Here come the Monday gaming news:
SALES/PLAYER COUNTS & DEALS
Metal Gear Solid Delta: Snake Eater sells over a million at launch
https://www.pcgamer.com/games/metal-gear-solid-delta-snake-eater-sells-over-a-million-at-launch/
Konami has finally returned to the Metal Gear series with its remake of Metal Gear Solid 3: Snake Eater, and the results have been instantaneous. The publisher has announced that MGS Delta: Snake Eater surpassed a million sales across all platforms (PC, PS5, and Xbox) on its launch day.
MGS Delta: Snake Eater launched on August 28, though was available a couple of days earlier for those who shelled out for the digital deluxe edition. PCG's review concluded that "Delta answers the question it most needed to answer: Can Konami still make a great Metal Gear game? By most metrics I think this has aced it." The sales might be impressive but the launch hasn't gone completely to plan, with the game suffering some significant performance issues, particularly with frame drops. Konami has acknowledged the issues and says it's "currently investigating the causes and working on a patch to resolve these problems", but as yet there's no ETA.
Steam has new deals and sales/events:
Humble Bundle presents the Curve Game Care Package Bundle, with up to 12 items to get (10 games and 2 coupons) during 18 days: https://www.humblebundle.com/games/curve-games-care-package.
And Fanatical brings a new Star Deal and has started a new Bundlefest
SOFTWARE & DRIVERS
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MODS, EMULATORS & FAN PROJECTS
Fallout: New Vegas Gets a Baldur’s Gate 3-Like Dynamic Ambient Dialogue
https://www.dsogaming.com/pc-performance-analyses/fallout-new-vegas-gets-a-baldurs-gate-3-like-dynamic-ambient-dialogue
Modder ‘Naughtilus’ has shared a cool new mod that brings to Fallout: New Vegas the floating dialogue subtitles of Baldur’s Gate 3. This is a subtle but great QoL improvement that a lot of FNV fans may find interesting.
This mod adds a new subtitle system to the game. It shows floating text above characters when they talk to the player outside of normal dialogue menus (this is called Ambient Dialogue). If someone is talking but you can’t see them, the mod makes sure their lines still show up. The subtitle from the closest character to you will appear in the center, even if multiple people are speaking at the same time.
To be clear, this subtitle system was not invented by Baldur’s Gate 3. This is something that other games have done in the past, too. Nevertheless, that was the game that inspired the modder.
>> The article has a 3 minutes video of the mod.
Rayman 3 Unreal Engine 5 Fan Remake Demo Released
https://www.dsogaming.com/pc-performance-analyses/rayman-3-unreal-engine-5-fan-remake-demo-released
In April 2024, we informed you about a cool fan remake of Rayman 3 in Unreal Engine 5. And today, I’m happy to report that a playable free demo of it has been released, allowing everyone to get their hands on it.
Going into more details, Rayman 3 Havoc Reignited is a non-commercial fan reimagining of Rayman 3: Hoodlum Havoc. As said, the artist used UE5 to re-imagine it. The demo that you can download lets you explore the first area/world, the Fairy Council.
Unlike most other fan remakes, this one has real cut-scenes and gameplay features. Just like in the original game, Rayman can jump, collect coins, and fight enemies. It’s a great example of what fans can create. The artist even rebuilt parts of the game’s logic, like movement, combat, and a point system for collecting gems.
>> There is a less than 2 minutes video in the article.
Rayman 2 Fan Remake Demo Available for Download
https://www.dsogaming.com/pc-performance-analyses/rayman-2-fan-remake-demo-available-for-download
Yesterday, we shared a fan remake demo for Rayman 3. Well, Rayman fans, we have more exciting news for you today. A team of artists is also working on a fan remake of Rayman 2, and has shared a demo for it that you can download right now.
As the team noted, the demo is a vertical slice of the full game and includes the entirety of The Fairy Glade level, as well as a small obstacle course that showcases parts of Rayman’s move set.
What’s interesting here is that this Rayman 2 fan remake uses Unreal Engine 5.6. So, this is one of the few projects that run on the latest version of UE5. I went ahead and tried it on my NVIDIA RTX 5090 and I was getting 100FPS at Native 4K on Ultra Settings.
The good news is that I did not get any stutters. Then again, Rayman 2 has small environments, so this could be the reason why everything felt so smooth. Still, for an indie project, this looks and runs great.
>> If it didn’t run well on a 5090, then what would be the point of releasing this demo, right? Anyway, there is a shorter than 2 minutes video of the game.
All of Silksong's top mods make the game easier, including a returning Hollow Knight QoL favorite: An always-on compass without wasting a tool slot
https://www.pcgamer.com/games/action/all-of-silksongs-top-mods-make-the-game-easier-including-a-returning-hollow-knight-qol-favorite-an-always-on-compass-without-wasting-a-tool-slot/
As with all big releases, Silksong's launch was the starting gun for two gaming races: Modding and speedrunning. The latter is still in a discovery phase before recordkeeping begins on Speedrun.com on October 1, but the Silksong Nexus already has mods up the wazoo—mostly to make the challenging metroidvania a little bit easier.
The number two slot on the Nexus top 30 feels like an old friend: Always Have Compass Effect by Synthlight. Silksong, like the first Hollow Knight, requires you to give up space among your buildcrafting "tools"—the equivalent of charms from the first game—to have an icon showing your place on the map screen.
You effectively have to make yourself weaker to receive that comforting navigation aid. Synthlight's mod just gives you the effect for free, and the author has a similar project for the magnet tool that makes picking up currency easier. Both projects require the BepInEx Unity plugin to function.
>> The article has no media and, if you go to the article and check the Nexus top 30 Sliksong mods, you’ll find the ones to lower the difficulty.
GAMING NEWS
MindsEye Title Update 4 Released – Full Patch Notes
https://www.dsogaming.com/patches/mindseye-title-update-4-released-full-patch-notes
Build A Rocket Boy has released the fourth major title update for MindsEye and shared its full patch notes. According to the devs, this patch introduces a range of UX improvements, numerous performance enhancements, and bug fixes. So, let’s take a closer look at it.
Official PC requirements for Vampire: The Masquerade – Bloodlines 2
https://www.dsogaming.com/news/official-pc-requirements-for-vampire-the-masquerade-bloodlines-2
Paradox Interactive and The Chinese Room have shared the official PC system requirements for Vampire: The Masquerade – Bloodlines 2. So, let’s see what PC system you’ll need to run it.
Metal Gear Solid 3 – Original vs Fox Engine Remake vs Unreal Engine 5 Remake
https://www.dsogaming.com/pc-performance-analyses/metal-gear-solid-3-original-vs-fox-engine-remake-vs-unreal-engine-5-remake
Now here is something cool. YouTube’s ‘Cycu1’ has shared a video in which he compares the original, Fox Engine Remake, and Unreal Engine 5 Remake of Metal Gear Solid 3. So, let’s take a look at it.
For those who did not know, Konami has remade a lot of the MGS3 cut-scenes in Fox Engine. But instead of a game, they used them for an MGS3 pachinko machine, which really upset fans. But hey, we at least got a faithful remake of MGS3, only this time Konami and Virtuos used Unreal Engine 5 and not the Fox Engine.