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Forums - Sony - Rumor: Sony had a DRM system for the PS4, but it's now on hold

After the shitstrom that occured a few days ago about this very topic, i expect all publishers involved in DRM for consoles are re-evaluating the decision.
I see MS and Sony dropping it (for now), hence "on hold". Way too much push back from the end user, they now fear it might stall the adoption of their new consoles at launch.

I say they will suspend it until the next gen user base is big enough for them to force it on us, but for now they know they need to get their new and most likely pricey hardware off the ground with the least amount of resistance as possible. Once next gen gets to the point where the end users are heavily invested and there is no turning back, they will try this again.

As always i could be wrong.



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kitler53 said:
disolitude said:
First of all I don't buy this as Sony really doesn't have much choice here. If 3rd parties and publishers want DRM(and they do) they will get DRM...If Sony doesn't provide it, they will get spanked.

Secondly, this "DRM" is just software and not something that is set in stone, meaning it can be adjusted at any time. Both Sony and Microsoft are going to try things in the next 6 months and find the best possible solution for gamers and publishers alike.

Lastly, this whole thing is getting blown out of proportion. When its all said and done, people will most likely be able to trade in and sell their hard copies of the game. The moment the game is installed on another machine, it will get disabled on the original account. Hence why a 24 hour internet check-in makes sense.


if third parties and publishers also want to sell games (and they do) they will learn to love not letting this DRM go to market.

always online doesn't make sense in today's market.

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.



disolitude said:
kitler53 said:
disolitude said:
First of all I don't buy this as Sony really doesn't have much choice here. If 3rd parties and publishers want DRM(and they do) they will get DRM...If Sony doesn't provide it, they will get spanked.

Secondly, this "DRM" is just software and not something that is set in stone, meaning it can be adjusted at any time. Both Sony and Microsoft are going to try things in the next 6 months and find the best possible solution for gamers and publishers alike.

Lastly, this whole thing is getting blown out of proportion. When its all said and done, people will most likely be able to trade in and sell their hard copies of the game. The moment the game is installed on another machine, it will get disabled on the original account. Hence why a 24 hour internet check-in makes sense.


if third parties and publishers also want to sell games (and they do) they will learn to love not letting this DRM go to market.

always online doesn't make sense in today's market.

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.


Consoles still worked with standard def tvs.  Not everyone has internet, or reliable internet.  These people won't even have the option to get an x1



mtu9356 said:
disolitude said:
kitler53 said:
disolitude said:
First of all I don't buy this as Sony really doesn't have much choice here. If 3rd parties and publishers want DRM(and they do) they will get DRM...If Sony doesn't provide it, they will get spanked.

Secondly, this "DRM" is just software and not something that is set in stone, meaning it can be adjusted at any time. Both Sony and Microsoft are going to try things in the next 6 months and find the best possible solution for gamers and publishers alike.

Lastly, this whole thing is getting blown out of proportion. When its all said and done, people will most likely be able to trade in and sell their hard copies of the game. The moment the game is installed on another machine, it will get disabled on the original account. Hence why a 24 hour internet check-in makes sense.


if third parties and publishers also want to sell games (and they do) they will learn to love not letting this DRM go to market.

always online doesn't make sense in today's market.

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.


Consoles still worked with standard def tvs.  Not everyone has internet, or reliable internet.  These people won't even have the option to get an x1

Sure but you didn't get to enjoy them to their full extent. And for all we know, the retail games you buy on next gen console will still work without internet. You will probably get 1/5 the content without plugging in but some game modes will work.

The idea of a 400-500 dollar entertainment device like Xbox 1 (since its not just a console anymore) with a crazy camera sensor, plugged in to a an HDTV entertainment system without having internet available makes no sense to me what so ever...



disolitude said:
..

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.


that's a bit apple to oranges for me.  other than the menus in bioshock having too small of a font ps360 fully support SDTVs.  according to what has been reported xbone can only "play blu-rays and probably some game modes" without internet.

i agree, there are tons of benefits.  but like the ps3's blu-ray being too soon and costing sony billions..  this could be MSs big mistake.  well, probably not as be and at least MS has a far more stable source of income to rely on so they'll obviously be fine.  but this could cost them none-the-less.



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disolitude said:
kitler53 said:
disolitude said:
First of all I don't buy this as Sony really doesn't have much choice here. If 3rd parties and publishers want DRM(and they do) they will get DRM...If Sony doesn't provide it, they will get spanked.

Secondly, this "DRM" is just software and not something that is set in stone, meaning it can be adjusted at any time. Both Sony and Microsoft are going to try things in the next 6 months and find the best possible solution for gamers and publishers alike.

