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zarx said:
JEMC said:

I had 0 interest in that game (I don't watch the TV show I don't even know what it goes about) until I read that Platinum is making it.

Also, it's quite extrange that Activision has gone to a quality studio to develop a game of a licensed IP. All what the publishers usually do with those games is hire the cheapest studio available, or that's the impression it gives. What's going on here?


What you never wondered how a studio that produces so many flops keeps getting work in today's market? I will give you a clue it's not because they charge a premium for their services. And Activision actually developed a lot of their licensed games inhouse but with most of their studios working on CoD or Skylanders and the others tied up with Spiderman and Transformers I guess it made sense to outsource this. And for a 3rd person action game their choices are really Platinum Games or Ninja Theory.

But despite that its games flop left and right, Platinum is heralded as a good, quality developer.

And I'm sure that there are other cheaper studios, yet they have decided to go with a "good" studio for this game. Which now that I mention it, it makes me wonder... How big is Platinum? Because they are working on Bayonetta 2 and Scalebound. Are they big enough to make 3 games at the same time?



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

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JEMC said:

But despite that its games flop left and right, Platinum is heralded as a good, quality developer.

And I'm sure that there are other cheaper studios, yet they have decided to go with a "good" studio for this game. Which now that I mention it, it makes me wonder... How big is Platinum? Because they are working on Bayonetta 2 and Scalebound. Are they big enough to make 3 games at the same time?


Around 200 I think, well you could try count them

And it's probably 4-5 projects not three, Scalebound is next year so to keep with their at least 1-2 games a year streak (since 2012) they would need to have a couple more in pre-production already. Given the Kojima dinner meetings there is probably another Rising game in the works, or dear I say it Castlevania since MercurySteam aren't making it anymore.

Aparently this was a Obsidian/South Park thing anyway and Nickelodeon are the ones that contracted Platinum for the game, not Activision.



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
JEMC said:

But despite that its games flop left and right, Platinum is heralded as a good, quality developer.

And I'm sure that there are other cheaper studios, yet they have decided to go with a "good" studio for this game. Which now that I mention it, it makes me wonder... How big is Platinum? Because they are working on Bayonetta 2 and Scalebound. Are they big enough to make 3 games at the same time?


Around 200 I think, well you could try count them

**way too much people to count them!**

And it's probably 4-5 projects not three, Scalebound is next year so to keep with their at least 1-2 games a year streak (since 2012) they would need to have a couple more in pre-production already. Given the Kojima dinner meetings there is probably another Rising game in the works, or dear I say it Castlevania since MercurySteam aren't making it anymore.

Aparently this was a Obsidian/South Park thing anyway and Nickelodeon are the ones that contracted Platinum for the game, not Activision.

I thought that they were smaller than that!

And that last bit really explains a lot.

Also thas for not bullying me for not watching that TV show



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.

JEMC said:

I thought that they were smaller than that!

And that last bit really explains a lot.

Also thas for not bullying me for not watching that TV show

 

Korra isn't that great anyway, a dissapointing followup to the first series. Animation and fight scenes are good tho.

 

So someone should buy me Assassin's Creed Black Flag right?



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

GIFs are back



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

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hmm double post eh

 

welp more GIF action



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

re-tagged



Man I'm upset they are nerfing the CZ in CS GO. Yes it may be a little OP, but I was a boss with it.



Elder Scrolls Online gains an FOV slider, lootable weapon racks and a Veteran crypt

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The Elder Scrolls Online certainly looks like Tamriel, but one of the first signs we weren’t in Skyrim anymore came with the realisation that every bowl and bottle was nailed in place. Yes, all that power needed to be re-routed to support umpteen players on a server at once, yada yada. But no explanation could make up for the lack of physics-enabled bread rolls to bounce about the place.

ESO Update 2 is a step in the right direction: those ubiquitous weapon and armour racks just begging to be ransacked? They now can be.

But that’s not the headline news for the unfortunate subset of players left nauseous by fixed fields-of-view. They’ll be more interested in the new FOV slider for ESO’s first-person mode.

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To Twitch! World of Warcraft's Warlords of Draenor closed beta goes live today

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A select few will be setting foot on the long-dead planet of Draenor today for the beta of World of Warcraft’s bravest expansion yet.

From 2pm PDT this afternoon, they’ll be stepping through the Dark Portal, establishing a Garrison, and fighting back the Iron Horde - just as we’ll all be able to in a few months’ time. And within hours, we imagine, they’ll be flooding YouTube with the sights and sound of the orcish realm.

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Twin Souls: The Path of Shadows - “no other game represents so literally the phrase 'be one with the shadows’”

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I’ve a friend who said they felt they “became one with the dolphins” after a holiday in Florida, at the time I didn’t know what that meant, suspected there had been some inappropriate behaviour, and moved on with my life. I now understand it meant they had been killed, resurrected by a dolphin god, and could emerge from the back of any dolphin in their view. That’s what Twin Souls’ ‘be one with the shadows’ mantra means and I assume you can apply those qualities across the board.

