Attack of the Clones: League of Legends’ One For All gets Mirror Mode
Riot is made up of lovely people who like to listen to the community, and the latest change to League of Legends is completely based on player demand. Mirror Mode lets all 10 players play as the same champion in One For All, bringing with it all the chaos you’d expect.
Dota 2’s Compendium turns your International bets into treasures and boosts
As The International’s gears start to spin and the year’s biggest Dota 2 tournament kicks off, Valve have revealed this year’s Compendium; a betting book that turns your accurate predictions of International winners into points, and points into prizes.
On offer are Immortal items, a Battle Point Booster, and an awesome exclusive courrier pet. Not only that, but every Compendium purchased helps achieve stretch goals, which in Kickstarter-style tradition unlock some great in-game bonuses.
A Game of Dice ‘n’ Cards: Armello brings the tabletop to the desktop
There’s no denying the appeal of traditional tabletop games. Their focus on core systems makes them brilliantly balanced and exceptionally intricate, bolstered by the fun of their social demands. League of Geeks, a small outfit in Melbourne, Australia, is looking to bring an authentic tabletop game to the PC, whilst also wrapping it up in computer game wizardry. The result is something beautiful: Armello.
Spare a few more coin: Kingdom Come developer returns to crowd-funding for better voice actors
Kingdom Come: Deliverance is a pretty interesting RPG. Set in the 15th century, it blends the harshness of The Witcher with the period realism of Chivalry. It was Kickstarted earlier this year with a neat sum of over £1million, but developer Warhorse Studios are returning to the crowd again to secure additional funding to expand the horizons of the game.
They’re currently looking to top their funding up to the $2,000,000 point in order to hire good quality voice actors to ensure maximum immersion (and hopefully an authentic selection of ye olde accents).
Kyoto Wild looks like the Bushido Blade-style brawler I've been waiting for half my life
Bushido Blade is the only fighting I've ever really loved: an outlier in a genre of ridiculous costumes and complicated Super-EX-Ultra meters that dared to strip everything back to the basics. There were no health bars; your opponent's limbs could be permanently buggered just by striking their arms or legs; they could even be killed in a single hit if you were able to strike them in the right spot. Stages took place not in single-screen arenas but in massive multi-screen locations - if you found yourself on a losing streak, or you were just a bit of a coward, you could simply run away until you were in a more advantageous location. It's style of fighting game that lamentably slipped by the wayside - but isometric brawler Kyoto Wild looks like it might be bringing it back. It's a four-player, weapons-based fighting game featuring an open, Feudal Japan town setting and one-hit kills. Yes please.
Studio Pixel's Kero Blaster, and its soundtrack, out now
Studio Pixel's Cave Story was a pillar of the formative indie scene - and now a follow-up of sorts has emerged in the form of his sidescrolling platform shooter Kero Blaster, which releases today. It's a momentous, nostalgic and slightly melancholy occasion - how much has changed in the world of independently created games in just six or seven years. I can't say if Kero Blaster is any good or not yet - its free prologue Pink Hour was too brief and too difficult to really get to grips with - but a recent trailer hit all the right notes, so I'm hopeful that the old Pixel magic is there.
Mod of the Week: Monstrous Megapack, for Dungeons of Dredmor
Gaslamp Games recently delayed the release of Clockwork Empires by a few months, but perhaps we can kill the time with another romp through their 2011 roguelike, Dungeons of Dredmor. With the random level generation and robust character customization, every game of Dredmor already feels different, but that's no reason not to add hundreds more differences. The recently updated Monstrous Megapack adds over a hundred items and artifacts, scores of new rooms and dungeon features, plus several new breeds of baddies, boogies, and bosses.
Interview with Tripwire's John Gibson: "Microsoft's done their best to kill gaming on PC for as long as I can remember"
In April, I spent an entire day at Tripwire Interactive's office in Atlanta, Georgia getting the first look at Killing Floor 2. We talked about KF2's new gore system (enemies burst apart dynamically in 19 places), blood system (every drop of blood stays on the map for an entire match), and new guns, which live up to Tripwire's reputation for accuracy.
I also spent a good deal of time talking to Tripwire president John Gibson about PC gaming at large—his thoughts on SteamOS and the Steam Controller, Epic's Unreal Engine 4, and Battlefield 4's ongoing issues. As always, he had strong opinions about the present problems and future possibilities of PC gaming. His boldest prediction: almost every PC game will end up on Linux eventually, and PC gaming will thrive as a result.
Deus Ex: Human Revolution In Unreal Engine 4: Map Available For Download, New Footage Emerges [UPDATE]
Modder’s ‘Disting’ recreation of Deus Ex: Human Revolution in Unreal Engine 4 is one of the best recreations we’ve seen these past months. Surely Bioshock and Zelda look great in Unreal Engine 4, but this Deus Ex: Human Revolution map sports some of the best visuals we’ve seen to date. Thankfully, there is a way to download this map yourselves, although there is a slight catch to it. Continue reading
CRYENGINE – Real-Time Short Film Released, Stunning Environmental Screenshots Unleashed
CNCPT has released an amazing short film that was rendered in real-time in CRYENGINE and looks great. While the animations are not as good as those found in Assassin’s Creed or Battlefield 4, the visuals that are being displayed are top notch. In addition, you can find below some environmental screenshots captured by modders ‘Ultimarage’ and “Maximum-Dev”. Enjoy! Continue reading
CRYENGINE-powered “Heathen” Revealed – First Screenshots + Environmental Video
Frog Factory and Crytek today revealed a new game powered by CRYENGINE, Heathen. Heathen will be a Multiplayer/Cooperative FPS with small teams of 4 or 5 players. Frog Factory unveiled the first screenshots from it, as well as a test video showing off the game’s environments. Continue reading
Unreal Tournament – Original Unreal/Unreal Tournament Music Composers To Return
Unreal Tournament fans, get ready for amazing news. The original composers of Unreal and Unreal Tournament will return to Epic’s upcoming remake. Michiel van den Bos has posted a new thread on Epic’s forum, expressing his desire to return and compose the music for this new UT title. And as you may have guessed, the development team is more than happy to have both Michiel and Alexander involved in this project. Continue reading
CRYENGINE – Realtime Screenspace “Killzone Ray-Tracing” Reflections Showcased
YouTube’s member ’18T220′ has released a new video for CRYENGINE, showcasing some real-time screenspace reflections. These reflections are similar to those found in the latest Killzone title that Guerrilla Games refers to as ‘ray-tracing reflections’. Obviously some of you will focus on the underwhelming environment and will miss the whole point of the video, so before that happens, yes. The environment looks a bit flat and the TOD that was used is not up to what we’ve been used to. But that’s irrelevant as the video focuses on reflections which are top notch indeed. Enjoy! Continue reading
Miscreated – CRYENGINE-powered Post-apocalyptic, Survival MP Game Inspired By Rust & DayZ
Entrada Interactive has launched a Greenlight campaign on Steam for its brutal post-apocalyptic, survival-based Multiplayer Online game using CRYENGINE, Miscreated. Miscreated feels like an alternative version of Rust and DayZ. Not that this is a bad thing but with H1Z1 just around the corner, Entrada Interactive will have to offer something more than just a new DayZ game. Continue reading
Crossing the Line – New First Person Shooter Coming To PS4, Xbox One & PC, Powered By CRYENGINE
Zomboko Entertainment is currently working on a new first person shooter for current-gen consoles and PC, that will be powered by Crytek’s CRYENGINE. Zomboko Entertainment aims to keep the game cinematic and realistic for a deeper immersion, and has released the first screenshots for it. Continue reading
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