JEMC said: That poll results look fishy. There can't be so many PC fans of Assassins Creed! |
At this point I am convinced that it is viral marketers from Ubisoft.
01 August 2014 • 1 day 7 hours ago •
Story by Jeremy Peel
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Ludicrously exciting prospect, this: BioWare’s first brand new idea in a half-decade. The new game is rumoured to be titled Shadow Realms, and was revealed last week via a brief live-action teaser trailer.
We begin to see familiar themes emerging in this week’s clip: rings of fire, bad dreams and young men thrown from their everyday lives.
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01 August 2014 • 1 day 4 hours ago •
Story by Jeremy Peel
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We weren’t sure we’d hear anything new out of Facepunch this week. Garry ‘sMod’ Newman recently announced his intention to reveal some of the little games his studio has been working on - but elements of the Rust community leapt on space shooter Riftlight last week as evidence that Facepunch weren misusing their manpower.
Thankfully, Facepunch programmer Ian James hasn’t been scared off. He’s built a tennis prototype, and begun documenting his efforts to make a sports game he and his colleagues can “play over lunch instead of FIFA”.
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01 August 2014 • 1 day 2 hours ago •
Story by Jeremy Peel
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The past is history, my arse. The release of Human Revolution has demoted Invisible War from Deus Ex 2 to footnote curio. And since Eidos Montreal turned Thief into an anti-open world, Ion Storm stablemate Thief: Deadly Shadows has suddenly become essential.
With an unusually good sense of timing for a mod, here comes Thief 3 Gold to remove Deadly Shadows’ most tangible misstep: its loading screens.
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01 August 2014 • 1 day 2 hours ago •
Story by Jeremy Peel
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One of things we lost when John Carmack left id was his QuakeCon talks - the rambling, unapologetically jargony but uniformly gripping addresses he’d give to the Doom-weaned masses each year.
Not even the Doom reveal at QuakeCon 2014 could fill that hole, so here’s the next best thing: a hours-long visit in April to the Lyle School of Engineering at Dallas’ Southern Methodist University.
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01 August 2014 • 1 day 1 hour ago •
Story by Jeremy Peel
Comments5
While our own universe will eventually shrink to the size of a thrupenny bit, Frontier’s version of space only pushes further outwards.
Elite: Dangerous docked at standard beta this week, growing to a total of 50 systems over a 21 lightyear radius and asking its players to worry about fuel consumption for the first time.
Nobody could possibly complain about the speed at which Frontier have gone about realising their Kickstarter pitch. But Braben’s bunch aren’t resting on their Lakons - they’ve already tackled a long list of bugs in the beta.
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There are a lot of things that are probably going to be just awful in the future: the cost of fuel, environmental decline, the robot uprising. Sports, though, they are probably going to be awesome.
You can get a taste of future sports today, because FPS ball game Epigenesis is launching. It’s all leaping and shooting and cool costumes, and we should probably all just play that instead of watching men in wee shorts kicking a ball.
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If you’re thinking of picking up Maxis’ twisted dollhouse, The Sims 4, when it launches in September, you might be able to claim some free digital junk just for owning a copy of The Sims 3 and its expansions.
There are 13 rewards waiting to be claimed: one for owning The Sims 3, one for each expansion, and another for owning all of them like a giant Sims junkie. So the good news is that you could end up with a lot of free stuff.
The bad news? It’s lamps. That’s what you get: a great big pile of lamps.
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01 August 2014 • 21 hours 30 min ago •
Story by Fraser Brown
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If you cast your mind back a couple of months, you might recall the bizarre reality webshow, Azeroth Choppers. In it, two teams of Blizzard folk constructed choppers based on the Horde and Alliance factions, overseen by that professional shouty man and bike maker from American Choppers.
Upon creation of the choppers, folk were asked to vote for the best one, which would make it into the game. Of course, that meant that one faction would miss out. It was the Horde bike that won - because tusks on a bike are pretty wonderful - leaving the Alliance with nothing. Blizzard have backpedaled, however, and now both bikes will be available for World of Warcraft players.
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I’ve been playing a spot of Pokémon on my PC. Not through a hack or an emulator, though, because I’ve been exploring Pokémon Zeta. It’s a fan-made homage made using RPG Maker, and it’s pretty damn good.
Redditors thesuzerain and Sir_Willis_CMS are the masterminds behind the game, which also comes in Omicron flavour, and there’s a public beta going on at the moment. So you can download it right blooming now.
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01 August 2014 • 18 hours 57 min ago •
Story by Fraser Brown
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The Mass Effect panel from San Diego Comic-Con, where we got to see our first look of the new Mako concept, has been posted by BioWare in its entirety on YouTube. The entire thing was pretty vague besides the concepts for the Mako and armour designs, mainly because very little has been locked down at this point.
“We’re years away from being able to say this is the exact game we’re making,” stated Mass Effect producer Mike Gamble. So there’s not much to the 30 minute panel. Since you might not have half an hour to spare when pickings are so slim, take a gander below for some highlights.
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When Blizzard revealed the artifact system for Heroes of the Storm last week, the reaction from alpha players and prospective players was overwhelmingly negative. Myriad concerns were voiced, including how it would potentially lead to grinding for gold and players with more time to grind having a distinct advantage over other players right from the start of a match.
Blizzard has taken the backlash in its stride, noting that the whole point of the technical alpha is to gather this type of feedback. “As a result, we have decided to remove the artifact system from Heroes of the Storm with a patch scheduled for later today,” the HoTS team revealed today.
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02 August 2014 • 1 hour 41 min ago •
Story by Nick Wilson
Comments3
Toxikk is a classic FPS that’s going back to the roots of the arena shooter, if their debut trailer is anything to go by. It’s taking a stance on equality by doing away with classes, leveling systems and weapon upgrades, and also getting rid of cover systems, automatic health regen and iron sight aiming (IAS).
What you will get is double jumps, booster pick-ups, infinite weapon capacity and a multitude of multiplayer maps that promote a variety of playstyles. Some of the bigger maps even contain vehicles wreak havoc on the battlefield. Toxikk has also shunned free-to-play, saying that it “contradict[s] the idea of classic arena FPS gaming” with paid for unlocks and upgrades.
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