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Forums - Gaming Discussion - You will need ~$650 bucks to match next gen consoles on PC

torok said:
You know that optimizations, custom APIs and all the stuff consoles have demand a PC much more powerfull do deliver the same results, right?

You're probably talking about low level access to CPU/GPU that console have. Yeah consoles can utilize hardware better than PCs, this is no secret... But these advances in game development usually make it to PC as well and push games on both platforms. 

PCs also have the ability to customize game performance. If you value high res textures but don't mind 30 fps, there is a setting for that. lower res textures/resolution but 60 fps...etc. On consoles you are stuck with what developers think is best.



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disolitude said:

If intel slaps 8 cores on an affordable CPU it will destory anything AMD has. Even 6 core intels rape AMD's 8 cores easily in multithreaded tasks.

AMD is good value, plain and simple...and that is why its in our next gen console.

No.

Even Intel 8 real cores is weaker than AMD 8 real cores when you talk about multithread tasks... SMP is better in AMD CPUs.

Some example: http://www.cpu-world.com/Compare/444/AMD_FX-Series_FX-8350_vs_Intel_Core_i5_i5-3570K.html

You can research if you want... the problems is that Intel destroy AMD in single-threaded tasks... the difference is way bigger than the advantage in multi-thread performance of AMD... and PC Desktops uses more single-threaded tasks than multi.



Is 2gb really enough for the next few years?

The only reason I'm not going to SLI my build now is because I am worried about the 2gb of Vram that I have. Although I may need it when my 3d monitor arrives.



JerCotter7 said:
Is 2gb really enough for the next few years?

The only reason I'm not going to SLI my build now is because I am worried about the 2gb of Vram that I have. Although I may need it when my 3d monitor arrives.

Looking at current PC benchmakrs I've personally ran, I wouldn't hesitate to build a GTX 770 SLI 2GB rig and use it for the next 3-4 years.

Unlike ethomaz though, I don't see consoles pushing PCs to the point that VRAM would be limiting. He seems to think that all PC games are made with limitations because of current gen consoles and that next gen consoles will make these PC game programers unleash the true power of game development.



Guess im rdy for next-gen already! xD



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Kasz216 said:
Additionally, everytime I see these threads I think... "Why do people argue tech specs with Disolitude."

Outside Trash there is nobody I know who seems to know more about this stuff.

Sadly Trash won't ever post in these threads however exactly because people are more interested in arguing about tech then studying and learning it.


That an I3 beats the other CPU's is pretty crazy considering i'm posting right now fro an I5 laptop... Is there really no need for an I5 (Let alone I7) on a desktop?


He made a build that would rival console performance with overhead instead of the most optimal setup for high performance. It all depends on what level of performance you are looking for when it comes to building a PC. An i3 will introduce bottlenecks in different areas(say you don't have a Nvidia card but want to run PhysX, i3 will choke and die on higher settings) or CPU heavy games(like TERA being a prime example and many other games.) Current optimal is i5 or i7 without hyperthreading if you are purely gaming, an i5 will destroy what's in the PS4 and Xbox One easily without breaking a sweat, but if you live stream, then the game changes, i7 (with hyperthreading and decent OC) or an 8 core AMD CPU(FX-8350 level prefered) will be better than an i5 if you live stream HD videos at a good quality. i7 or the high FX series would also be better if you are still running tasks in the background while playing games just because of thread allocation.

I personally think it's not worth it to build something that'd destroy consoles with a good price until next year, and the situation this time is not the same as the 7th gen since high end PCs are already more powerful by a quiet margin with a cost. It also doesn't help that you have to pay for PS+ to play online now, that cost will add up as well. PC's value will be much greater when new tech comes out in 2014 and beyond IMO.



disolitude said:
JerCotter7 said:
Is 2gb really enough for the next few years?

The only reason I'm not going to SLI my build now is because I am worried about the 2gb of Vram that I have. Although I may need it when my 3d monitor arrives.

Looking at current PC benchmakrs I've personally ran, I wouldn't hesitate to build a GTX 770 SLI 2GB rig and use it for the next 3-4 years.

Unlike ethomaz though, I don't see consoles pushing PCs to the point that VRAM would be limiting. He seems to think that all PC games are made with limitations because of current gen consoles and that next gen consoles will make these PC game programers unleash the true power of game development.

