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For anyone interested in RPGs that feel more like its tabletop counterparts with Game (Dungeon) Masters - this is about Wayward Realms from some of the original TES II: Daggerfall creators:

"Sometimes there’s a videogame project so ambitious that it’s hard to imagine how it could become a reality within today’s industry. Back in 1996, for instance, we’d never have believed that an open-world RPG with multiple continents and thousands of cities was possible, yet Julian Le Fay, Todd Howard, Ted Peterson, and the rest of the Bethesda class of ’95 did just that with The Elder Scrolls II: Daggerfall, expanding our understanding of the genre and all that was possible within it.

26 years on, several Bethesda alumni including Le Fay and Peterson have reunited at OnceLost Games to work on something they hope will once again shake up the RPG discourse.

Their game, The Wayward Realms, will have certain similarities to Daggerfall. Set across a vast archipelago, it too will use procedural generation to create hundreds of cities nestled in diverse environments whose architecture and topographies reflect their place in the world. The map itself will be handcrafted, but much within will be procedural.

One of the valid criticisms of Daggerfall – and procedural generation as a whole – is that it can be soulless, lacking the human touch that shapes the most memorable places in the best RPG games. It’s one thing to procedurally generate some trees to pad out the landscape (even Hidetaka Miyazaki admitted to doing so in the tightly designed Elden Ring), but it’s another thing entirely to outsource buildings, cities, even entire questlines to algorithms.

But Wayward Realms’ Technical Director, Julian Le Fay, says that AI generation can do a whole lot more than it used to.

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“You don’t want to just have a bunch of houses, rotate them, change colours and slap them in there. That’s boring,” Le Fay tells me. “Our algorithm will go further. Cities should be shaped by things like climate, the history of the area, war, conflict, disease, commerce, and – very importantly – poverty level.”

The lore of the world, which is very much handwritten, will also affect the algorithm, helping it create cities with culturally and regionally appropriate architecture, peoples, and social circumstances.

Being a fantasy RPG, The Wayward Realms will offer plenty of opportunities for the player to have an impact on the world. But rather than just relying on scripted consequences based on whether you make one dialogue choice or another, there will be something akin to an AI DnD-style dungeon master that reacts to each action that you specifically take.

The idea is that everything you do can be its own algorithmic spanner in the works of the game world’s systems, dynamically crafting bespoke experiences that – should it all come together – we’re yet to really see in the medium. Le Fay wants the world to be unthinkably reactive. “When you’re a GM and you’re building an adventure, there’s a process in your mind,” Le Fay says. “The steps you go through, the things you look up and the way you go about it can all be simulated by a computer. It’s difficult and it takes time, but it’s doable.”

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When we talk about how this emergent style of play might manifest in-game, Le Fay demonstrates a sequence of events that starts with one of the great failings of most RPGs: enemy AI. “If there are like 20 enemies and you killed 19 of them and there’s one left, why’s he still fighting when he’s clearly not going to win?” Le Fay muses. “They should have some idea of self-preservation, maybe live to fight another day and learn from the encounters.”

In The Wayward Realms, an orc may flee upon seeing you slaughter its pals, and continue to exist out there in the world. Later in the game, this means you may stumble upon a village that’s being razed by that same orc, now in charge of a warband that’s hellbent on destroying humans. That’s the kind of complexity Le Fay is shooting for. “Systems and procedural generation are not hard, but the trick is to make them do the kind of thing a person would do,” Le Fay tells me. “It has to have meaning, it has to have consequences.”

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Le Fay is acutely aware of the blind spots of modern RPGs, which he’s looking to address in The Wayward Realms. There will be no overarching ‘karma’ system in the game, and your reputation will only be affected if people see you steal a shiny trinket or murder some hapless peasant in a backalley.

Le Fay believes that the way news and gossip disseminate should also be systemic. “If somebody’s seen you do something you shouldn’t, what are the odds of that spreading, who hears about it, how long does it take?” Le Fay explains. “That’s another way we break from traditional RPGs. If you do something and fast-travel to a city two weeks away, people won’t immediately know what happened. Information should disperse through the world, given certain conditions as it were.”

