How can you compare MG SOLID to MG RISING, is a spin-off in a different genre and besides MGS was never exclusive to Playstation it was on PC and Xbox.
Is this truth>? | |||
yes | 168 | 42.21% | |
maybe | 58 | 14.57% | |
no | 172 | 43.22% | |
Total: | 398 |
How can you compare MG SOLID to MG RISING, is a spin-off in a different genre and besides MGS was never exclusive to Playstation it was on PC and Xbox.
They did not sell less from going multiplat, they sold less for not being better quality. Worse quality all together in some cases.
Some of your examples are horrible and misleading. Almost all games are selling less copies right now then if they had been released ealier in this generation. The ps2 was a dominant platform and there were less good games being produced back then. Final Fantasy 13 sucked compared to previous final fantasy games. Way too many flaws. Long term almost all of their games would be better off multiplatform. Nuff said. To compare a late gen Metal Gear spinoff with no Snake to possible the best main series Metal Gear game ever which has had years to accumilate sales is redicks. Nah Mean?
Not only franchises but devs themselves who went multiplat damaged themselves. Ninja Theory went from Heavenly Sword to DmC
Chandler said: RE 3 - 3,72 RE 4 - 7,45 |
Multiplatform for the win. Also RE 5 sold 8.17 million as long as game is better or almost as good then its predecessor it will sell more by going multiplatform. But if the quality declines a lot sales will suffer that is why RE 6 only sold 3.93 million copies so far.
BossPuma said:
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Sure, I'll predict the sales right now.
PS3: 4.78
360: 1.2
Lifetime. Just you watch.
Barozi said: Basically you're comparing games that either lost quality (Tekken, Crash Bandicoot, FFXIII, Dead or Alive 5, DMC4) or spin-offs (MGS Rising, Persona 4 Arena). That those games used to be exclusives (even though many games in these franchises were not) is not the deciding factor. From the games you listed, most are Japanese and that is no surprise to me. It just shows that the PS2 was the dominant platform last gen and that PS3+360 is basically the same now as PS2 was back then in size and that big Japanese developers (some excluded) haven't really evolved. btw. Dead or Alive 4 sold 1.01m copies before the European sales for early 360 games in Europe went missing. |
This.
The fact that they used to be exclusive is essentially an irrelevant point.
Oh wow... you just dont get it do you?
The reason why combined they sell the same as they used to when they were exclusives on the PS2?
Take off those bias glasses. The market has changed. Its not 80% Sony, its 40% Sony 40% Microsoft. Publishers/developers had to adapt to the new market conditions. The fact that it sold similar numbers put together is proof of that.
Chris Hu said:
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>_> ITT at least two people who know 0% about resident evil.
forevercloud3000 said:
i don't think the point is that staying exclusive increases sales. It is more that either way, the sales are not increasing due to being available on more consoles, it just ends up meaning making an over all less profit on sales you would have anyway. Myth of going Multiplatform Dictates... -Exclusive Game:3million -Exclusive turn Multiplatform: 4.5million -If remained Exclusive in this climate: 2million
Reality Dictates... -Exclusive Game: 3million -Exclusive turn Multiplatform:3-3.5million -if remained Exclusive in this climate:3-3.2million -Dev cost to port: loss of 0.3-0.5million |
Your numbers are baseless.