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Cyran said:
JEMC said:

It's waaaay to early to start dooming this tech, more so given that the newer consoles already use some variation of this tech and devs will want to use it on PC as wewll to simplify the development.

My guess is most developers going to wait till Microsoft implement GPU-accelerated Decompression instead of writing special code to do it.  Don't seem like something developer going to be willing to spend the time doing if Microsoft going to build it into the API in near future and without it not sure there enough benefit to implement directx storage.

https://www.techpowerup.com/292951/microsoft-directstorage-api-available-but-without-gpu-accelerated-decompression

Yeah, that could delay its implementation. Let's hope that MSoft adds this function "soon".

Rhonin the wizard said:

Internal Steam Release Dates Apparently Leaked via API
https://techraptor.net/gaming/news/internal-steam-release-dates-apparently-leaked-via-api
Internal Steam release dates have apparently been leaked via the Steam API, providing insight on when we can expect some of the most anticipated games to come out in 2022 and beyond.

Some examples, I think the Bloodlines 2 date is rather optimistic.

*snip*

Take heed that these dates can change or be placeholders.

That's a great find, even if some of the dates are wrong or outdated. Thanks.

And Yuri, I'm sorry that the Deck hasn't lived up to your hopes. Personally, I would give it a bit more time before returning it, but that's just me.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.