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Forums - Sony Discussion - Sony exclusives that went multiplat have largely failed

 

Is this truth>?

yes 168 42.21%
 
maybe 58 14.57%
 
no 172 43.22%
 
Total:398

@ The prof - while I have no evidence as to what extent this is true, I believe that to some large degree, you are confusing cause and effect.

Which seems more reasonable to you on the face of it.

"Due to taking a step that usually increases sales, sales decreased"

or

"Due to expectations that sales would decrease, developers took steps that would normally increase sales".

For instance, FF13 was a bad game, it was a bad game before the 360 version came out. The devs released it on 2 consoles to sell more. There reason it sold poorly was because it was bad, not because it was multiplat.



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PureDante said:
So...everyones going to hop back to sony next gen?

 



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enditall727 said:
nuckles87 said:
enditall727 said:
kain_kusanagi said:
enditall727 said:
kain_kusanagi said:
enditall727 said:


i guess

 

Square pretty much admitted it but whatever

I've never ready anything to suggest it. Source?


just go to google and type in something like "square cut content from final fantasy 13" or something

 

there will be multiple links

Did it. Didn't find any quotes from anyone at Square saying the 360 limited game content. Everything mentioning cut content doesn't say it was for the port.

I remember reading an article about a 3D asset artist working for Square on FF13. She said she worked for months on a 3D model of a rock. It wans't that it was difficult or it needed to be just right for a really special scene. It was just a random rock, but nobody check in on her and she had nothing else to do but work ont he rock.

Stories like that tell me that Square lost focus and had too many people working on too many things. Of course unfinished junk is going to get cut from a game when you have too many cooks in the kitchen and the head chef doesn't even know what's for dinner.


Supposedly the cut content wasn't "junk"

i also remember square stressing about getting ff13 on specifically 3 discs for 360. That's what they kept "aiming" for.

 

Edit: i couldn't find a link for the specific article i read on it but here is this http://www.vg247.com/2010/02/02/confirmed-ffxiii-360-to-ship-on-3-dvds/

 

they had to cut a game's worth of content from FF13 so it could fit on 3 360 discs


That link does nothing to back up your claim, though.

You are correct that a game's worth of content was cut, but the 360 was never blamed for it:

http://www.siliconera.com/2010/01/13/noras-secret-base-and-lightnings-home-cut-from-final-fantasy-xiii/


oh i remember this

i was going to mention that but i couldn't think of the names

these were supposedly some examples of what was cut from FF13

 

and the link i provided DOES back my claim wtf lol

Neither link says "Square Enix cut content from FF13 because of the Xbox 360". So no, it doesn't. In fact, the link I posted specifically mentions why the content was removed, and it WASN'T because of the 360.



scottie said:
@ The prof - while I have no evidence as to what extent this is true, I believe that to some large degree, you are confusing cause and effect.

Which seems more reasonable to you on the face of it.

"Due to taking a step that usually increases sales, sales decreased"

or

"Due to expectations that sales would decrease, developers took steps that would normally increase sales".

For instance, FF13 was a bad game, it was a bad game before the 360 version came out. The devs released it on 2 consoles to sell more. There reason it sold poorly was because it was bad, not because it was multiplat.


FF13 released on 360 and ps3 on the same day except for japan. The japanese version was butchered aswell

 

and they released it on 360 because M$ had simply "asked(paid?)" them to. They originally tried to cover that up by saying that they wanted to "broaden their audience". They pretty much admitted everything after FF13 got criticised

 

i will look for the link and edit it in



enditall727 said:


the blu ray discs have more space and Square was using it but then butchered it to fit 3 dvd9's(360 discs)

 

we really don't know when they started working on the 360 version. It's obvious that it was before the E3 2008 reveal though or atleast had it in mind.

 

and the content that was cut is something that we will never know. We will never know what the REAL ff13 was going to be like

 

I think they made a crappy game and when they were found out they tried to shift the blame to 360

 

i guess i can understand why you think this since FF14 came out and was pretty much garbage lol but we still didn't get the full FF13 experience that we were supposed to get.

but like i said before, what's done is done

Why would they have to butcher it to make it fit on DVDs? If they were making some game with a massive open world that doesn't recycle textures I'd probably understand. But for a game that was likely going to be a FMV riddled, linear RPG, I doubt much actually changed for the 360.

Content is often cut before a game is released. Games sometimes change entirely. Its silly just to blame that on DVDs. Especially since not a single game has been created for the PS3 that shows Bluray was essential.



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nuckles87 said:
enditall727 said:
nuckles87 said:
enditall727 said:
kain_kusanagi said:
enditall727 said:
kain_kusanagi said:
enditall727 said:


i guess

 

Square pretty much admitted it but whatever

I've never ready anything to suggest it. Source?


just go to google and type in something like "square cut content from final fantasy 13" or something

 

there will be multiple links

Did it. Didn't find any quotes from anyone at Square saying the 360 limited game content. Everything mentioning cut content doesn't say it was for the port.

