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I will say that with the right amount of Cockyness from Nvidia and the right amount of dedication and engineers from AMD, I could certainly see AMD beating Nvidia as a possibility at some point. I do think that RDNA 2 gave Nvidia enough of wake up call that next gen, Nvidia gonna come back with full force. For now though, 3000 series is the clear choice as Raster is very close but RT is worlds apart and DLSS is a secret sauce that can't be beat anytime soon.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Bofferbrauer2 said:
Captain_Yuri said:

6800 XT/6800 reviews are out.
From what I can tell, based on the view you watch as it's dependent on the game.
1080p, 6800 XT > 3080
1440p, 6800 XT trades blows with 3080
4k, 3080 > 6800 XT
RT, 3070 = 6800 XT

I found it's more like this:

1080p, 6800 XT > 3090
1440p, 6800 XT > 3080
4k, 3080 > 6800 XT
RT, 3070 = 6800 XT

So, this makes it clear for me: My next card is gonna be a 6800XT. Since pretty much no game that interests me is using Raytracing anyway, that drawback becomes non-existant for myself. And since I'll play in 1440p, I'll have a more powerful card for a cheaper price with more VRAM, which could make the card last longer (I only upgrade every 3 years or so).

Every review I watched shows 6800 XT being within margin of 3080 at 1440p. Some show 3080 > 6800 XT at 1440p while some others have 6800 XT > 3080 but a lot of the reviews conclude it's within Margin.

But yea, if RT doesn't matter to you, you play at 1440p, you care about Vram capacity but not bandwidth even though 1440p won't be pushing 10GBs which makes the capacity irreverent and you don't care about DLSS and you have faith in AMD to deliver drivers, then yea, 6800 XT is the way to go for $50 less.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Captain_Yuri said:
Bofferbrauer2 said:
Captain_Yuri said:

6800 XT/6800 reviews are out.
From what I can tell, based on the view you watch as it's dependent on the game.
1080p, 6800 XT > 3080
1440p, 6800 XT trades blows with 3080
4k, 3080 > 6800 XT
RT, 3070 = 6800 XT

I found it's more like this:

1080p, 6800 XT > 3090
1440p, 6800 XT > 3080
4k, 3080 > 6800 XT
RT, 3070 = 6800 XT

So, this makes it clear for me: My next card is gonna be a 6800XT. Since pretty much no game that interests me is using Raytracing anyway, that drawback becomes non-existant for myself. And since I'll play in 1440p, I'll have a more powerful card for a cheaper price with more VRAM, which could make the card last longer (I only upgrade every 3 years or so).

Every review I watched shows 6800 XT being within margin of 3080 at 1440p. Some show 3080 > 6800 XT at 1440p while some others have 6800 XT > 3080 but a lot of the reviews conclude it's within Margin.

But yea, if RT doesn't matter to you, you play at 1440p, you care about Vram capacity but not bandwidth even though 1440p won't be pushing 10GBs which makes the capacity irreverent and you don't care about DLSS and you have faith in AMD to deliver drivers, then yea, 6800 XT is the way to go for $50 less.

Always find that one funny.

For years, I had no problems at all with AMD GPUs. Then I changed to NVidia and all (Driver-)hell broke loose. Pascal was beyond broken for me, it took me 7 patches to get the GPU stable, and with older games which still use 4:3 resolution NVidia just doesn't want to play along to this day.

So yeah, I have way more faith in AMD drivers than in NVidia drivers considering how those trashed my system.



Bofferbrauer2 said:
Captain_Yuri said:
Bofferbrauer2 said:
Captain_Yuri said:

6800 XT/6800 reviews are out.
From what I can tell, based on the view you watch as it's dependent on the game.
1080p, 6800 XT > 3080
1440p, 6800 XT trades blows with 3080
4k, 3080 > 6800 XT
RT, 3070 = 6800 XT

I found it's more like this:

1080p, 6800 XT > 3090
1440p, 6800 XT > 3080
4k, 3080 > 6800 XT
RT, 3070 = 6800 XT

So, this makes it clear for me: My next card is gonna be a 6800XT. Since pretty much no game that interests me is using Raytracing anyway, that drawback becomes non-existant for myself. And since I'll play in 1440p, I'll have a more powerful card for a cheaper price with more VRAM, which could make the card last longer (I only upgrade every 3 years or so).

