walsufnir said:
kitler53 said: i'd pay up to $100 for BC but i kind of just hope for some sort of ambassador program with BC via gaikai streaming. their is only 5 or so games i'd really want to port over and keep playing next gen anyways. |
I am really looking forward to Gaikai and how the real-world-experience with it will be but by now I have serious doubts this is an appropriate solution. Definitely worse than "real" bc or even emulation from a technical point of view.
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what are the doubts?
i've spoken out against "always online" being manditory for hardware and i do still believe that. too much of the world is just not ready for that yet, that's just being realalistic. but a good portion (and most importantly,.. myself) is ready. i tried gaikai's demos like the day sony bought them and it worked great for me. i'd love a really good cloud solution. i already use it for my music which is great for when i'm at work or my mother-in-law's house.
yeah yeah, onlive failed. but i think sony or MS can make it work. the biggest problem, imo, with onlive is it didn't support a large enough percentage of new games. none of MSonintendoy's exclusive and only like 1/3 of the third party games.
anyways, i'm an early adopter in a lot of regards. i'm ready now. in 5 years i think cloud gaming will be fairly mass market.. or at least could be if they don't fuck it up too badly.
..which brings me back around to my point. BC via gaikai (aka pre-populating my cloud gaming account with lot of "free" games) sounds great to me.