I really hope MS drops this DRM shit and always kinected garbage and that Sony don't do it. I'll create a twitter account and ask Yoshida respectfully, can't hurt to do it.
I really hope MS drops this DRM shit and always kinected garbage and that Sony don't do it. I'll create a twitter account and ask Yoshida respectfully, can't hurt to do it.
There's nothing wrong with allowing publishers to implement DRM at their choosing, it's their IP and they can protect it how they see fit. That's something that is present even on PC. And people can still vote with their wallets and not buy that publisher's games if the DRM is too extreme for them. There's no fault to the hardware makers for that whatsoever.
The problem arises if everyone is forced into the DRM scheme on a hardware-wide level, just like region locking on the hardware-wide level. There are publishers who do not care, and publishers who oppose oppressive DRM measures, and they should not be forced into it.
Honestly I thought the online pass scheme was a fair system...

mtu9356 said:
I was under the impression that retail games needed to be installed and registered online to play. That seems like the only way to block/charge for a used game. It annoys me that they say the system isn't 'always online' but has to be connected to fully work. Well, i guess we will see at E3. There is a lot of things that need to be clarified by Microsoft AND Sony. |
Yeah I am really curious to see how they tackle initial game installs and activations. If they really want us to activate games at all time, they will probably provide alternative ways of activating games with an account, even without internet.
A website activation works from any computer.
Also if you use Gmail you probably know that when you want to reset a passowrd they require you to give them your phone number where they call/text you a code which you insert to confirm its really you. Similar system can work for game activation.
Just text Microsoft the game Id and console/account with a registered number and receive activation code back... :)
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People buckled down and bought HGTV's throughout last gen... so wouldn't it be fair to say that it may time to buckle down and get high speed internet durring this gen? |
Again, and I feel as if I'm banging my head against a brick wall bringing up the same point over and over......
This is not an option for a lot of people!
No matter how much money I payed, I cannot get a better connection than I already have.
Unless I go and dig up my street and install cable myself, it aint happening.
Wii FC: 6440 8298 7583 0720 XBOX GT: WICK1978 PSN: its_the_wick 3DS: 1676-3747-7846 Nintendo Network: its-the-wick
Systems I've owned: Atari 2600, NES, SNES, GBColor, N64, Gamecube, PS2, Xbox, GBAdvance, DSlite, PSP, Wii, Xbox360, PS3, 3DS, PSVita, PS4, 3DS XL, Wii U
The best quote I've seen this year:
| Angelus said: I'm a moron |
| disolitude said: I guess the definition of games working vs being enjoyable and played as they are meant to can be argued here. I played Dead rising on xbox 360 on a 32 inch SD TV while I was at my friends cottage for a week. It wasn't nearly as fun as it was on my HDTv at home. We don't know yet for sure since we don't know what will be available without internet, but similar situation may be applied about next gen games and internet. You will deffinetly not have as much fun without internet, but this may come with reduced content available and not lack of visual stimulation in the SD vs HD debate last gen. People buckled down and bought HGTV's throughout last gen... so wouldn't it be fair to say that it may time to buckle down and get high speed internet durring this gen? |
You really can't compare buying an hd tv (product) with paying for internet (service).
wick said:
This is not an option for a lot of people! No matter how much money I payed, I cannot get a better connection than I already have. Unless I go and dig up my street and install cable myself, it aint happening. |
All I can say is that I am sorry this is the case... If microsoft provides a method for you to activate games through texts or on a computer website, and you are able to play all available single player content available on the retail disc...would this work for you? Because I think this solution is closer to reality than the Microsoft DRM police state everyone is talking about around here.
wick said:
This is not an option for a lot of people! No matter how much money I payed, I cannot get a better connection than I already have. Unless I go and dig up my street and install cable myself, it aint happening. |
Honestly, i feel sorry for people who live outside the US/Canada. Microsoft seems to be ignoring those living outside North America.
| disolitude said: .. I guess the definition of games working vs being enjoyable and played as they are meant to can be argued here. I played Dead rising on xbox 360 on a 32 inch SD TV while I was at my friends cottage for a week. It wasn't nearly as fun as it was on my HDTv at home. We don't know yet for sure since we don't know what will be available without internet, but similar situation may be applied about next gen games and internet. You will deffinetly not have as much fun without internet, but this may come with reduced content available and not lack of visual stimulation in the SD vs HD debate last gen. People buckled down and bought HGTV's throughout last gen... so wouldn't it be fair to say that it may time to buckle down and get high speed internet durring this gen? |
but we do. the question was directly asked.
https://www.youtube.com/watch?v=Y508_rXPogQ go to 3:20
mtu9356 said:
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On a definition term basis you're absolutely right. they are 2 different things.
However on where our society and economy is at today VS back in 2005, I think they are comparable. Services are essentially the new products these days. Products tend to be free even but the tie in service is what you end up paying for...
| loy310 said: After the shitstrom that occured a few days ago about this very topic, i expect all publishers involved in DRM for consoles are re-evaluating the decision. I see MS and Sony dropping it (for now), hence "on hold". Way too much push back from the end user, they now fear it might stall the adoption of their new consoles at launch. I say they will suspend it until the next gen user base is big enough for them to force it on us, but for now they know they need to get their new and most likely pricey hardware off the ground with the least amount of resistance as possible. Once next gen gets to the point where the end users are heavily invested and there is no turning back, they will try this again. As always i could be wrong. |
That's actually a very good theory. It makes perfect sense, both companies are going to play the "good guys" during launch and launch window, but after a year or so they will implement the DRM stuff. Evil geniuses!
Nintendo and PC gamer
