HyrulianScrolls said:
I think Bioshock Infinite just does certain things better than Bioshock, while Bioshock does other things better. I feel like Bioshock has the better and deeper combat system, while Infinite has the better and deeper story/characters. However I don't think there's anything wrong with the combat in BI, it's just not as complex as Bioshock. The sky rail was a really fun addition to the combat in BI though once you get the hang of it. Gameplay: Bioshock Setting: Infinite (just barely though, and only cause Rapture is more limited by its closed in spaces opposed to the open world of Columbia) Story: Infinite (will undoubtedly go down as one of the best video game stories ever) Characters: Infinite Innovation: Bioshock (but Elizabeth is a big achievement in innovation where Infinite is concerned) Replay value: Bioshock So if you value gameplay above all else in a game I think Bioshock is the winner, whereas if you prefer presentation values (story, setting, characters) Infinite is the winner.
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For me:
Gameplay: Bioshock
Setting: Bioshock - Infinite I think just doesn't capture the same fell and believability as Bioshock did. I laughed when Booker first used the Sky Hook when he said "it must be magnetic" lol. Yes Booker, because the shit is unbelievable what you're doing, lol.
Story: I haven't finised Infinite as yet so can't pass final judgement. Although, Bioshock's story was quite good, so Infinite has its work cut out for it.
Characters: Hell no. No way those bunch of Republican zombies are as good as Splicers, Little Sisters and Big Daddys, etc.
Innovation: Bioshock, definitely.
Replay value: I don't really replay games, but I assume in this day and age, Infinite will have a bit more replay value.
I think as of all the elements (Music, Graphics, etc) that make up a game, Gameplay is always King. So if Bioshock has better gameplay, which it does so far, then Bioshock IMO would be the better game.
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