And on the note of fast travel, it’s not surprising to hear that Le Fay feels modern RPGs have made things too easy. He reserves some praise for Fallout 4, however, for letting players fast-travel using a Vertibird. “I like that system because it was reasonably fast – you get to see everything while you travel, but you have to use a flare and actually wait a little bit,” he says. “There was a cost to it and a little time cost, but it wasn’t annoying. I’d like to have something like that in The Wayward Realms.”

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When I suggest that perhaps players have been a bit spoiled by the conveniences of modern RPGs – as well as popular ‘RPG-lites’ like Assassin’s Creed – to have the patience for immersive fast travel, Le Fay replies casually, “Yeah, screw ’em. The thing is that people don’t always know what they want,” he says. “They say they want it convenient, like ‘I want lots of loot, I want to travel anywhere right away, a button to do this and that’. I’m like, ‘OK, at this point how about a button that just wins the game for you? Would that do it?'

The Wayward Realms is a long way off yet, but it’s a prospect that seems to defy the kind of formulaic systems and current ideas about what procedural generation and a systems-driven world are capable of. Clearly something of such ambition will take time, but in creating a game with a seemingly endless array of possibilities, does a few years really matter?"

https://www.pcgamesn.com/the-wayward-realms/ai-rpgs-game-master



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The Wednesday news:

SALES /PLAYER COUNT & DEALS

Steam has two new daily deals:

Fanatical has two new flash deals and a new bundle:

SOFTWARE & DRIVERS

-Empty-

MODS, EMULATORS & FAN PROJECTS

Mass Effect Legendary Edition Community Patch 1.3 released & detailed
https://www.dsogaming.com/patches/mass-effect-legendary-edition-community-patch-1-3-released-detailed/
The Mass Effect Community Patch Team has released a brand new update for the first Mass Effect game of the Legendary Edition. This unofficial/community patch aims to fix and resolve numerous issues that plagued the remaster (and that Bioware hasn’t addressed yet).
Community Patch 1.3 allows players to toggle helmets when accessing the Squad screen using the hotkey. Additionally, it fixes a faulty “Check_Player_Biotic” conditional, restoring several lines across the game where the player mentions being a biotic.

GAMING NEWS

Forza Horizon 5 Series 9 Update Released, adds TAA option, full patch notes
https://www.dsogaming.com/patches/forza-horizon-5-series-9-update-released-adds-taa-option-full-patch-notes/
Playground Games has released a brand new update for Forza Horizon 5. According to the release notes, the June 21st Update, also known as Series 9 Update, adds a TAA option on PC, adds new localization languages, fixes two exploits, and adds Horizon Story Co-op.
It’s also worth noting that this patch packs various stability and performance improvements. Furthermore, it adds a new Forza EV Rivals event, and fixes some online issues.

Team Fortress 2 June 22nd Update fixes numerous exploits, full patch notes
https://www.dsogaming.com/patches/team-fortress-2-june-22nd-update-fixes-numerous-exploits-full-patch-notes/
Valve has released a brand new update for Team Fortress 2. According to the release notes, the June 22nd Update fixes numerous exploits. In addition, it updates the game’s voting system.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Wednesday news, part two:

'Almost half' of The Callisto Protocol's combat will be hand-to-hand (or hand-to-tentacle)
https://www.pcgamer.com/uk/almost-half-of-the-callisto-protocols-combat-will-be-hand-to-hand-or-hand-to-tentacle/
Perhaps this will shock you, but to my eyes The Callisto Protocol looks quite a lot like Dead Space. That's no doubt due to the fact developer Striking Distance Studios is headed up by former Visceral Games general manager Glen Schofield—Visceral being the developer of Dead Space. However, one area where it may differentiate itself noticeably is combat: In a new video released today by Game Informer, Callisto Protocol design director Ben Walker provided a closer look at how players will deal with the game's creepy, squishy enemies.

World of Warcraft: Dragonflight will be out later this year
https://www.pcgamer.com/uk/world-of-warcraft-dragonflight-will-be-out-later-this-year/
Blizzard announced today that Dragonflight, the ninth expansion to the long-running MMO World of Warcraft, is available for pre-purchase now—and, more importantly, will be out later this year.

Activision Blizzard shareholders vote in favor of harassment report, despite board's objections
https://www.pcgamer.com/uk/activision-blizzard-shareholders-vote-in-favor-of-harassment-report-despite-boards-objections/
In May, Activision Blizzard's board of directors urged shareholders to vote against a proposed report on the company's efforts to combat abuse, harassment, and discrimination in the workplace. The board argued that having to prepare "yet another report" would divert resources that could be more effectively used elsewhere, and furthermore "would create a set of metrics that are simply not the best measures of how the Company is responding to employee concerns." At today's annual meeting, however, shareholders rejected that argument, and voted decisively in favor of the creation of the report.

