Kresnik said:
|
fixed that for you ! 
(I only played the Demo but I don´t believe that the full game is that much better, the Demo is pretty shitty )
Kresnik said:
|
fixed that for you ! 
(I only played the Demo but I don´t believe that the full game is that much better, the Demo is pretty shitty )
| orniletter said:
fixed that for you ! (I only played the Demo but I don´t believe that the full game is that much better, the Demo is pretty shitty ) |
Haha.
After seeing footage of the 3DS version, I find it hard to believe it maintains a stable 30 fps; let alone 60 with the 3D on. But I don't claim to be an expert on the subject, so I was just wondering if Kaizar could back up what he had said.
Kaizar said:
4.4 million polygons more in the PS Vita. Well I know the 360 has a 1-core 500 MHz GPU & the PS3 has a 1-core 550 MHz GPU & the 3DS has a 1-core 400 MHz GPU. So the PS Vita 4-core 266 MHz GPU makes it better then all of the other GPUs, including being better then the Wii Us 1-core 550 to 800 MHz GPU? |
Better than the PS3 one? No. More modern? Yes. So Vita games can look closer to their PS3 counterparts.
You're focusing a little bit too much on the Mhz. There's a bunch of other factors that I can't even begin to fully undestand.
brendude13 said:
I'd say Revelations isn't that far off of Golden Abyss. Developers have really been underperforming on the Vita in my opinion, a lot of games aren't even maxing the resolution of the screen. Fingers cross Killzone changes all of that though. |
Actually Golden Abyss is a full develop 1st Party game, while revelations is a fully develop 3rd party game.
Plus it seems that the PS Vita 35 million triangles, while the 3DS has 30.6 million triangles.
So the difference between Uncharted: Golden Abyss & Resident Evil: Reveilations 3D shouldn't be surprising to only have that little difference that you describe.
Kresnik said:
After seeing footage of the 3DS version, I find it hard to believe it maintains a stable 30 fps; let alone 60 with the 3D on. But I don't claim to be an expert on the subject, so I was just wondering if Kaizar could back up what he had said. |
The best part of the Demo is the final lap of the Panzer Dragoon Track, the Game just randomly freezes, shows you the "Sonic and Sega All stars Racing Transformed" logo and then pretends nothing has happened and lets you play again :D (only in the Demo of course)...might get it on Wii U or Vita down the line
Kresnik said:
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You Can download the game from the 3D eShop.
I got the Retail copy.
The lags also go away with firmware 5.0.0-11.
And the vehicles seem to transform even more then before.
But they need a patch for Metal Sonic, because he has problems when you race as him. It's not that bad, but still.
orniletter said:
(I only played the Demo but I don´t believe that the full game is that much better, the Demo is pretty shitty ) |
What firmware?
And did you play the demo for at least 4 hours, because on the older firmware, I had to play the game for at least 4 hours for the frame rate problem to go away on firmware 4.5.0-10.
orniletter said:
The best part of the Demo is the final lap of the Panzer Dragoon Track, the Game just randomly freezes, shows you the "Sonic and Sega All stars Racing Transformed" logo and then pretends nothing has happened and lets you play again :D (only in the Demo of course)...might get it on Wii U or Vita down the line |
What firmware?
Because on firmware 4.5.0-10 I was playing this one particular track for the first time where the frame rate during the 2nd Lap was 2X to 30 fps, but then it shot up to 60 fps right before I reached Lap 3 where the track was completely destroy for a new kind of track for Lap 3 where you just fly the whole final lap.
I have never had a track freeze on me when I first got the game on February 12 with firmware 4.5.0-10 at the time.
Kaizar said:
And did you play the demo for at least 4 hours, because on the older firmware, I had to play the game for at least 4 hours for the frame rate problem to go away on firmware 4.5.0-10. |
Really ?
I don´t have the full game, I only played the Demo (and played it for 30 minutes at most) but it seems a bit odd that the fps suddenly increase to 60 frames ...
But Mario Kart 7 manages to run at 60 fps...doesn´t it ?
VGKing said:
Better than the PS3 one? No. More modern? Yes. So Vita games can look closer to their PS3 counterparts. You're focusing a little bit too much on the Mhz. There's a bunch of other factors that I can't even begin to fully undestand. |
Thanks.
Well I know the 3DS uses a PICA200 (2010 model).
Theres also a 2008 model, and a 2006 model.
So their more modern.
I guessing the less then 40 million polygons per handheld is because of battery life, huh?