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Forums - Microsoft - What happens if your XBone or Account gets banned/suspended from Live?

superchunk said:
They'll send you a message saying, "you've been boned".


:)



 



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Changed the thread title to include Live accounts and suspensions.



iPhone = Great gaming device. Don't agree? Who cares, because you're wrong.

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Final Fantasy VI (iOS), Final Fantasy: Record Keeper (iOS) & Dragon Quest V (iOS)     

    

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Euphoria14 said:

Considering you won't be able to connect to Live, would you lose the ability to play all your purchased games?

 

RichardHutnik's thread made me think of this and I wonder if anyone asked this to MS yet.

It's a good question.  Asked.



I guess you just lost all games, sucks really



Xbox Series, PS5 and Switch (+ Many Retro Consoles)

'When the people are being beaten with a stick, they are not much happier if it is called the people's stick'- Mikhail Bakunin

Prediction: Switch 2 will outsell the PS5 by 2030

ethomaz said:

MS do three types of ban with X360...

* Ban for the MP game (for some MP cheats)
* Ban for XLIVE Account (fraud or cheats over the Live account)
* Ban for system (for pirated software, custom firmware, mods, etc)

In the first two you can create a new account but for the third you need to buy a new X360 to get online again but the offline stay normal.

Now with Xbone if you get a sytem ban you will only watch TV... and if you get a Live account ban you can create a new account but the old games won't register to new account because it only works with the old account... you will need to sell the game from you ban account to new account (is that possible?).

I guess it is like will work.

You're assuming the Xbox One will be hackable OR it won't be able to reset itself OR determine that a configuration attempted isn't trust worthy.

Microsoft has a patent that allows a system to determine if it's trust worthy or not, subsequently, it could be possible for the console to disable itself without ever connecting.

EDIT:

I believe there is a bigger reason why Microsoft went with the HyperV OS.  The other two OSes run within virtual machines so any changes you make to them while they're running could be reset once you powerdown the system.  I say this, because Microsoft has a patent that covers this very thing.  Much like Windows does with system file protection, HyperV with a virtual machine can utilize a prior version if the integrity of that VM has been compromised.  In the server sphere, if the machine got hacked, the Hypervisor could reset the VM using a shadow copy of a known-good configuration.

The other aspect of that is, the Games OS/VM only has access to the virtual hardware.  So regardless of whether a firmware is being applied to the drive, the HyperV OS could dictate what access to the drive the Games OS VM has.  Also, since the App OS VM and the Game OS VM don't have direct contact with each other, it would be difficult to get an app running in the context of say the App OS VM, running in the Games OS VM or vice-versa.  Not to mention, with the Apps OS VM being based on Windows 8 RT, most likely this means the apps going on the Xbox One are signed.  So, a hacker can't just run code on it.  That leaves the Games OS VM.  Not sure how you'd get code to run there.