Lastly, this whole thing is getting blown out of proportion. When its all said and done, people will most likely be able to trade in and sell their hard copies of the game. The moment the game is installed on another machine, it will get disabled on the original account. Hence why a 24 hour internet check-in makes sense.


if third parties and publishers also want to sell games (and they do) they will learn to love not letting this DRM go to market.

always online doesn't make sense in today's market.

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.


Whats the definition of drm?

 

That always online check thing seems to be an Xbox exclusive along with instslling each game.

 

Sony only seems to have a used game system that lets devs disable the game until you buy some type of pass for it(which would be wack)

 

I dont think Sony will be doing all that extra sh!t. Sony is known to have stuff leaked the most right? well this was the only thing ever leaked on it while xbox had leaks about being somehow aways online, used games not working and Kinect somehow being built in the system.

 

I know you want Sony to do it all but i dont think they will



 

The idea of a 400-500 dollar entertainment device like Xbox 1 (since its not just a console anymore) with a crazy camera sensor, plugged in to a an HDTV entertainment system without having internet available makes no sense to me what so ever...


Some people don't have a choice.

HDTV ownership didn't rely on 3rd party infrustructure. Reliable internet connection does.

I guarentee this will become a problem for Microsoft.



 

 

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disolitude said:
mtu9356 said:
disolitude said:
kitler53 said:
disolitude said:
First of all I don't buy this as Sony really doesn't have much choice here. If 3rd parties and publishers want DRM(and they do) they will get DRM...If Sony doesn't provide it, they will get spanked.

Secondly, this "DRM" is just software and not something that is set in stone, meaning it can be adjusted at any time. Both Sony and Microsoft are going to try things in the next 6 months and find the best possible solution for gamers and publishers alike.

Lastly, this whole thing is getting blown out of proportion. When its all said and done, people will most likely be able to trade in and sell their hard copies of the game. The moment the game is installed on another machine, it will get disabled on the original account. Hence why a 24 hour internet check-in makes sense.


if third parties and publishers also want to sell games (and they do) they will learn to love not letting this DRM go to market.

always online doesn't make sense in today's market.

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.


Consoles still worked with standard def tvs.  Not everyone has internet, or reliable internet.  These people won't even have the option to get an x1

Sure but you didn't get to enjoy them to their full extent. And for all we know, the retail games you buy on next gen console will still work without internet. You will probably get 1/5 the content without plugging in but some game modes will work.

The idea of a 400-500 dollar entertainment device like Xbox 1 (since its not just a console anymore) with a crazy camera sensor, plugged in to a an HDTV entertainment system without having internet available makes no sense to me what so ever...

I was under the impression that retail games needed to be installed and registered online to play.  That seems like the only way to block/charge for a used game.  It annoys me that they say the system isn't 'always online' but has to be connected to fully work. 

Well, i guess we will see at E3.  There is a lot of things that need to be clarified by Microsoft AND Sony.



kitler53 said:
disolitude said:
..

Yeah but Xbox 360 and PS3 didn't make sense in 2005-2006. People were saying "we don't have HDTV's. How are we supposed to enjoy these HD consoles to the full extent?". Same goes for always on now...

Lots of benefits come with always on including seamles game patches, cloud computing, instant game save load and game library access regardless of console and location. Many more... DRM is something that if done right, may cause an incovinience or two when internet is down, but in the long run it should protect the game developers and publishers, and allow gamers to fully enoy their retail bought games and sell/trade them when they are done.


that's a bit apple to oranges for me.  other than the menus in bioshock having too small of a font ps360 fully support SDTVs.  according to what has been reported xbone can only "play blu-rays and probably some game modes" without internet.

i agree, there are tons of benefits.  but like the ps3's blu-ray being too soon and costing sony billions..  this could be MSs big mistake.  well, probably not as be and at least MS has a far more stable source of income to rely on so they'll obviously be fine.  but this could cost them none-the-less.

I guess the definition of games working vs being enjoyable and played as they are meant to can be argued here. I played Dead rising on xbox 360 on a 32 inch SD TV while I was at my friends cottage for a week. It wasn't nearly as fun as it was on my HDTv at home.

We don't know yet for sure since we don't know what will be available without internet, but similar situation may be applied about next gen games and internet.

You will deffinetly not have as much fun without internet, but this may come with reduced content available and not lack of visual stimulation in the SD vs HD debate last gen. People buckled down and bought HGTV's throughout last gen... so wouldn't it be fair to say that it may time to buckle down and get high speed internet durring this gen?



Lol this isnt going to help the industry much anyways.

Sony doesnt need to do this if MS does.

MS will hurt more than Sony if Sony doesnt implement this.