Nope,the console itself won't require online to even boot up,sorry
Nope,the console itself won't require online to even boot up,sorry
RicardJulianti said:
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That means it exist,not require,the thread already explained by other users,but see,you keep ignore everything,just point one a little to try mislead people.
D-Joe said:
That means it exist,not require,the thread already explained,don't waste "your" time. |
"Sources tell Polygon that the next Xbox will indeed have some form of an always-on requirement."
Paul Thurrott, " The next Xbox must be Internet-connected to use." Must be.....to use. That is a requirement.
I won't respond further because you are not interested in having an intelligent discussion on the matter.
RicardJulianti said:
"Sources tell Polygon that the next Xbox will indeed have some form of an always-on requirement." Paul Thurrott, " The next Xbox must be Internet-connected to use." Must be.....to use. That is a requirement. I won't respond further because you are not interested in having an intelligent discussion on the matter. |
It also says this
The next Xbox will allow publishers to decide if their games should require an internet connection to be played.
and this
The fact that offline gameplay, always online and one-time checks are supported, means that in the future, publishers will have much greater control over copyright protection for their games.
And this
the decision of whether a game will require an internet connection to work and if that is a one-time authentication or a constant connection, will be left up to individual publishers.
Now once again this is a rumor and I'd prefer to wait for a confirmation but if you are going to argue about this rumor then at least read the entire thing rather than just one.
| JayWood2010 said: It also says this |
If you had read my original comment in this forum, I did read the enitre thing and even commented as such. He came in here with the explicit intent of causing trouble.
There is still some sort of requirement for online, but it could be like Steam in that you can register the game and then play it offline, or that you need to be connected in order to access XBLA games, or the media stuff etc etc. We just don't know at this point.
RicardJulianti said:
If you had read my original comment in this forum, I did read the enitre thing and even commented as such. He came in here with the explicit intent of causing trouble. There is still some sort of requirement for online, but it could be like Steam in that you can register the game and then play it offline, or that you need to be connected in order to access XBLA games, or the media stuff etc etc. We just don't know at this point. |
I went back to read your first comment.
Sounds like you have the right idea. If all this is true I think it is a good decision on Sony/MSft's part. I don't mind if Publishers/Developers have the choice to do so. Some will and some won't use it.
JayWood2010 said:
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Don't developers have that option this gen as well though? Why is this such a big deal going into next-gen? No one is stupid enough to block second-hand sales. Worst case scenario is we get more games with online passes with an increase in the price of them.....
VGKing said:
Don't developers have that option this gen as well though? Why is this such a big deal going into next-gen? No one is stupid enough to block second-hand sales. Worst case scenario is we get more games with online passes with an increase in the price of them..... |
No. This generation developers/publishers has to do things such as online passes. Now that "if" MSFT/Sony give them the hardware that they have the choice then they could do other things like make you put a code in, or always-online, or wateever else they decide to do.
And no one is dumb enough to do that? Maybe you are forgetting about Valve with steam and pretty much every PC game. Last time I've heard they are very successful along with Activision-Blizzard when it comes to games such as Diablo or World of Warcraft.
JayWood2010 said:
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Yeah, this sounds MUCH better than what was originally rumored. I'm still not the biggest fan of it, but it doesn't completely rule out gaming if the internet goes down for whatever reason. I kind of figure EA and Ubisoft will absolutely use it considering they already have their own methods, it's just a matter of who else wants to. Third parties seem to really hate used games, but the way I see it....I sell games in order to pay for new ones so without the used game market, I would buy less games overall.
To be perfectly honest, Nintendo seems to be taking a very smart approach to it. They heavily promote the digital space (possibly understocking retail) where there is no such thing as a used game. It allows people to still buy used games if they want, but with the possibility of not being able to find the retail version people might just go for the convenience of digital. Being able to use any 2TB hard drive, and as many of those as you want, is pretty sweet also.
Just as long as I can play single player games if the internet goes down though, it's not that big of an issue. Like I said in my other comment, required Kinect is a bigger turn off for me.
JayWood2010 said:
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If developers can already lock out the multiplayer with an online pass, what's stopping them from doing it to the whole game?
There's nothing holding them back but pure common sense. Maybe major retailers like Gamestop would threaten to not carry the game at all.