I remember reading an article about a 3D asset artist working for Square on FF13. She said she worked for months on a 3D model of a rock. It wans't that it was difficult or it needed to be just right for a really special scene. It was just a random rock, but nobody check in on her and she had nothing else to do but work ont he rock.

Stories like that tell me that Square lost focus and had too many people working on too many things. Of course unfinished junk is going to get cut from a game when you have too many cooks in the kitchen and the head chef doesn't even know what's for dinner.


Supposedly the cut content wasn't "junk"

i also remember square stressing about getting ff13 on specifically 3 discs for 360. That's what they kept "aiming" for.

 

Edit: i couldn't find a link for the specific article i read on it but here is this http://www.vg247.com/2010/02/02/confirmed-ffxiii-360-to-ship-on-3-dvds/

 

they had to cut a game's worth of content from FF13 so it could fit on 3 360 discs


That link does nothing to back up your claim, though.

You are correct that a game's worth of content was cut, but the 360 was never blamed for it:

http://www.siliconera.com/2010/01/13/noras-secret-base-and-lightnings-home-cut-from-final-fantasy-xiii/


oh i remember this

i was going to mention that but i couldn't think of the names

these were supposedly some examples of what was cut from FF13

 

and the link i provided DOES back my claim wtf lol

Neither link says "Square Enix cut content from FF13 because of the Xbox 360". So no, it doesn't. In fact, the link I posted specifically mentions why the content was removed, and it WASN'T because of the 360.

we can hope that this is true but it is what it is

and of course they didn't just flat out say "it was because of the 360" lol XD

 

they wouldn't have stressed so much about fitting it on specifically 3 dvds if that was the case. they had to trim that bad boy down

 

but whatever



enditall727 said:
nuckles87 said:
enditall727 said:
nuckles87 said:
enditall727 said:
kain_kusanagi said:
enditall727 said:
kain_kusanagi said:
enditall727 said:


i guess

 

Square pretty much admitted it but whatever

I've never ready anything to suggest it. Source?


just go to google and type in something like "square cut content from final fantasy 13" or something

 

there will be multiple links

Did it. Didn't find any quotes from anyone at Square saying the 360 limited game content. Everything mentioning cut content doesn't say it was for the port.

I remember reading an article about a 3D asset artist working for Square on FF13. She said she worked for months on a 3D model of a rock. It wans't that it was difficult or it needed to be just right for a really special scene. It was just a random rock, but nobody check in on her and she had nothing else to do but work ont he rock.

Stories like that tell me that Square lost focus and had too many people working on too many things. Of course unfinished junk is going to get cut from a game when you have too many cooks in the kitchen and the head chef doesn't even know what's for dinner.


Supposedly the cut content wasn't "junk"

i also remember square stressing about getting ff13 on specifically 3 discs for 360. That's what they kept "aiming" for.

 

Edit: i couldn't find a link for the specific article i read on it but here is this http://www.vg247.com/2010/02/02/confirmed-ffxiii-360-to-ship-on-3-dvds/

 

they had to cut a game's worth of content from FF13 so it could fit on 3 360 discs


That link does nothing to back up your claim, though.

You are correct that a game's worth of content was cut, but the 360 was never blamed for it:

http://www.siliconera.com/2010/01/13/noras-secret-base-and-lightnings-home-cut-from-final-fantasy-xiii/


oh i remember this

i was going to mention that but i couldn't think of the names

these were supposedly some examples of what was cut from FF13

 

and the link i provided DOES back my claim wtf lol

Neither link says "Square Enix cut content from FF13 because of the Xbox 360". So no, it doesn't. In fact, the link I posted specifically mentions why the content was removed, and it WASN'T because of the 360.

we can hope that this is true but it is what it is

and of course they didn't just flat out say "it was because of the 360" lol XD

 

they wouldn't have stressed so much about fitting it on specifically 3 dvds if that was the case. they had to trim that bad boy down

 

but whatever

It's well known that MS charges publishers extra for more discs. That's why they wanted it on as few discs as possible. You just keep assuming the worst and filling in blanks that aren't there.



enditall727 said:
nuckles87 said:
enditall727 said:
nuckles87 said:
enditall727 said:
kain_kusanagi said:
enditall727 said:
kain_kusanagi said:
enditall727 said:


i guess

 

Square pretty much admitted it but whatever

I've never ready anything to suggest it. Source?


just go to google and type in something like "square cut content from final fantasy 13" or something

 

there will be multiple links

Did it. Didn't find any quotes from anyone at Square saying the 360 limited game content. Everything mentioning cut content doesn't say it was for the port.

I remember reading an article about a 3D asset artist working for Square on FF13. She said she worked for months on a 3D model of a rock. It wans't that it was difficult or it needed to be just right for a really special scene. It was just a random rock, but nobody check in on her and she had nothing else to do but work ont he rock.

Stories like that tell me that Square lost focus and had too many people working on too many things. Of course unfinished junk is going to get cut from a game when you have too many cooks in the kitchen and the head chef doesn't even know what's for dinner.