Taking inspiration from the likes of Tenchu and Mark of the Ninja*, Twin Souls puts you in the Jika-tabi of a recently resurrected ninja. Your mission is to rescue the god who resurrected you and kill (or sneak by) everyone in your way.

You may remember the student project, Path of Shadows, that kicked Twin Souls off back in October.

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The Sims 4 will launch without swimming pools and toddlers (picket fences are still in)

Comments7

For all its light satire and the ‘50s optimistism in its soundtrack, The Sims has always been deadly serious in letting players live the kind of suburban American dream most of us will never witness, let alone afford.

It turns out swimming pools are a huge part of that. News that they’d be missing from The Sims 4 at launch has been met with upset by the series’ community.

“Drowning sims is the sims,” wrote one disgruntled Redditor. “You might as well take away the green diamonds over their heads while you’re at it.”

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StarCraft II launcher to be absorbed by Battle.net desktop app in the next few weeks

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Like a hiveminded horde or undying demon in one of its videogames, Battle.net wants only to consume everything. Once StarCraft II’s various launchers have been subsumed by the Blizzard desktop app, every one of the company’s games will be collected in one place for the first time.

StarCraft II players can upgrade now - or be forced to adjust once a mandatory update arrives in the coming weeks.

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Space Hulk: Deathwing footage finds Warhammer 40k bolted to Unreal Engine 4

Comments4

There’s going to be a Warhammer FPS, for the first time since Fire Warrior proved even the most videogamey ideas can pale in execution. It’s built by E.Y.E: Divine Cybermancy types Streum On Studio, and is growing into an ambitious, squad-based tactical beast of a game.

Will it emerge from the Warp horribly mutated, or righteous in victory? This in-engine trailer seeks to suggest the latter.

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Planetside 2 continent two years in development is now live in "early exploration" state

Comments1

Hossin. If the name of Planetside 2’s new continent sounds familiar, that’s because it’s been bandied about since the game’s launch - and been in development even longer.

“We’ve figured out that creating a ‘good’ outpost in Planetside 2 takes about 2-3 weeks of level design, art playtesting and iteration time minimally, per outpost,” said SOE’s Matt Higby. “Multiply that by 80 or so, and you’ll get a good idea of how much work is required for a high-quality continent.”

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Dota 2 International prize pool now promises untold riches: $10 million

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With a rush and a push that lasted nigh on fifty days, Dota 2 fans have bought enough International Compendiums to tip the tournament’s prize pool over the $10 million line.

They did it in $2.50 increments. It’s fair to say there are now a lot of Dota 2 fans.

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Prison Architect team devote a month to bugfixing: update 22 is the result

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“No more shall all your laundry baskets gradually migrate to a single laundry room, leaving all the others empty!,” exclaim Introversion. “No more will your dead prisoners slide off morgue slabs and hearses, and lay there in the road forever!”

June was Bug Bash month - the first time the five-man Prison Architect team had taken a break from their monthly release routine to address the thousands of faults and glitches amassing at their door. They’ve just updated the Steam version of the game to reflect their cleanse.

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Hearthstone's Curse of Naxxramas expansion will kick you out of the tavern and into a dungeon next month

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Curse of Naxxramas, Hearthstone’s expansion that promises to drag us out of the tavern and fling us in a foul dungeon, is due out next month. So drink all the mead you can in the mean time. 

Blizzard gave up the release window in the forums, noting that there were still bugs to fix and things to implement before launch. Pricing details for the expansion are due to be announced on Tuesday, July 1st. 

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Watch_Dogs: Kadzait24′s E3 Mod 5 Beta 0.3 Released – Adds Subsurface Scattering, Improves Explosions

There are currently two mods via which you can enhance Watch_Dogs’ visuals. One comes from Guru3D’s member TheWorse and the other one comes from another Guru3D member, Kadzait24. Kadzait24 was the first one that has managed to mod Ubisoft’s open world title and despite the harsh criticism he’s received, this modder is still trying to improve the game’s visuals. Continue reading



@TheVoxelman on twitter

Check out my hype threads: Cyberpunk, and The Witcher 3!

zarx said:
JEMC said:

I thought that they were smaller than that!

And that last bit really explains a lot.

Also thas for not bullying me for not watching that TV show

 

Korra isn't that great anyway, a dissapointing followup to the first series. Animation and fight scenes are good tho.

 

So someone should buy me Assassin's Creed Black Flag right?

Sure, If that someone isn't me

And horror! http://www.thinkcomputers.org/20-of-the-worst-pc-setups-june-2014/ Honestly, I've seen worse.



Please excuse my bad English.

Currently gaming on a PC with an i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.