Q: Is the PS4 console is designed to be connected in a 'permanent' way? What I'm asking is it will need to be connected all the time? And if so, how will this affect plans for PSN?
A: PlayStation 4 is not a permanent connection system in that sense, but the experience is much richer if you are connected. You will have access to digital content and the updates for your games, along with a wide range of social functions: upload videos and screenshots, see your friends play and interact with them in various ways within the games.
So I think two of the other pillars we talked about in-terms of design were simplicity and immediacy. Even taking back a step from here, PlayStation 4 can still be enjoyed old school without an Internet connection at all. So it depends what level you want to use these feature sets at. So with ’simple’ and ’immediacy’ we want it so that everything is one button click away, for example. And ’immediacy’ takes down these barriers that can be frustrating to gamers between the player getting access to the content.
Q: GI- Rumor claims that Microsoft's console will require an always-online Internet connection to play games. In previous interviews, you've stated that that's not the case with PS4. Did you ever consider an always-online connection for the PS4, and if so, why did you decide against it?
Yosp: Did we consider it? No, we didn't consider it. The main reason being that many countries don't have robust Internet connections. It makes sense for people to have Internet connections to play online games, but for offline games there are many countries that we saw do not really have robust internet.
http://www.neogaf.com/forum/showthread.php?t=572949
So with that cleared up. Is it even possible for a forced used games DRM? The only way to possibly check is an always online connection, or a connection of SOME kind. We'll get some clarification soon, but this bodes well in my opinion.