Yeah you're probably right. It's a GTX670 that I have so I should be able to find a few deals on it. Want to SLI it but was just wondering. Sorry for the hijack.



dahuman said:
Kasz216 said:
Additionally, everytime I see these threads I think... "Why do people argue tech specs with Disolitude."

Outside Trash there is nobody I know who seems to know more about this stuff.

Sadly Trash won't ever post in these threads however exactly because people are more interested in arguing about tech then studying and learning it.


That an I3 beats the other CPU's is pretty crazy considering i'm posting right now fro an I5 laptop... Is there really no need for an I5 (Let alone I7) on a desktop?


He made a build that would rival console performance with overhead instead of the most optimal setup for high performance. It all depends on what level of performance you are looking for when it comes to building a PC. An i3 will introduce bottlenecks in different areas(say you don't have a Nvidia card but want to run PhysX, i3 will choke and die on higher settings) or CPU heavy games(like TERA being a prime example and many other games.) Current optimal is i5 or i7 without hyperthreading if you are purely gaming, an i5 will destroy what's in the PS4 and Xbox One easily without breaking a sweat, but if you live stream, then the game changes, i7 (with hyperthreading and decent OC) or an 8 core AMD CPU(FX-8350 level prefered) will be better than an i5 if you live stream HD videos at a good quality. i7 or the high FX series would also be better if you are still running tasks in the background while playing games just because of thread allocation.

I personally think it's not worth it to build something that'd destroy consoles with a good price until next year, and the situation this time is not the same as the 7th gen since high end PCs are already more powerful by a quiet margin with a cost. It also doesn't help that you have to pay for PS+ to play online now, that cost will add up as well. PC's value will be much greater when new tech comes out in 2014 and beyond IMO.


Truth be told, you could use an FX 4300 or even a Phenom II 965 and have happy PC gaming for many years if people fear 2 core CPU bottlenecks in the future.  Those CPU's made no sense for an mITX build though.

If you're not looking to penny pinch you can build a rediculously good PC today. I've seen an FX 8320 for 154.99 and have seen it run at 5 Ghz with my own eyes. 



ethomaz said:
disolitude said:

If intel slaps 8 cores on an affordable CPU it will destory anything AMD has. Even 6 core intels rape AMD's 8 cores easily in multithreaded tasks.

AMD is good value, plain and simple...and that is why its in our next gen console.

No.

Even Intel 8 real cores is weaker than AMD 8 real cores when you talk about multithread tasks... SMP is better in AMD CPUs.

Some example: http://www.cpu-world.com/Compare/444/AMD_FX-Series_FX-8350_vs_Intel_Core_i5_i5-3570K.html

You can research if you want... the problems is that Intel destroy AMD in single-threaded tasks... the difference is way bigger than the advantage in multi-thread performance of AMD... and PC Desktops uses more single-threaded tasks than multi.

You pretty much supported Dis with that link though, i5 runs on 4 cores and at a lower clock speed yet is competing with a processor that came out at a later date, runs on more power, and can't run on more than 60C for a long time without the processor being damaged. The really sad part is if you OC the 8350 to let's say 4.8(general max) and the i5 to about 4.2-4.5, the 8350 would get destroyed.



JerCotter7 said:
disolitude said:
JerCotter7 said:
Is 2gb really enough for the next few years?

The only reason I'm not going to SLI my build now is because I am worried about the 2gb of Vram that I have. Although I may need it when my 3d monitor arrives.

Looking at current PC benchmakrs I've personally ran, I wouldn't hesitate to build a GTX 770 SLI 2GB rig and use it for the next 3-4 years.

Unlike ethomaz though, I don't see consoles pushing PCs to the point that VRAM would be limiting. He seems to think that all PC games are made with limitations because of current gen consoles and that next gen consoles will make these PC game programers unleash the true power of game development.

Yeah you're probably right. It's a GTX670 that I have so I should be able to find a few deals on it. Want to SLI it but was just wondering. Sorry for the hijack.

People on forums are saying that Nvidias GK104 cards (660Ti, 670, 680, 770...) can't even utilize more than 2 GB of RAM properly. So those people buying 4 GB cards may be wasting their money. 

I personally ran a GTX 670 SLI rig 6 months ago before I switched everything to AMD. You will be more than happy with performance gains and won't see a single VRAM bottleneck on 1080p. At 3X 1080p surround you may start seeing bottlenecks in 1-2 years.