WRPG fans play today, I don't like at all the new games I find them borring & unintresting, the WRPGs of today fload the players with questions & leave them wonder endlessly in huge open worlds w/o purpose, there is no party based WRPGs anymore & most of them take place in modern/future or post-apocalyptic times & have 1 thing in common, a lot of shooting, coincidence? those companies who make those games name them RPGs when in reality r shooters with a few rpg elements here & there they try to take advantage of the millions of CoD & BF players who don't play games  if "guns" & "shooting" is not involved.

Although I am JRPG fan-atic I still consider my self fan of Isometric D&D party-based games, that's why one of my most anticipated games is "Project Eternity" the upcoming game who succeed to amass almost 4 million $ in just 1 month & become the most founded game on KICKSTARTER (later TORMENT surpass it) judging by that there is still a lot of people out there who love & miss those games I hope & wish for this game to be something special because I'm definetly going to play it when it come out.



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rpgmaniac said:

Look at some time many years ago I did play WRPGs but mostly party-based D&D games with Isometric worldview like Icewind Dale & Baldur's Gate, & I enjoy them very much,  but there is no comparison for me between those games & the one WRPG fans play today, I don't like at all the new games I find them borring & unintresting, the WRPGs of today fload the players with questions & leave them wonder endlessly in huge open worlds w/o purpose, there is no party based WRPGs anymore & most of them take place in modern/future or post-apocalyptic times & have 1 thing in common, a lot of shooting, coincidence? those companies who make those games name them RPGs when in reality r shooters with a few rpg elements here & there they try to take advantage of the millions of CoD & BF players who don't play games  if "guns" & "shooting" is not involved.

Although I am JRPG fan-atic I still consider my self fan of Isometric D&D party-based games, that's why one of my most anticipated games is "Project Eternity" the upcoming game who succeed to amass almost 4 million $ in just 1 month & become the most founded game on KICKSTARTER (later TORMENT surpass it) judging by that there is still a lot of people out there who love & miss those games I hope & wish for this game to be something special because I'm definetly going to play it when it come out.


Well, true, 2 of those franchises have shooting in them. Original Fallout also had shooting (Shadowrun as well), though it was party, turned-based isometric RPG with incredible story and characters. Though I much more prefer old Fallouts, I can't really say new ones are bad just because they have completely different mechanics - Elder Scrolls is very old franchise, and Bethesda's take on Fallout is just their way of making TES alike RPG in different setting, but core gameplay was actually never really new as it might seem (as an exercise, try switching guns for bows and/or 3D graphics for 2.5D and you might be surprised with how many old RPGs they have in common).

Also, from that list, Bethesda games are only one that are really open-world...this again is nothing new, it's quite old sub-genre, and actually I find Might&Magic games to be quite superior to TES (though 1st person, they are party based with turn based combat).

I'll agree with you though, for me personally, probably most exciting games that are coming in this genre are the ones you mentioned - Project: Eternity, Torment, but also Wasteland 2 and Shadowrun Returns, all building on the legacy of one of the golden ages in cRPG history.



HoloDust said:
rpgmaniac said:

Look at some time many years ago I did play WRPGs but mostly party-based D&D games with Isometric worldview like Icewind Dale & Baldur's Gate, & I enjoy them very much,  but there is no comparison for me between those games & the one WRPG fans play today, I don't like at all the new games I find them borring & unintresting, the WRPGs of today fload the players with questions & leave them wonder endlessly in huge open worlds w/o purpose, there is no party based WRPGs anymore & most of them take place in modern/future or post-apocalyptic times & have 1 thing in common, a lot of shooting, coincidence? those companies who make those games name them RPGs when in reality r shooters with a few rpg elements here & there they try to take advantage of the millions of CoD & BF players who don't play games  if "guns" & "shooting" is not involved.

Although I am JRPG fan-atic I still consider my self fan of Isometric D&D party-based games, that's why one of my most anticipated games is "Project Eternity" the upcoming game who succeed to amass almost 4 million $ in just 1 month & become the most founded game on KICKSTARTER (later TORMENT surpass it) judging by that there is still a lot of people out there who love & miss those games I hope & wish for this game to be something special because I'm definetly going to play it when it come out.


Well, true, 2 of those franchises have shooting in them. Original Fallout also had shooting (Shadowrun as well), though it was party, turned-based isometric RPG with incredible story and characters. Though I much more prefer old Fallouts, I can't really say new ones are bad just because they have completely different mechanics - Elder Scrolls is very old franchise, and Bethesda's take on Fallout is just their way of making TES alike RPG in different setting, but core gameplay was actually never really new as it might seem (as an exercise, try switching guns for bows and/or 3D graphics for 2.5D and you might be surprised with how many old RPGs they have in common).

Also, from that list, Bethesda games are only one that are really open-world...this again is nothing new, it's quite old sub-genre, and actually I find Might&Magic games to be quite superior to TES (though 1st person, they are party based with turn based combat).

I'll agree with you though, for me personally, probably most exciting games that are coming in this genre are the ones you mentioned - Project: Eternity, Torment, but also Wasteland 2 and Shadowrun Returns, all building on the legacy of one of the golden ages in cRPG history.


WoW I didn't know anything about "Shadowrun Returns" & I just check it & it looks very interesting & it have this old-school style I like isometric/turn-based I love those games :D also I just learn that release day is July 25 so we r just few days away thx for finding me a good game to have in mind :)



rpgmaniac said:


WoW I didn't know anything about "Shadowrun Returns" & I just check it & it looks very interesting & it have this old-school style I like isometric/turn-based I love those games :D also I just learn that release day is July 25 so we r just few days away thx for finding me a good game to have in mind :)


Yeah, Shadowrun was a nice little gem from SNES era, maybe easily overlooked for being cyberpunk developed in west (Australia does belong to west when it comes to game development?) in the sea of JRPGs. Marvelous game that really deserved Kickstarter success for its comeback which will hopefully deliver great old-school RPG experience.