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HoloDust said:
rpgmaniac said:
HoloDust said:

Just from one platform:


Skyrim (X360) - 7.3 mil

Fable 3 (X360) - 4.93 mil

Fable 2 (X360) - 4.12 mil

Fallout 3 (X360) - 4.08 mil

Oblivion (X360) - 4 mil

Fallout: New Vegas (X360) - 3.43 mil

Mass Effect 2 (X360) - 3 mil

Mass Effect (X360) - 2.77 mil

Mass Effect 3 (X360) - 2.76 mil

Dragon Age: Origins (X360) - 2.42 mil

 

Sorry, you were saying what?

Do u understand that all those games u write there is the same 3-4 series people keep using as an example when they talk about WRPGs eh?

That's the Elder Scrolls series, Fallout series, ME series etc they seem a lot because u write every single sequel in existence, but in reality that's all about WRPGs 4 games & their sequels & if u think that most of those games is hybrids & can't be called "pure" RPG because in reality they r just shooters with rpg elements then that make the whole list even more questionable.

Do u have any idea how many JRPGs released each year? & don't count just how many of them released out of JPN but every single one of them, well my estimate is that WRPG to JRPG ratio is something like 1:10 probably more, so JRPG fans for start have a lot more options & with a little search they will certainly find something interesting to play, WRPG fans on the other hand r limited to just those 4 series u mention & their sequels.

No need to hyperventilate, I was replying to your inaccurate 3rd statement, showing you how much more main WRPG titles sell just from one platform - to rephrase my original post, I don't see why JRPGs wouldn't have such behemoths in addition to smaller games, just like WRPGs have both "big" and "small" games - hence, if only sales would speak the same story.

As for "pure" RPG, beside the point that RPGs have originated in the west, so that's where original definition of genre is coming from, not sure you actually know about its history and wide variety of play styles, or that you actually played them, if you call most of them hybrids - and though I mostly prefer old school party based cRPGs from Black Isle/Bioware golden age, I can't pretend as if that's the only viable approach to RPGs, cause it never was, and there are genuinely good games on that list that are building on very long traditions.

Look at some time many years ago I did play WRPGs but mostly party-based D&D games with Isometric worldview like Icewind Dale & Baldur's Gate, & I enjoy them very much,  but there is no comparison for me between those games & the one WRPG fans play today, I don't like at all the new games I find them borring & unintresting, the WRPGs of today fload the players with questions & leave them wonder endlessly in huge open worlds w/o purpose, there is no party based WRPGs anymore & most of them take place in modern/future or post-apocalyptic times & have 1 thing in common, a lot of shooting, coincidence? those companies who make those games name them RPGs when in reality r shooters with a few rpg elements here & there they try to take advantage of the millions of CoD & BF players who don't play games  if "guns" & "shooting" is not involved.

Although I am JRPG fan-atic I still consider my self fan of Isometric D&D party-based games, that's why one of my most anticipated games is "Project Eternity" the upcoming game who succeed to amass almost 4 million $ in just 1 month & become the most founded game on KICKSTARTER (later TORMENT surpass it) judging by that there is still a lot of people out there who love & miss those games I hope & wish for this game to be something special because I'm definetly going to play it when it come out.