The Wednesday news, all in one post:
SALES /PLAYER COUNT & DEALS
Elden Ring has sold 12M copies in just 3 weeks
https://www.pcgamer.com/uk/elden-ring-has-sold-12m-copies-in-just-3-weeks/
Elden Ring is absolutely dominating gaming right now—my Twitter timeline is flooded with it, the PC Gamer office ends up talking about bosses and strategies at least once a day, and damn near all of my MMO pals have buggered off to the Lands Between. It's been doing incredibly well, and FromSoftware has just announced that the game has sold 12 million copies in the three weeks since its release.
>> For a sales split, check Yuri's post from yesterday.
GOG has two new deals:
Steam has two new daily deals:
Fanatical has two new flash deals and a new bundle:
SOFTWARE & DRIVERS
-Empty-
MODS, EMULATORS & FAN PROJECTS
This Chrono Trigger Mod brings it closer to the classic SNES version
https://www.dsogaming.com/mods/this-chrono-trigger-mod-brings-it-closer-to-the-classic-snes-version/
Modder ‘Shiryu’ has released a brand new mod for the PC version of Chrono Trigger that brings it closer to the original/classic SNES version. This will be ideal for all PC futurists fans of Chrono Trigger, so be sure to download it.
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In similar news, Square Enix released a brand new update for the PC version of Chrono Trigger. This new patch adds a fullscreen mode, as well as support for ultra-wide monitors. Moreover, it increases Battle Speed for Auto Battles by x1.5. Not only that, but it improves overall controls.
>> No video nor screenshots provided.
Resident Evil 2 Remake feels better than ever in first-person mode
https://www.dsogaming.com/mods/resident-evil-2-remake-feels-better-than-ever-in-first-person-mode/
Modder ‘Ashok’ has released a new mod for Resident Evil 2 Remake that stabilizes the root bone in all walking animations for proper FPS-style movement. As such, Resident Evil 2 Remake now feels better than ever in its unofficial FPS mode.
By using this mod, you can now walk, run, and strafe at a constant speed without any headbob or subtle swaying to the left and right when moving around. Moreover, the mod supports all playable characters for both first and third person.
Going into more details, Leon, Claire, Sherry, Hunk, Tofu, Robert, Ghost, and Daniel all use their vanilla animations with a modified “root bone” to stabilize walking. On the other hand, Ada and Katherine use Claire’s modified animations.
>> There's a video of it.
Mods transform Sifu into the best Matrix game
https://www.pcgamer.com/uk/mods-transform-sifu-into-the-best-matrix-game/
Have you ever thought to yourself that yeah, Sifu is cool, but it would be even cooler if it was The Matrix? First, congratulations on having such a firm grip on the specifics of your particular pop-culture fandom. And second, allow me to introduce you to the Matrix Mods Pack for Sifu, available on Nexusmods from creator Halfmillz.
The Matrix Mods Pack is actually four individual mods, each one adding a particular element of the hit action film series to the hit kung fu brawler.
First The Legend of Zelda Ocarina of Time Unofficial PC Port available for download
https://www.dsogaming.com/news/first-the-legend-of-zelda-ocarina-of-time-unofficial-pc-port-available-for-download/
A few days ago, we informed you about an unofficial PC port of The Legend of Zelda that will release on PC on April 1st. That project is titled Ship of Harkinian. However, this isn’t the only PC port of Ocarina of Time that is under development. In fact, the first unofficial PC port of this classic Zelda game, called Open Ocarina, is now available for download.
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It’s still not a perfect port though as there are some issues. For instance, there is some audio static in the intro, and some audio errors with the ocarina. Nevertheless, PC gamers can play and finish the game, from start to finish.
GAMING NEWS
Here are the PC requirements for Tiny Tina’s Wonderlands
https://www.dsogaming.com/news/here-are-the-pc-requirements-for-tiny-tinas-wonderlands/
Gearbox has revealed the official PC system requirements for its upcoming FPS, Tiny Tina’s Wonderlands. According to the specs, the game will be using both the DX11 and DX12 APIs, and PC gamers will need 75GB of free hard-disk space.
