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Forums - Gaming - Xbox One "secret sauce" revealed. 40x more powerful than 360 when connected to the cloud.

Dr.Grass said:
kowenicki said:
MS does cloud better than anyone.

I don't think people realise this.

It's a core business for them.


http://hothardware.com/News/Sony-Acquires-Gaikai-Worlds-Largest-Cloud-Gaming-Service/


Gaming is only one possible way for the cloud and we still don't know how good this will perform. Especially given that Gaikai only has one other company in competition "worlds largest cloud-gaming-service" is not really a strong information.



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RenCutypoison said:
ironmanDX said:

Google Fiber is well on it's way in the US and here in Australia, our Government is rolling out a NBN, (national broadband network) which can reach speeds of up to 40x ADSL. It'll happen soon, Japan is doing something similar too.... Not that it matters too much for the Xbox ONE!!! LOL!

Yeah, I'm sure NA and Japan are representative of the whole gaming market.

Please, tell me where I said that... No? Ok. For me, it was just showing that established countries like the U.S, Japan, (which I actually made a joke of how little the impact will have there with the Xbox) and Australia have these in place even before the gen starts. How many others are on the way? I'm sure many/all non-Australians knew nothing about the NBN. What about other countries?

Not to mention the US is the biggest gaming market in the world.... Really, what was your point? Did you even have one?



RenCutypoison said:
BenVTrigger said:
NYCrysis said:
Now that I think about it lets do some maths. So the xbox is 10x the 360 and with the cloud 40x. That means with the cloud the xbox 720 will be 4x more powerful than w/out the cloud which is about the specs of an nvidia titan gpu. So know MS is saying that they will be able to support a potentially 20-50Million + gamers with "Cloud Processing" economically? XBOX GO HOME!


MS is building 300, 000 servers for Xbox One at launch. They can handle it


300.000 servers, without any more information on this, could mean 300k surface tablet unsold used as servers.

1 server per 20 users is a lot, isn't it ?


Depends on the server of course and especially what it is for. imagine 10 million ps4-users who want to stream ps3-games... The tech will use cell and I don't see any option on how to scale the cell - until proven otherwise I have to assume they need a ps3 for every ps4-user who wants to a ps3-game.



ironmanDX said:
RenCutypoison said:
ironmanDX said:
 

Google Fiber is well on it's way in the US and here in Australia, our Government is rolling out a NBN, (national broadband network) which can reach speeds of up to 40x ADSL. It'll happen soon, Japan is doing something similar too.... Not that it matters too much for the Xbox ONE!!! LOL!

Yeah, I'm sure NA and Japan are representative of the whole gaming market.

Please, tell me where I said that... No? Ok. For me, it was just showing that established countries like the U.S, Japan, (which I actually made a joke of how little the impact will have there with the Xbox) and Australia have these in place even before the gen starts. How many others are on the way? I'm sure many/all non-Australians knew nothing about the NBN. What about other countries?

Not to mention the US is the biggest gaming market in the world.... Really, what was your point? Did you even have one?

But even if they are rolling out these fiber what will be the adoption rate.. if adoption rate is slow then price will be high, so thats y i m saying we are atleast 6 to 7 years away from having that kind of infrastructure. and not to mention the least burdent of all Cloud saving is just getting started! the comes cloud game streaming, then Cloud processing.



Panama said:
Once NBN rolls out in my area I might consider picking up a One then.


Will make absolutely ZERO difference. The law of physics comes into play, that latency will always be a problem for Australians accessing content overseas  regardless of the technology being used, unless they start actually hosting the content locally.

Granted you will not have the interleaving that your ADSL line has, so you might gain about 10-20ms~ improvement tops.

With that said as things currently stand, Cloud gaming is a gamers worst nightmare in Australia.




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Galaki said:
avais1993 said:
Can someone please explain how cloud can make it more powerful?

Before PC was affordable. We would have a big server box that does everything for you. So, an office desk would have only the monitor. They were called "client".

Cloud-ing is the same concept. Except it's over the interwebz instead of physical wires that run all over the office setting.


Terminals, they were called Terminals you silly man :P



dahuman said:
Galaki said:
avais1993 said:
Can someone please explain how cloud can make it more powerful?

Before PC was affordable. We would have a big server box that does everything for you. So, an office desk would have only the monitor. They were called "client".

Cloud-ing is the same concept. Except it's over the interwebz instead of physical wires that run all over the office setting.

Terminals, they were called Terminals you silly man :P

I was too young to remember and/or distracted by video games girls.



Only 40x...? I thought using cloud streaming will be unlimited since its not using the hardware spec itself...



I tried to quote the cost for a 1Gbps internet in my country to support the could computing but they don't have that option here... the max is 100 Mbps for consumers.

In any case if the MS servers are in US the ping will be bad for here... we already have trouble with some MMO serves outside our country.



kowenicki said:
NYCrysis said:
kowenicki said:
MS does cloud better than anyone.

I don't think people realise this.

It's a core business for them.


Actually Google does it best no denying it.


Sorry, disagree. 

Try looking into enterprise cloud offerings.  One leads the way. 

But anyway, Whats googles next gen console called?

nexus 0

they just did it like ms and used the name of their first console.