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Forums - Gaming - Games with crappy textures.

 

Well, what do you think?

I like games with crappy textures too! 39 35.45%
 
WTF you talking about? 41 37.27%
 
Meh, I don't know. 12 10.91%
 
Show me da' results! 18 16.36%
 
Total:110
Zero999 said:

zelda a link to the past and pikmin 3 were a NES and wii titles respectively, then the projects were entirely MOVED to a different platform. twilight princess for wii was an extra platform, not the main one.


Let me ask you a question. Imagine you make a game entirely for SNES but never release it. Then years later you just simply port it to Playstation Network, and release it. Which gen is the game on?



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Zero999 said:

What's the problem with you? twilight princess was announced in 2004 FOR GAMECUBE and was fully developed for the system. it's irrelevant if the wii port was released first, it's still a gamecube port and therefore 6th gen.

What console is Pikmin 3 for?

 

EDIT: Ok, ok. I won't be like that. Both sides have a point. It was originally intended to be a gamecube game, but they added motion and pointer controls and released for Wii at almost the same time (even before the GC version).

I think cross-gen best defines titles like this, Shattered Memories, Titanfall...etc.



Wright said:
Zero999 said:

zelda a link to the past and pikmin 3 were a NES and wii titles respectively, then the projects were entirely MOVED to a different platform. twilight princess for wii was an extra platform, not the main one.


Let me ask you a question. Imagine you make a game entirely for SNES but never release it. Then years later you just simply port it to Playstation Network, and release it. Which gen is the game on?


Sorry, but that's a really odd case to make. Digital games, especially done in a retro style, or simply old games being brought out later? They really don't count as "___ gen". They just are. And beyond that, I'm curious as to why it matters so much to you? TP is absolutely a GC game. That's really all there is too it. The core development of the game was done on GC hardware. The GC version was just about finished. The only reason it took extra time/was delayed, is because it took them awhile to flip it and implement IR/motion controls for the Wii port, something that was fairly untested territory. But the main game is a GC game. Period.



DevilRising said:


Sorry, but that's a really odd case to make. Digital games, especially done in a retro style, or simply old games being brought out later? They really don't count as "___ gen". They just are. And beyond that, I'm curious as to why it matters so much to you? TP is absolutely a GC game. That's really all there is too it. The core development of the game was done on GC hardware. The GC version was just about finished. The only reason it took extra time/was delayed, is because it took them awhile to flip it and implement IR/motion controls for the Wii port, something that was fairly untested territory. But the main game is a GC game. Period.


When the core development of a game is done on a PC and then ported exclusively to release on a console, you wouldn't say that game belongs to PC. Same case here with the gamecube. They delayed the game, and then promoted it as a Wii game, with the swordplay and all that. The game went and sold millions on the Wii. It was released at the same time with the Gamecube counterpart in Japan, but localized way more quickly than the GC. Check everywhere. In the "top games of the seventh generation" TP is listed. TP belongs to the seventh generation, where it was marketed and pushed forward. The success of TP on Wii was what make Nintendo to made the next game, Skyward Sword, with motion controls only.

 

Watch Dogs is being crazily marketed as a next-gen game, despite being its core development in PC with the seventh generation consoles in mind. When it releases, it will be a next-gen game despite being the seventh gen consoles counterpart released as well. That's how it works. If Nintendo chose to delay Twilight Princess and then use it as a next-gen game, then its a next-gen game.

Metal Gear Solid V is another example of this.



not even sure you can call those textures lol, but ain't that some shit?



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dahuman said:

not even sure you can call those textures lol, but ain't that some shit?

Ahaha, what game is this? Mechwarrior 1?

EDIT: google says Terminal Velocity. Never heard of it before.



KHlover said:
dahuman said:

not even sure you can call those textures lol, but ain't that some shit?

Ahaha, what game is this? Mechwarrior 1?

EDIT: google says Terminal Velocity. Never heard of it before.

One of the best in the 90's on PC lol. But those are more sprites than textures at the time. Thought you could count them as textures to some extend.



Wright said:
DevilRising said:


Sorry, but that's a really odd case to make. Digital games, especially done in a retro style, or simply old games being brought out later? They really don't count as "___ gen". They just are. And beyond that, I'm curious as to why it matters so much to you? TP is absolutely a GC game. That's really all there is too it. The core development of the game was done on GC hardware. The GC version was just about finished. The only reason it took extra time/was delayed, is because it took them awhile to flip it and implement IR/motion controls for the Wii port, something that was fairly untested territory. But the main game is a GC game. Period.


When the core development of a game is done on a PC and then ported exclusively to release on a console, you wouldn't say that game belongs to PC. Same case here with the gamecube. They delayed the game, and then promoted it as a Wii game, with the swordplay and all that. The game went and sold millions on the Wii. It was released at the same time with the Gamecube counterpart in Japan, but localized way more quickly than the GC. Check everywhere. In the "top games of the seventh generation" TP is listed. TP belongs to the seventh generation, where it was marketed and pushed forward. The success of TP on Wii was what make Nintendo to made the next game, Skyward Sword, with motion controls only.

 

Watch Dogs is being crazily marketed as a next-gen game, despite being its core development in PC with the seventh generation consoles in mind. When it releases, it will be a next-gen game despite being the seventh gen consoles counterpart released as well. That's how it works. If Nintendo chose to delay Twilight Princess and then use it as a next-gen game, then its a next-gen game.

Metal Gear Solid V is another example of this.

bolded: and since that didn't happen with tp it's an irrelevanmt statement. tp was developed on Gamecube hardware FOR gamecube hardware and it released on gamecube hardware. the wii version is a port.



Wright said:
Zero999 said:

zelda a link to the past and pikmin 3 were a NES and wii titles respectively, then the projects were entirely MOVED to a different platform. twilight princess for wii was an extra platform, not the main one.


Let me ask you a question. Imagine you make a game entirely for SNES but never release it. Then years later you just simply port it to Playstation Network, and release it. Which gen is the game on?

the gen it was released of course but that's not the case with tp wich released on the concole it was developed for: the 6th gen gamecube.



Zero999 said:

the gen it was released of course but that's not the case with tp wich released on the concole it was developed for: the 6th gen gamecube.


It also released on the console it was marketed for: the 7th gen Wii.