JoeTheBro said:
Metallicube said:
JoeTheBro said: This stratagy isn't fool proof. The gamecube had some of Nintendo's best support and it only sold 20 million. What Nintendo really needs is the competition to screw up. |
These titles look far better than anything Nintendo had for Gamecube. The few great games Gamecube had even had a very niche appeal.
Nintendo doesn't need to worry about competition. Look at the Wii. They hold their fate in their own hands. They can get it right (NES/Wii), or very wrong (N64/Gamecube). Just depends on how stubborn they decide to be in creating games that appeal to a mass market audience.
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With the Wii it was the system itself that caused the sales, not the games. Plus if Sony didn't screw up and had just made a PS2-2 the Wii wouldn't have had at all as much success. In my opinions the GameCube games were far better than the Wii ones. Melee, Sunshine, Starfox, Luigi's Mansion, etc.
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Could not disagree more, with all three of your statements made here, lol..
Why do people buy consoles? To play games. That should be obvious. With the Wii, I suppose you can make an argument that there was that "new factor" of the wiimote that helped draw some attention to it, but still, what good is the Wiimote without the games to play it with? Wii sold because of the motion controls IN CONJUNCTION with the games.
Nintendo and Sony targetted very different markets with their consoles, so whatever Sony did would not have affected Nintendo in this case. Now, the PS2/Gamecube generation, you could make that arguement, since the consoles were similar. Calling the Wii a success because of Sony's blunders is giving Sony WAY WAY too much credit.You contradict yourself by the way. Was the Wii a success because of the motion controls, or because Sony screwed up? Funny how when it comes to the Wii everybody seems to point to everything under the sun except for the REAL reason for its success; the games..
The last statement is just opinion, so can't really argue with this I guess lol. But I always saw the Gamecube as the home to Nintendo's worst efforts with their biggest franchises. They had the weakest Mario games (Double Dash, Sunshine, Luigi's Mansion), and weakest Zelda games (Wind Waker, Four Swords). The only franchises they really got right were Metroid and Smash, which were by no coincidence two of the best selling Gamecube games. Now with that said, Gamecube is still home to some of my favorite games, like Eternal Darkness and Tales, but those games have a very niche appeal.