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Pemalite said:
allblue said:
EA are shit heads, game crashing every 10mins, abysmal loading times, and sometimes not even launching multi-player at all. You can tell they rushed the fucking game to meet the console launch, bugs and glitches everywhere, its no where near optimised for the PC at all.


So business as usual for EA then? :P

I have to say i'm really enjoying the game itself though. But yeah PC version is barely playable, server disconnects, "battlefield 4 has stopped working", crashing between maps, I spent more time on loading screen than playing :/ I really recommend not getting it now , hold on to your money till they fix the game and even than don't pay full price for it, just buy a CD key for cheaper. EA don't deserve £55. So angry. 

http://www.gamespot.com/articles/dice-acknowledges-that-battlefield-4-pc-crashes-affecting-a-large-number-of-players/1100-6415937/

Also, do you reckon 7000 series will further go down in prices now that they've released a new series? :)



Intel core i7 930 OC @ 4.0 ghz

XFX Double dissipation Radeon HD 7950 356 bit 3gb GDDR5 OC @ 1150 MHz core + 1575 x 4 memory

Triple channel DDR 3 12gb RAM 1600 MHz

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allblue said:

Also, do you reckon 7000 series will further go down in prices now that they've released a new series? :)

I wouldn't discount another price drop.
Besides the R7 280, 270, etc' are all re-badged Radeon 7000 parts which you can crossfire with the 7000 series.
So really, if nVidia does a price-drop across the entire range, then I would expect a price drop in AMD's camp. The re-badged 7000 parts should be very cheap for AMD to build now anyway. :)

But, do keep an eye on stores, typically stores here have "fire sales" to get rid of old GPU's which you can snap up for a bargain. - For instance years ago I got a Radeon 5850 once the 69xx series launched for only $50 which I later resold for $150 on ebay. :)



--::{PC Gaming Master Race}::--

http://www.engadget.com/2013/11/04/valve-steam-machine-hands-on/

Sounds like SteamOS is what Gabe was worried that MS was trying to turn Windows into. A closed OS where the only way to install software is through the walled garden store. Lol

 

 

Velocity Ultra coming to PC for the holidays

Velocity Ultra developer Curve Studios has confirmed that it’s working closely with original creator FuturLab to bring the PS Vita title to PC in time for Christmas.

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Day of the Dead Kickstarter: funding tier encourages you to name zombie after an ex

Day of the Dead is the new zombie game from Funguy Studio, which sees players spreading the brain-munching infection across the world. One of the game’s Kickstarter rewards encourages backers to name zombies after their ex-partner or spouse.

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Guild Wars 2: The Nightmares Within update detailed and dated

Guild Wars 2: The Nightmares Within is ArenaNet’s next living world update. The studio has now dated and detailed the release.

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Diablo 3: Reaper of Souls enemies revealed, see them here

Diablo 3: Reaper of Souls will have a ton of new enemies for you to fight when the expansion launches. Developer Blizzard Entertainment has published a gallery of the various beasts and apparitions you’ll be killing in the DLC. See them here.

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PES 2014 update hits later this month with new faces, 11 vs 11 multiplayer

PES 2014 will be updated later this month wither better facial quality for 800 player faces along, new kits, and the long-awaited 11 vs 11 multiplayer mode. Data Pack 2 will be a free update and will include all transfers made over the season, and enhancements to the chat elements have been made alongside gameplay tweaks. A new ‘Team Play’ lobby system has will also be incorporated, as well as online competitions and Master League Online competitions to the game’s Competition Mode. New screenshots are below.

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Infinite Crisis champion spotlight shines on Harley Quinn

Infinite Crisis has a new champion video available, and it stars everyone’s favorite therapist turned psycho madwoman, Harley Quinn. Have a watch below. Be sure to sign-up for the closed beta if you haven’t already.

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Metro: Last Light is now available on Linux, to support SteamOS

Metro: Last Light is now available on Linux, and all who own it through Steam will now have access to the PC, Mac and Linux versions. The game popped up on the Steam database for Linux back in August before it was later confirmed by Deep Silver. The game was released on Mac back in September. The game has also been confirmed to support Steam OS and the Steam Controller in the future.

Envision Entertainment formed by former EA Phenomic members

Envision Entertainment has been formed by former EA Phenomic members Dirk Ringe, Marco Löhlein, Volker Wertich, Boris Kunkel and Mark Novolozhilov. The German-based development studio is made up entirely of 25 former EA Phenomic employees and is already working on “several projects,” according to GI International. The studio was shuttered back in July as part of EA’s company-wide realignment process.