CS:GO meets Wordle in this gun skin guessing game
https://www.pcgamer.com/uk/csgo-meets-wordle-in-this-gun-skin-guessing-game/
The phenomenal popularity of Wordle is such that 'Wordle but it's X' is now its own mini-genre: Wordle but maths, Wordle but with countries, Wordle but it's a dungeon crawler. Now in some sort of gaming ouroboros, it's Wordle but with Steam's most popular game, Counter-Strike: Global Offensive. Kinda.
Monster Hunter Rise's first expansion is arriving this summer
https://www.pcgamer.com/uk/monster-hunter-rises-first-expansion-is-arriving-this-summer/
Capcom has finally unveiled full details for Sunbreak, the upcoming "massive expansion" for Monster Hunter Rise.
A livestream presentation dug into all the juicy details for new monsters, a new hub to hang your hat and new story to delve into. Sunbreak will take place off the back of the Rampage questline from the base game, so you'll need to have completed the 7-star hub quest Serpent Goddess of Thunder first.
Hideo Kojima awarded Japan's highest cultural prize
https://www.pcgamer.com/uk/hideo-kojima-awarded-japans-highest-cultural-prize/
Hideo Kojima was today awarded the annual Japanese Minister's Award for Fine Arts, in the Media Arts category: one of the country's most prestigious cultural gongs. The prize goes to individuals across various categories who have "made outstanding achievements in each field of art or who have opened up a new frontier."
Moonlight in Garland is basically Stardew Valley in a big city
https://www.pcgamer.com/uk/moonlight-in-garland-is-basically-stardew-valley-in-a-big-city/
Slice of life pixel art games are just so calming right? Stardew Valley cultivated a huge following for a reason, as a cute adventure about finding yourself, making friends and falling in love in a small town away from a crap old office job. But perhaps, despiting liking the idea of getting away from it all, you're a city person at heart. If that's the case, Moonlight in Garland might be for you.
EA isn't doing an E3-style show this year
https://www.pcgamer.com/uk/ea-isnt-doing-an-e3-style-show-this-year/
The summer season of videogame conferences is slowly approaching, and some of the big ones, including GDC and PAX East, are returning to in-person events in what we all hope will prove to be a post-Covid world. (For wealthy Western nations, at least.) But one big show will not be coming back as usual.
"We love EA Play Live as it's our way of connecting with our players and sharing what’s new with all of you," an Electronic Arts rep told IGN. "However, this year things aren't lining up to show you everything on one date. We have exciting things happening at our world-class studios and this year we’ll reveal much more about these projects when the time is right for each of them. We look forward to spending time with you throughout the year!"
Betrayal at Club Low is another mini immersive sim from The Norwood Suite's Cosmo D
https://www.pcgamer.com/uk/betrayal-at-club-low-is-another-mini-immersive-sim-from-the-norwood-suites-cosmo-d/
Off-Peak and The Norwood Suite developer Cosmo D has announced their next project, which will be released this summer: Betrayal at Club Low. The indie dev and professional musician makes the kind of games that are weird, memorable and inspire a lot of chin-stroking. Using the word 'surreal' seems mandatory. If I had to sum up The Norwood Suite, it would be as an immersive sim in a bottle.
The Sims 4 is giving NPC households the ability to make major decisions
https://www.pcgamer.com/uk/the-sims-4-is-giving-npc-households-the-ability-to-make-major-decisions/
The Sims 4 has updated the Neighborhood Stories system to give your neighbours and other inactive sims more autonomy to make world-changing decisions.
Todd Howard says Starfield is channelling 'older hardcore RPGs'
https://www.pcgamer.com/uk/todd-howard-says-starfield-is-channelling-older-hardcore-rpgs/
A new Starfield developer diary discusses some of the game's main factions and describes elements of the experience—then, in a moment destined to be memed forever, Todd Howard says "why are we all here?" We're here to watch another video of talking heads illustrated with concept art and clips of old games for a product that's apparently launching in eight months, Todd.