Build a Rapture that actually works in this undersea survival city builder
https://www.pcgamer.com/uk/build-a-rapture-that-actually-works-in-this-undersea-survival-city-builder/
Despite rumors spread by a singing crab, it's rarely better down where it's wetter. Very few good things ever happen under the sea, especially when it comes to the construction of submerged cities—or so I thought until I saw the gameplay trailer for Aquatico, a survival city builder set at the bottom of the ocean. Rapture may have been an unmitigated disaster, but it looks like things are going pretty smoothly here.
In Aquatico you're not building an underwater city just to dodge taxes like Andrew Ryan, but because the surface world is now an utter wasteland and the remnants of humanity have fled below the waves for shelter. Down on the seabed you'll construct production and industrial buildings, while the levels above are capped with giant domes and devoted to housing, leisure, and other buildings for your citizens.

Tiny Tina's Wonderlands rolls a crit on Steam tomorrow
https://www.pcgamer.com/uk/tiny-tinas-wonderlands-rolls-a-crit-on-steam-tomorrow/
Tiny Tina's Wonderlands, Gearbox's dice-rolling fantasy Borderlands spin-off, is ending its surprisingly brief Epic exclusivity with a Steam release tomorrow—and it's getting a toasty new DLC pack to celebrate.

Here's when Call of Duty: Warzone Season 4 unlocks in your timezone
https://www.pcgamer.com/uk/warzone-season-4-release-time-unlock/
The Warzone Pacific Season 4 release day has finally arrived, so it's a good time to figure out exactly when it unlocks in your timezone. The new season introduces the usual array of weapons and Operators, but we'll also get to drop in and explore the new Fortune's Keep map. Caldera is getting a few changes, too, including the return of Storage Town.

DICE is 'only focusing' on Battlefield 2042, has no time for other projects right now
https://www.pcgamer.com/uk/dice-is-only-focusing-on-battlefield-2042-has-no-time-for-other-projects-right-now/
DICE is all-in on Battlefield 2042, with head Rebecka Coutaz saying there's "no time for anything else."
(...)
Unfortunately, my hopes for a third freerunning adventure seem to be fading. In an interview with GamesIndustry.biz, Coutaz emphasised the team's desire to be "the first-person shooter powerhouse that DICE deserves to be," and that means leaving outliers Mirror's Edge tucked away.

Here's how Jane Foster's Mighty Thor joins Marvel's Avengers
https://www.pcgamer.com/uk/heres-how-jane-fosters-mighty-thor-joins-marvels-avengers/
This year's big superhero flick is Thor: Love and Thunder, starring Natalie Portman as the Jane Foster version of Thor. Marvel's Avengers remains a going concern for Crystal Dynamics, even if it's never quite met with the success it hoped for, and the game is also adding its own version of Jane Foster to the superhero lineup.

The new game from Saber Interactive looks like Darkest Dungeon at a steampunk circus
https://www.pcgamer.com/uk/the-new-game-from-saber-interactive-looks-like-darkest-dungeon-at-a-steampunk-circus/
Have you ever wondered what Darkest Dungeon would be like if featured a neo-Victorian circus troupe battling murderous zombies in the streets of steampunk London? That's a pretty specific addition to the ol' wishlist, but if that's what you want then Circus Electrique might be just the thing.

Enhanced edition of one of the greatest licensed games ever releases tomorrow
https://www.pcgamer.com/uk/enhanced-edition-of-one-of-the-greatest-licensed-games-ever-made-out-tomorrow/
Blade Runner: Enhanced Edition releases tomorrow on Steam, and not a moment too soon. This remastering has been handled by Nightdive Studios, an outfit you could fairly describe as restoration specialists, while the original game was arguably the crown jewel of the late, great Westwood Studios, best-known for the Command & Conquer series.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

HoloDust said:

For anyone interested in RPGs that feel more like its tabletop counterparts with Game (Dungeon) Masters - this is about Wayward Realms from some of the original TES II: Daggerfall creators:

*snip*

https://www.pcgamesn.com/the-wayward-realms/ai-rpgs-game-master

It looks like a very, very ambitious project. If they succeed, it could be one of those titles that will change the industry, but it won't be easy.