SimCity: Cities of Tomorrow video shows off a MegaTower

SimCity has a new intro video available for the upcoming Cities of Tomorrow expansion. The content update will include various futuristic transportation and technology options once the player has unlocked relevant research performed by The Academy. City builders will be able to make use of MagLevs, Garbage Atomizers, the Wave Generator and multi-zoned MegaTowers come November 12. The expansion is now available for pre-order.

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City of Titans surpasses Kickstarter goal with over $678,000 pledged

City of Titans surpassed its Kickstarter goal yesterday with $678,189 pledged toward the spiritual successor to City of Heroes. The original goal for Missing Worlds Media was to earn $320,000 in funding, which it surpassed in early October. The game is set for a November 15, 2015 launch.

Humble WB Games Bundle contains GOTY editions for Batman: Arkham City and Batman: Arkham Asylum

Humble Bundle has gone live with a new offering this week, and it’s full of lovely Warner Brothers titles such as Batman: Arkham Asylum GOTY, F.E.A.R. 2: Project Origin and Lord of the Rings: War in the North. If you pay over the $4.06 average at the moment, you can also nab Scribblenauts and Batman: Arkham City GOTY. What are you waiting for? Video is below.

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EverQuest Next Landmark developer diary shows in-game footage, discusses materials, tools

EverQuest Next Landmark has a new developer diary available in which Sony Online Entertainment discusses some of the tools and materials players will be using to create their own additions to EverQuest Next.

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Kerbal Space Program update 0.23 to contain Tweakables, Science Lab Module

Kerbal Space Program’s next update will contain what developer Squad calls “Tweakables” as well as a Science Lab Module and 3D Mouse Support.

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CoD: Ghosts and Battlefield 4 are the “end of an era”, says Avalanche boss

Christofer Sundberg, the Founder and Creative Director of Avalanche Studios, has predicted that popular shooter franchises Call of Duty and Battlefield will lose their stranglehold over the genre.

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Mohawk Games: Civ 4 developers announce formation of “core strategy games” firm

Civilization 4 lead designer Soren Johnson has announced the formation of Mohawk Games, an independent development studio “dedicated to building core strategy games.”

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Need For Speed joins EA Sports as EA re-examines driving games

EA will move its flagship driving franchise, Need For Speed, under the EA Sports banner, as the company undergoes a structural shift.

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Activision Blizzard to sell Call of Duty dog tags for charity

Activision Blizzard will sell new, limited edition dog tags alongside the release of Call of Duty: Ghosts, with proceeds going to the Call of Duty Endowment, a not-for-profit organisation which supports veterans.

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Project Zomboid at long last is launching on Steam Early Access

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Over a year ago, Project Zomboid was one of the first ten games to be approved through Steam GreenlightIn March when Early Access first launched they made plans to launch a beta version of Project Zomboid through Steam but it’s taken them another eight months to get their zombie survival simulator into a stable enough state.

It’s now ready and coming out this Friday.

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Why Broken Sword: The Serpent's Curse has been split into two; "It's not that we've run out of money"

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Every Broken Sword fan is a seasoned codebreaker, so perhaps we should have seen it coming. When Broken Sword: The Serpent’s Curse arrived on Kickstarter it was pitched as one game - but its logo featured a blade snapped in two just above the pommel.

Now, the game itself has been snapped into two parts - a first episode to be released in December, and another to follow in January.

When a very busy Charles Cecil rang from Germany this afternoon, he pointed to two reasons why. The first and most important, that Revolution had promised a game to their backers before Christmas. And a second, that games are “always too long”.

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The Battlefield 4 launch is just another high profile cock up

Comments2

So, Battlefield 4 has launched with a frightening array of bugs.

I mean, a lot. 

Poke around forums and social media and you’ll discover that the game suffers from persistent server crashes, persistent client crashes, persistent netcode inconsistencies, malfunctioning unlocks, and more. Occasionally, vaulting over small barriers will kill you. There’s a silencer on one rifle that turns off the sound for everyone on the server when used. In single player, you'll see enemies hover in space, shoot through walls and teleport to new positions. These bugs exist over a week after the game launched, and way after the game's heavily played beta. 

It’s the same old story for major PC launches. This has to change.

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Procedural Tech Trees: Limit Theory Dev Diary

By Craig Pearson on November 5th, 2013 at 3:00 pm.


