tontus said:
Talal said:
Goatseye said:
Guess where they're going with their games next? Multi-plat. Nice way to say Xbox Live for them.
They didn't get much profit to invest in another Journey. They recouped the money invested in Journey but not enough to risk another round.
While Minecraft is selling on XBL more than most Sony and MS flagship titles but GT5.
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Fixed.
I agree that indie games do seem to sell better on Live, but that comparison is awful.
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An insanely ill-founded comparison. Wasn't it announced a little whilst ago that Minecraft had just passed 6m on Xbox 360? Uncharted 2 & God of War 3 have too, not just GT5.
How much is Minecraft selling for on Xbox Live? 1600 M$ points, equivalent to £12.80 or $18.99. 1How much are Sony's flagship titles retailing for? $60 regular editions and around $100 for collector's editions. Even after years on sale most of Sony's flagship games are selling for more than Minecraft. Do you think Minecraft on Xbox 360 alone has made as much money as GoW3 or UC2? No way. 2Really, a lot of Sony's flagship titles have made more money, GT5, GoW3, UC2, UC3, LBP and maybe others. It's silly to compare them and to try and make them look insignificant when the only flagship series that has sold significantly better is Halo.
And Minecraft is Minecraft, it sold AMAZINGLY on PC (over 10 million) and sold amazingly on Xbox 360, if it were on PS3 it would sell just as amazingly as it has done on 360. 3If you have figures for about 5 or more successful multiplatform indie games that have sold significantly more on Xbox Live than PSN then prove it, comparing the biggest indie game ever to something like Journey then claiming indie games don't sell very well on PSN but they do on Xbox Live is just silly.
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1- At the time when Minecraft came out last year it was the same price as UC3 on Amazon: $20 not $60 nor $100 collectors edition. Still a fatigued titled, watered down from PC version but still performed outstandingly. And it was released 6 months before Minecraft.
2- The only Sony published titles to crack 6 millions in PS3 era were UC2 and GT5. Whereas Microsoft have 7. Who's trying to belittle the other now?
3- Spare yourself from rubbish comments, no offense. The biggest indie titles this gen were released on Xbox Live Arcade:
1. Minecraft – 4,997,000 units/$97,388,000
2. Trials Evolution – 1,002,000 units/$14,298,000
3. The Walking Dead – 2,615,000 units/$10,277,000
4. Counter-Strike: Global Offensive – 273,000/$3,973,000
5. Castle Crashers – 252,000 units/$3,778,000
6. Gotham City Impostors – 258,000 units/$3,698,000
7. I Am Alive – 245,000 units/$3,609,000
8. Tony Hawk’s Pro Skater HD – 226,000 units/$3,261,000
9. Alan Wake’s American Nightmare – 206,000 units/$2,903,000
10. Trials HD – 203,000/$2,799,000
And again about Journey... " its release as a PlayStation 3-exclusive hurt the game's overall sales. " Journey creator Jenova Chen told Polygon
Now show me the PSN best selling list.