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dahuman said:
Sounds like dynamic save state utilizing the HDD, is what I'm reading, I don't like the mention of Games VM not having full direct access to the hardware though, that's more overhead compared to the 360 unless they optimized it to the point where it's more efficient, but I doubt it as I think they are just trying to provide a friendly dev environment for the studios like what they did with Windows on PC.

I can't see that happening utilizing the HDD with fast switch between both... have to be memory.