To recap: Josh Parnell’s lovely looking Limit Theory is a space game in the style of Elite: trade, shoot, live, SPACE! He releases a monthly dev diary charting his progress, and each video has thrilled me. This, the tenth in the series, is probably the most exciting one yet. To put that in context: previous videos have shown how the game will procedurally generate the universe in a Dwarf Fortress story-building fashion, and a morning’s worth of work that generated planet surfaces. This video talks about the tech tree and the modding UI, and you just have to watch it. He’s procedurally generated tech-trees, and the modding interface is one of the most beautiful things I’ve ever seen.
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Call Of Duty: Ghosts – FOV Tool Taken Down After Activision Threats, New ‘Behind The Scene’ Video Released

Well, that was fast. Yesterday, a FOV tool was released by the Fovely community and today we found out – thanks Mikah – that this tool has been taken down after some legal threats from Activision. As you can clearly see, the download link has been replaced with the message “link removed due to a friendly threat from everyone’s favorite publishing firm.

Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

The birth of Child of Light, Ubisoft Montreal’s AAA indie game

With the indie scene growing ever-stronger, Patrick Plourde, creative director at Ubisoft Montreal, will explain how his pet project, Child of Light, began, in a presentation at the 2013 Montreal International Games Summit next week.

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Rambo: The Video Game gets new gameplay trailer

Rambo is about little else besides shooting guys and blowing stuff up, and the latest trailer shows that that spirit will live on in the upcoming video game adaptation.

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Mode 7′s Frozen Endzone to enter beta this month

Frozen Synapse developer, Mode 7, has announced its next game, Frozen Endzone, will open its public beta at the end of November.

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Dragon’s Prophet update adds new zone and PvP system

Dragon’s Prophet, the dragon MMO to end all dragon MMOs, today received a free patch that adds a new region and PvP system.

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Satellite Reign: Syndicate Wars successor used PlayStation Eye cameras for mo-cap, video inside

Satellite Reign developer 5 Lives has published a new dev diary that touches on the Kickstarter-funded strategy title’s motion-capture techniques. It shows how the team tried to use Kinect sensors and ultimately rested on PlayStation Eye devices to track actors and represent them in the game.

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Prison Architect passes 250,000 players, hits $8 million in revenue

Prison Architect developer Introversion’s paid-alpha model seems to have worked a treat. It’s only gone and made them $8 million across some 250,000 players.

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Microsoft CEO hunt narrowed to four candidates, report claims

Microsoft’s search for Steve Ballmer’s replacement as company CEO has been narrowed to just four candidates, according to a report from Reuters.

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Riot fiddle with League of Legends' League ranking system

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League of Legends is entering its preseason period right now, so don’t get too attached to, well, anything. After months of making only minor tweaks so’s not to disrupt competitive play, this is the time that Riot finally lean in and rearrange the big stuff. Beyond comprehensive changes to the way vision works, that also means a rejigging of the League system - the means by which players are matched according to skill level.

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Ready, Steady, Bro: Broforce Muscles In Again

By Alec Meer on November 6th, 2013 at 9:00 am.

A selection of YouTube comments on the latest trailer for Contra-inspired, 80s action hero-riffing, shooty platformer Broforce:

“I masturbate to this… shut up…”
“Ma balls ma balls. HELL YEAH !:D”
“Thats a preaty fricken epic trailor!”

And my personal favourite, “This is fuckin amazing. Hello from Russia.” Hello!
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I Have No Money But I Must Pledge: STASIS

By Alec Meer on November 6th, 2013 at 8:00 am.

Sci-fi/horror pointer-clickerer STASIS might feature gratuitous use of the Inception Button in its trailers but it does look very mmmmmmm indeed. (That’s ‘mmmmm’ as in ‘lip-smacking’ rather than ‘Jeremy Paxman encouraging a duplicitous politician to keep on digging his own hole’, by the way.) It cites the likes of The Dig, Dead Space and Sanitarium among its influences , but it’s the hauntingly lavish isometric art which really makes it stand out and, perhaps, give it a shot at Kickstarter superhappytimes. The release of an impressive demo is only going to help with that.
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Stick To Your Guns: Pirate Code Interview

Head man at Circuit Hive, Peter Robinson, talks to TPG about his pirate-inspired strategy game, Pirate Code.

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

It's hard to believe the many bugs of Battlefield, although reading allblue's comments, it's no surprise at all.

