dahuman said: Sounds like dynamic save state utilizing the HDD, is what I'm reading, I don't like the mention of Games VM not having full direct access to the hardware though, that's more overhead compared to the 360 unless they optimized it to the point where it's more efficient, but I doubt it as I think they are just trying to provide a friendly dev environment for the studios like what they did with Windows on PC. |
Not really. At the very least, the Blu-Ray drive is virtualized. This way Microsoft can ensure only certain software can run.
In the Xbox 360, a DVD drive could be flashed to allow pirated games to run. With Xbox One, if you could flash the drive so pirated copies of a game could be read, the virtualization may still require that information to run the game. Sans that piracy check, the virtualized hardware fails, thus the game won't run.