Every review I watched shows 6800 XT being within margin of 3080 at 1440p. Some show 3080 > 6800 XT at 1440p while some others have 6800 XT > 3080 but a lot of the reviews conclude it's within Margin.

But yea, if RT doesn't matter to you, you play at 1440p, you care about Vram capacity but not bandwidth even though 1440p won't be pushing 10GBs which makes the capacity irreverent and you don't care about DLSS and you have faith in AMD to deliver drivers, then yea, 6800 XT is the way to go for $50 less.

Always find that one funny.

For years, I had no problems at all with AMD GPUs. Then I changed to NVidia and all (Driver-)hell broke loose. Pascal was beyond broken for me, it took me 7 patches to get the GPU stable, and with older games which still use 4:3 resolution NVidia just doesn't want to play along to this day.

So yeah, I have way more faith in AMD drivers than in NVidia drivers considering how those trashed my system.

I suppose somethings are always left to the user experience. GN did report driver problems for 5000 series 6+ months after release but nothing you can't live without.

We will see how they do this gen though.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

RDNA2 just doesn't look that good, it's not living up to its hype. Price/perf is the same or worse as AMPERE, Perf/W looks about the same except on techpowerup, there RDNA2 is much more efficient most likely a screwup from them.

I think there's something wrong with scaling for RDNA2, maybe it's the infinity cache. 6800XT has 2x the CU's and 35% higher clocks than radeon 5700 but only about 2x performance and RTX performance looks bad except for 1 game :)

For consoles, the RDNA2 reviews are great. RDNA2 has 21% higher ipc, this will put the PS5 gpu above the Geforce 2080 super. Ofc we need to w8 for comparisons. And the RTX performance while might look bad, look at this game:

Radeon 6800XT loses 20% performance in RTX mode, Geforce 3080 loses 23%. RDNA2 is beating it, sooner or later games will be optimized for RDNA2 RTX.

Last edited by Trumpstyle - on 18 November 2020

6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

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Just like how games were optimized for GCN during the ps4/x1 era... Oh wait...



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

The one thing that's clear is the more heavy the game is with RT. The bigger the lead Nvidia takes with RT.



6800 XT losses to a 3070 by quite a lot



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Captain_Yuri said:
Just like how games were optimized for GCN during the ps4/x1 era... Oh wait...

Yep, in the beginning of PS4, Geforce 750 ti was equal to PS4 gpu in some titles (witcher 3, GTA5) but now PS4 is far ahead. But based on Dictator from Eurogamer says, RDNA2 can only do limited amount of ray tracing stuff.



6x master league achiever in starcraft2

Beaten Sigrun on God of war mode

Beaten DOOM ultra-nightmare with NO endless ammo-rune, 2x super shotgun and no decoys on ps4 pro.

1-0 against Grubby in Wc3 frozen throne ladder!!

Since I had my expectations in check, I find AMD's cards to be very good. Beating Nvidia at any resolution would have been labeled as impossible 6 months ago, yet here we see how that's what happens at 1080p and also 1440p, albeit not all the time. That's impressive.

The 4K results aren't as good as I hoped, and maybe that's because no matter how big InfinityCache is, the cards bandwidth isn't big enough. I'm sure next time AMD will fix this issue.

RT performance isn't as good as Nvidias, but it's nothing to be ashamed of given that it's their first iteration of the hardware and they can still squeeze a bit of performance with better drivers (I won't get into the battle of drivers because no brand is free from faulty drivers).

Powe consumption is good and the reference cooler seems to do a very good job at keeping temps at bay with low noise.

The biggest mistake AMD has done is pricing, teh cards should be $50-100 cheaper. AMD can't expect to ask for almost as much money if not more (6800 vs 3070) than Nvidia, specially since they still don't have the same features, because they aren't percieved by the majority to be as good as Nvidia is.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Trumpstyle said:
Captain_Yuri said:
Just like how games were optimized for GCN during the ps4/x1 era... Oh wait...

Yep, in the beginning of PS4, Geforce 750 ti was equal to PS4 gpu in some titles (witcher 3, GTA5) but now PS4 is far ahead. But based on Dictator from Eurogamer says, RDNA2 can only do limited amount of ray tracing stuff.

I wouldn't even call those equals but the point wasn't to say consoles didnt age better but how little difference having gcn in consoles made in the pc gpu space when it came to Amd vs Nvidia.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850