What did they use the Beta for? To show off as a demo?



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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Call of Duty: Ghosts cut-scene accused of copy-pasting from Modern Warfare 2

Call of Duty: Ghosts contains a cut-scene that closely apes the ending of Modern Warfare 2. While many gamers have accused Infinity Ward of lazy copy-pasting, a more-likely explanation is that the scene is a tribute to its predecessor. Judge for yourself here, but BEWARE SPOILERS.

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Battlefield 4 server update issued for all platforms

DICE has issued a server update for Battlefield 4 which is being rolled out across PC, PlayStation 3 and Xbox 360.

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Dota 2 pink War Dog courier purchased via auction for $38,000

A rare, pink War Dog courier drop in Dota 2 has been sold for a whopping $38,000 via an auction on the Dota2Trade subReddit.

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Microsoft lost its way “supporting Windows games” says Spencer, promises core first-party PC games

Microsoft Studios VP Phil Spencer has admitted the company “lost our way a bit in supporting Windows games,” promising the company will be “doing more stuff” on Windows.

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Assassin’s Creed 4: Black Flag PC editions detailed for UK, North America

Assassin’s Creed 4: Black Flag will be released on PC November 19 in North America and on November 22 the UK, and Ubisoft has sent over a list of the three editions to be made available for the pirate title, which has gone gold apparently.

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Valve’s “evolutionary jump” into platform market will take “quite a bit of work,” says Spencer

Microsoft Studios vice president Phil Spencer feels Valve has “quite a bit of work” to do as it makes the jump into the platform market with its Steam Machines.

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Activision-Blizzard Q3 financials: Diablo 3 moves 14 million units, new Call of Duty in 2014

Activision has reported Q3 2013 revenues of $691 million, down 18% compared with $841 million during Q3 2012. Net revenues from digital channels were $409 million and represented a third-quarter record, making up 59% of the company’s total net revenues.

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Project Cars bound for Xbox One, PlayStation 4 and Steam OS

Slightly Mad Studios, the team behind Project Cars has announced their going around track fast simulation will be going around the track on “next-gen” platforms next year, including the Xbox One, PlayStation 4 and Steam OS. The team has promised the new console versions will represent “new benchmarks of graphical fidelity and technical power” as team aims to set a “new standard” for car games. Additionally, the team revealed the Steam OS version will include “specific multiplayer and social features” that are apparently only possible on new operating system.

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Spec Ops: The Line coming to Mac tomorrow for $29.99

Cult hit Apocalypse Now-em-up Spec Ops: The Line is getting a Macintosh release on Steam tomorrow, courtesy of Cargo Commander and Rush Bros. developer Digital Tribe Games. The port will set you back just $29.99 (less in the upcoming Steam sales) and will be coming to the Mac Store later on. The port will feature Game Center support, Cross-Platform multiplayer (if anyone still plays it) and will run on Macs running 10.7.5 and higher with 4GB of RAM and a video card more powerful than an 8800.

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LOST With A Plot: Owlchemy’s Dyscourse

By Alec Meer on November 6th, 2013 at 8:00 pm.

What a good art style, and what a good concept too. Dyscourse is the latest from Owlchemy, who you may know from Snuggle Truck and the Oculus Rift edition of Aaaaaaaaaaaaaa[etc], and it’s a choice-centric survival game about a bunch of plane crash castaways trying to live long enough to be rescued. Someone should make a TV show out of that. Branching narratives are the order of the day, with the emotional tussle of harsh reality vs human sympathy of The Walking Dead perhaps being a more important reference point than that made-it-up-as-they-went-along TV show I snarked at earlier.

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Sound Garden: The Aural Landscape Of Fract OSC

By Duncan Harris on November 6th, 2013 at 9:00 pm.


This is the latest in the series of articles about the art technology of games, in collaboration with the particularly handsome Dead End Thrills.

In the Tron-like synthesiser world of Fract OSC, dead code awaits the healing touch of the user. Towering polygonal geodes hide the tools for making music, and somewhere in each vast structure is a way to power it back up. Bringing it back to life, though, is often the other half of the puzzle. For that you’ll have to compose.

