Exactly..They know what they are doing which is why they strongly dislike the idea of adding easy mode or the easier options that you have listed. Read Dev and creator interviews and comments from the past 6 years.... then you'll know what I'm talking about...well actually you prob still won't know until u get persistent. Doing what they are talking about with accessibly will help people get into the game and experience the true DS ..for both experience and new players. rather than mundane things such as souls,item drop or re-killing mobs..all which already have easy way out.....
Certain areas in the game such as lost izalith pretty much encourage u to not re-do the area.
and Mtu, yep...John pretty much completely ignored what you said about bonfires/shortcuts being placed basically right in front of the boss most of the times...If not only a couple enemies or a 30 second or 1 min run away... But he doesn't really know this stuff since he only got to the first boss lol.
If we have no faith in fromsoft then fromsoft sure as hell has no faith in itself based on almost everything they said since 94 with Kings field...No matter who the director or creator...no matter how good or bad the game sells... They know the game more than anyone...Much more than someone who hasn't beat the first boss. They know that they their passion in making the game isn't to cater to the non-Persistant RPG player with a hardcore RPG based on core elements such as having to re-kill for punishment(and Knowledge)and the overall difficulty lol...and likely never will.