Supposedly the cut content wasn't "junk"

i also remember square stressing about getting ff13 on specifically 3 discs for 360. That's what they kept "aiming" for.

 

Edit: i couldn't find a link for the specific article i read on it but here is this http://www.vg247.com/2010/02/02/confirmed-ffxiii-360-to-ship-on-3-dvds/

 

they had to cut a game's worth of content from FF13 so it could fit on 3 360 discs


That link does nothing to back up your claim, though.

You are correct that a game's worth of content was cut, but the 360 was never blamed for it:

http://www.siliconera.com/2010/01/13/noras-secret-base-and-lightnings-home-cut-from-final-fantasy-xiii/


oh i remember this

i was going to mention that but i couldn't think of the names

these were supposedly some examples of what was cut from FF13

 

and the link i provided DOES back my claim wtf lol

Neither link says "Square Enix cut content from FF13 because of the Xbox 360". So no, it doesn't. In fact, the link I posted specifically mentions why the content was removed, and it WASN'T because of the 360.

we can hope that this is true but it is what it is

and of course they didn't just flat out say "it was because of the 360" lol XD

 

they wouldn't have stressed so much about fitting it on specifically 3 dvds if that was the case. they had to trim that bad boy down

 

but whatever

Why trim it down? Why not use 4 DVDs like Lost Odyssey?



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Mr Puggsly said:
enditall727 said:


the blu ray discs have more space and Square was using it but then butchered it to fit 3 dvd9's(360 discs)

 

we really don't know when they started working on the 360 version. It's obvious that it was before the E3 2008 reveal though or atleast had it in mind.

 

and the content that was cut is something that we will never know. We will never know what the REAL ff13 was going to be like

 

I think they made a crappy game and when they were found out they tried to shift the blame to 360

 

i guess i can understand why you think this since FF14 came out and was pretty much garbage lol but we still didn't get the full FF13 experience that we were supposed to get.

but like i said before, what's done is done

Why would they have to butcher it to make it to make it fit on DVDs? If they were making some game with a massive open world that doesn't recycle textures I'd probably understand. But for a game that was likely going to be a FMV riddled, linear RPG, I doubt much actually changed for the 360.

Content is often cut before a game is released. Games sometimes change entirely. Its silly just to blame that on DVDs. Especially since not a single game has been created for the PS3 that shows Bluray was essential.


It obviously wouldn't have been as linear if they didn't trim the game down. Nothing changed for the 360, it changed for the ps3. it was eventually butchered on the ps3 with 3 dvd9's in mind and then brought over

 

and Final Fantasy 13 was THE game that was going to show that Bluray was essential



Mr Puggsly said:
enditall727 said:
nuckles87 said:
enditall727 said:
nuckles87 said:
enditall727 said:
kain_kusanagi said:
enditall727 said:
kain_kusanagi said:
enditall727 said:


i guess

 

Square pretty much admitted it but whatever

I've never ready anything to suggest it. Source?


just go to google and type in something like "square cut content from final fantasy 13" or something

 

there will be multiple links

Did it. Didn't find any quotes from anyone at Square saying the 360 limited game content. Everything mentioning cut content doesn't say it was for the port.

I remember reading an article about a 3D asset artist working for Square on FF13. She said she worked for months on a 3D model of a rock. It wans't that it was difficult or it needed to be just right for a really special scene. It was just a random rock, but nobody check in on her and she had nothing else to do but work ont he rock.

Stories like that tell me that Square lost focus and had too many people working on too many things. Of course unfinished junk is going to get cut from a game when you have too many cooks in the kitchen and the head chef doesn't even know what's for dinner.


Supposedly the cut content wasn't "junk"

i also remember square stressing about getting ff13 on specifically 3 discs for 360. That's what they kept "aiming" for.

 

Edit: i couldn't find a link for the specific article i read on it but here is this http://www.vg247.com/2010/02/02/confirmed-ffxiii-360-to-ship-on-3-dvds/

 

they had to cut a game's worth of content from FF13 so it could fit on 3 360 discs


That link does nothing to back up your claim, though.

You are correct that a game's worth of content was cut, but the 360 was never blamed for it:

http://www.siliconera.com/2010/01/13/noras-secret-base-and-lightnings-home-cut-from-final-fantasy-xiii/


oh i remember this

i was going to mention that but i couldn't think of the names

these were supposedly some examples of what was cut from FF13

 

and the link i provided DOES back my claim wtf lol

Neither link says "Square Enix cut content from FF13 because of the Xbox 360". So no, it doesn't. In fact, the link I posted specifically mentions why the content was removed, and it WASN'T because of the 360.

we can hope that this is true but it is what it is

and of course they didn't just flat out say "it was because of the 360" lol XD

 

they wouldn't have stressed so much about fitting it on specifically 3 dvds if that was the case. they had to trim that bad boy down

 

but whatever

Why trim it down? Why not use 4 DVDs like Lost Odyssey?


This is the same question i asked myself

 

I thought about Lost Odyssey because it had 4 discs. I never really understood why Square stressed getting it on 3 discs