Phosfiend Systems’ first ‘proper’ game comes via an IGF award-winning prototype, backing from the Indie Fund, Steam Greenlight, but most importantly creator Richard Flanagan’s passion for synthpop and its hardware. His background in web and analogue game design doesn’t hurt, either. Indeed, perhaps the most striking thing about Fract OSC is how its synaesthesic interface – text and prompts are swapped for directional lasers and electro power chords – gets equal billing to its puzzling and exploration. Read the rest of this entry »

Bullet Bros – a modern day “Contra” style shooter – gets a Kickstarter Campaign

Jason Stokes has launched a Kickstarter campaign for a new shooter, inspired by classic games such as Contra, Super Mario Bros 3, Bionic Commando, and Blaster Master. Stokes wanted to start a project that combined some of his favorite game mechanics together to see if they could co-exist, thus Bullet Bros came to fruition. Continue reading

PC Exclusive “Reset” Features A World Area Of 16 Square Kilometers, Is Powered By Nvidia’s PhysX

Last week, Theory Interactive released a gameplay teaser for its upcoming first person puzzle game, Reset. A lot of people – included us – were impressed by its visuals and wanted to learn more about this PC exclusive title. In an interview with Mikko Kallinen, co-founder, programmer and composer at Theory Interactive who worked previously at Futuremark, we found out that Reset is powered by Nvidia’s PhysX middleware and that it features a world area of 16 square kilometers. Continue reading

Microsoft Singapore Releases A Short Anime Film Dedicated To All Anime Fans

What a pleasant surprise. Our reader ‘El Pato’ has informed us about a new anime short film, created by no other than Microsoft Singapore. This short is dedicated to all anime fans worldwide in celebration of Anime Festival Asia (AFA) 2013. This is definitely something we did not expect from Microsoft, so kudos to them for embracing the anime community. Enjoy! Continue reading

 



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

Stardock's Derek Paxton explains how a new 64-bit engine can revitalize strategy gaming

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When Stardock announced Galactic Civilization 3 would be built on a dedicated 64-bit strategy-engine, the first and most obvious questions was: why?

Strategy games aren’t known for being on the cutting-edge of gaming graphics, and even games like Rome 2: Total War or Civilization V don’t always seem as spectacular as the Battlefields and Skyrims of the world. But that’s misleading, Stardock vice president Derek Paxton says. In many ways, strategy games have a very different, and more difficult, task than even the most impressive of shooters or RPGs.

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Steam update lets you download games while you’re playing. Spare Humble keys now giftable

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Humans are bad multitaskers. The number of times I’ve tried to drink tea and shower and ended up with a watery tea and scalded chest, well, it doesn’t bear mentioning. (Note to imitators: life was made much less burny after I invested in one of these.) Till now Steam has modelled itself on mankind in that regard, downloading one game while playing another, while possible, was unintuitive. The latest update to the Steam client fixes that little problem.

Other snippets of Steam news are that Humble now let you give away your spare Steam keys and Project CARS are developing a version of the game to run natively on SteamOS.

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The Indie Strategy Bundle

Listen up, you wannabe armchair general! Do you have what it takes to… take on the world? Then you better hurry and grab the latest Indie Strategy Bundle. Up to 11 games are waiting to be thoroughly conquered.

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Begin With Something Simple: Lords of Xulima Interview

Lords of Xulima is quite an impressive indie project and who better to chat about the game than creator, Jesus Arribas. You will learn how this turn-based, 2D isometric RPG came to be and much more.

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@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:

Microsoft lost its way “supporting Windows games” says Spencer, promises core first-party PC games

Microsoft Studios VP Phil Spencer has admitted the company “lost our way a bit in supporting Windows games,” promising the company will be “doing more stuff” on Windows.

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I was going to say something like "I'll believe it when I'll see it" until I read the complete news.

He talks about adding more games to the Windows Store, not launching MSoft games for the Xbox on PC. Lame.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

PC gaming is dead, nobody plays on PC anymore, PC gamers are cheap they never buy games anyway.

http://www.gamespot.com/articles/star-citizen-funding-passes-26-million/1100-6415940/



Intel core i7 930 OC @ 4.0 ghz

XFX Double dissipation Radeon HD 7950 356 bit 3gb GDDR5 OC @ 1150 MHz core + 1575 x 4 memory

Triple channel DDR 3 12gb RAM 1600 MHz

allblue said:
PC gaming is dead, nobody plays on PC anymore, PC gamers are cheap they never buy games anyway.

http://www.gamespot.com/articles/star-citizen-funding-passes-26-million/1100-6415940/

That game, and other successes like the point'n'click games from Telltale, prove how wrong and misleading are the market researches most Co. now use to decide what kind of games we want.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.