Marth said:
JEMC said:

I'm currently using a 25" 1440p monitor. Please, for the love of God, don't even think about getting a 24" 4K screen unless you have eagle vision. You'd have it.

Also, i fI may ask, how do you plan to play on a single 4K monitor given your reluctance to get GPUs with high power consumption? Or you'll keep gaming on one of your screens?

Ah you might have missed my previous post

Originally keeping in my power budget was the idea but then the less restrained parts of my brain got into the vote and made the proposal to just upgrade my board and case to its max. Also the information about the powerdraw of the next generation did not help my power budget plans

And that proposal got accepted now since I found a 5950x for 500 and a 6800XT red devil for 700 I just jumped on that opportunity and added a cooler, psu and ram. Which are all suprisingly cheap and i did buy good ones.

So now I am going to go 4k60 and also I am pretty much set for the rest of this console generation so this build will likely stay with me for a few years.

Part 2: (dont want to double post)

Thanks for all the recommendations. 27'' is most likely at the moment gonna work though all the recommendations.

I have never had HDR or 144hz so they are on a nice to have status for me personally but at the moment I dont know what I am missing in that regard :D

Since I play old stuff 4k144 should be doable so guess I should treat my self to that in my main gaming screen. the outer 2 are more business/office orientated.

I recall reading that someone had gotten a 5950X (I don't recall the part about the 6800XT), but I didn't realize it was you.

So, how's been going with all that power? Are you enjoying it?



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

The Brewing Problem with GPU Power Design | Transients

Certainly one of the more interesting videos that people should watch for context. Now this isn't limited to Nvidia or 30 series as this Transients load happens with every GPU but it is much more repeatable with high end 30 series and 6900XT. Essentially what happens is that when you are running games at full tilt with Ray Tracing and such, for less than a micro second during a scene change in gameplay, the power spikes to nearly double before coming back to normal. Now this doesn't happen all the time and it won't affect your power bill but what it will do is that if you don't have a good enough power supply, it can shutdown your computer.

Now realistically, if you pair a good power supply with a GPU, then it will be fine as power supplies can handle loads like that but if you pair something like a 3090 Ti with a 650 Watt PSU, then good luck. But the biggest issue will be with next gen from Nvidia and AMD as the power is going up even more.


Intel Arc A380 desktop GPU is outperformed by Radeon RX 6400 in first independent gaming tests

https://videocardz.com/newz/intel-arc-a380-desktop-gpu-is-outperformed-by-radeon-rx-6400-in-first-independent-gaming-tests

I was hoping for western reviews as the problem with these chinese ones is they are often unreliable. So take it with a grain of salt but sad to see.

GPU market is healing: EVGA removes its queue system for GeForce RTX 30 orders

https://videocardz.com/newz/gpu-market-is-healing-evga-removes-its-queue-system-for-geforce-rtx-30-orders

AMD FidelityFX Super Resolution 2.0 is now open source

https://videocardz.com/press-release/amd-fidelityfx-super-resolution-2-0-is-now-open-source

AMD Ryzen 7000 ‘Raphael-X’ CPUs To Be Released In Late 2022, Zen 4 With 3D V-Cache To Tackle Intel’s Raptor Lake

https://wccftech.com/amd-ryzen-7000-raphael-x-zen-4-v-cache-desktop-cpu-launch-late-2022-confirmed/



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

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Marth said:
JEMC said:

I'm currently using a 25" 1440p monitor. Please, for the love of God, don't even think about getting a 24" 4K screen unless you have eagle vision. You'd have it.

Also, i fI may ask, how do you plan to play on a single 4K monitor given your reluctance to get GPUs with high power consumption? Or you'll keep gaming on one of your screens?

Ah you might have missed my previous post

Originally keeping in my power budget was the idea but then the less restrained parts of my brain got into the vote and made the proposal to just upgrade my board and case to its max. Also the information about the powerdraw of the next generation did not help my power budget plans

And that proposal got accepted now since I found a 5950x for 500 and a 6800XT red devil for 700 I just jumped on that opportunity and added a cooler, psu and ram. Which are all suprisingly cheap and i did buy good ones.

So now I am going to go 4k60 and also I am pretty much set for the rest of this console generation so this build will likely stay with me for a few years.

Part 2: (dont want to double post)

Thanks for all the recommendations. 27'' is most likely at the moment gonna work though all the recommendations.

I have never had HDR or 144hz so they are on a nice to have status for me personally but at the moment I dont know what I am missing in that regard :D

Since I play old stuff 4k144 should be doable so guess I should treat my self to that in my main gaming screen. the outer 2 are more business/office orientated.

That is a great deal for a 5950x and a 6800XT red devil. Correct me if I am wrong but didn't you say you were getting a 700 watt power supply? I would get a higher wattage than that as Power Color recommends 850 Watt minimum.

https://www.powercolor.com/product?id=1606105457#spe



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Wow, those "transients" or power surges are scary. Whoever gets a 4090 better get a 1200W or higher power supply, just in case. And from a good brand.

But I love how they blame each other: "Don't use cheap parts on PSUs that can't keep up with our GPUs", "B*tch, don't make GPUs that ask for more than twice its average power consumption just because they feel like it".

Both are to blame here, but at least the PSU manufacturers have some excuse as this happens with cheap PSUs (or small ones) where compromises have had to be made to reach that price or form factor. What excuse does Nvidia or its AIBs have with its $1,000, three slot cards?

The A380 performing bad is disappointing, but not surprising, and we all know the cause for that: bad drivers. It doesn't matter how good your hardware is if your drivers are trash. And let's not forget that the reviews are made using an OC model using 90W instead of the stock 75.

Super Resolution 2.0 going open soruce is good. Hopefully this will help it gain more support faster, like what happened with the original 1.0 version.

And I hope those Zen4 with V-Cache CPUs launch alongside the regular ones. Otherwise, some early adopters of Zen4 may feel betrayed.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Zkuq said:

Yeah, I'm not contributing to the miners getting any decent price for their GPUs. The prices we're seeing now might maybe just perhaps, with a bit of a strech, been acceptable a year ago for mining cards, but I'm not paying that much for a mining card when the RTX 4000 is probably coming so soon. I'm very tempted, but I've been very patient for like two years now, so what's perhaps even a year more? It's not like I need a new GPU, or would even benefit a lot from one. The miners can suffer their crash for all I care. Maybe they'll have the last laugh when cryptocurrencies rise again, but in the meantime, I'm happy to see what's going on.

Same boat tbh. I've no intention of saving up just to give my money to a miner who's been hogging the card I've wanted for the past 2 yrs. I'll just wait for the 4000 series until then. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

The reviews I read about the latest Oddworld game were quite negative, and I doubt this enhanced edition can fix the big problems of the game. I'm glad it's on Steam, but I think I'll pass.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

Marth said:
JEMC said:

I'm currently using a 25" 1440p monitor. Please, for the love of God, don't even think about getting a 24" 4K screen unless you have eagle vision. You'd have it.

Also, i fI may ask, how do you plan to play on a single 4K monitor given your reluctance to get GPUs with high power consumption? Or you'll keep gaming on one of your screens?

Ah you might have missed my previous post

Originally keeping in my power budget was the idea but then the less restrained parts of my brain got into the vote and made the proposal to just upgrade my board and case to its max. Also the information about the powerdraw of the next generation did not help my power budget plans

And that proposal got accepted now since I found a 5950x for 500 and a 6800XT red devil for 700 I just jumped on that opportunity and added a cooler, psu and ram. Which are all suprisingly cheap and i did buy good ones.

So now I am going to go 4k60 and also I am pretty much set for the rest of this console generation so this build will likely stay with me for a few years.

Part 2: (dont want to double post)

Thanks for all the recommendations. 27'' is most likely at the moment gonna work though all the recommendations.

I have never had HDR or 144hz so they are on a nice to have status for me personally but at the moment I dont know what I am missing in that regard :D

Since I play old stuff 4k144 should be doable so guess I should treat my self to that in my main gaming screen. the outer 2 are more business/office orientated.

Welcome aboard the 5950X club.

As a CPU, I have little to criticize it about... But the price it's at now, it's a good bargain, even with Ryzen 7000 not far from releasing it will still be hard to match this value... It's now almost half the price that I paid for mine... Market is getting back to normal.

AMD Radeon GPU's are also trending below MSRP, so it's a good time to upgrade those too.



--::{PC Gaming Master Race}::--