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Forums - Sony - Kojima’s Fox Engine x Real Life (Plus Fake Interview Using Fox Engine?)

 

Joakim Mogren is CG or Real?

Kojima 74 52.48%
 
CG 22 15.60%
 
Real 20 14.18%
 
I don't know 10 7.09%
 
Total:126

Konami will be using the Fox Engine for PES 2014 and also other unannounced next-gen PS4 games and this new photo comparison shows the engine in action. To the right is a photo and left is a screenshot from Fox Engine.

You can still see some apparent distinguishing features that gives the illusion away:

• The polygon edges on the ear are prevalent and you can also see them on the lower parts of the nostrils.

 

• Hair is always a hard feature to pull off and here you can see the lack of hair strains and their delicate fidelity are not the same. While the eye brow is almost identical you can see the unnatural evenness of the eyelashes  compared to the more random real-life appearance.

• The strong light (simulates a flash) gives off an unnatural and monotone color flesh tone compared to the photo. As you can see in the reflection of the eyeball two light sources has been set up for this render.

 

• Random blemishes, birth marks, freckles and other imperfections of the skin are usually details that makes a person look realistic, they are largely missing here.

 

• The shadow between the lips and inside the ear is too strong which suggest that the flesh itself doesn’t have enough translucency (transparency) as real skin.

 

Fox Engine vs. Photo

Credit: Konami Digital Entertainment and Sony Computer Entertainment

http://www.psmania.net/2013/03/kojimas-fox-engine-looks-like-real-life-on-ps4/

 

There is a theory about the guy in the interview made by the Fox Engine.

So, /v/ posted a theory.

Joakim is 100% CGI in that interview. This is an elaborate tech demo for the Fox Engine.
- It explains why the two are never in the same frame together
- It explains the bandages
- It explains why the game being on the Fox Engine was the big reveal.

If you look at his cheek during the interview, the shading seems suspicious. And the closer you look at it, I have a hard time believing he is actually there.


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Wow that engine is NICE....in-game may not be as crisp though but WOW. I can see some AMAZING possibilities there!



The absence of evidence is NOT the evidence of absence...

PSN: StlUzumaki23

There is a theory about the guy in the interview made by the Fox Engine.

So, /v/ posted a theory.

Joakim is 100% CGI in that interview. This is an elaborate tech demo for the Fox Engine.
- It explains why the two are never in the same frame together
- It explains the bandages
- It explains why the game being on the Fox Engine was the big reveal.

If you look at his cheek during the interview, the shading seems suspicious. And the closer you look at it, I have a hard time believing he is actually there.


I wish they wouldn't have left the grid lines on the computer, but I understand why they did. You wouldn't have been able to tell the difference!



Am I the only one who doesn't want this type of realistic graphics on games? From a technical perspective they are amazing, there's no doubt about that, but I honestly don't want my games to look like real life movies. 

If you like them that's fine, but I honestly don't find them appealing in terms of video games. 



Nintendo and PC gamer

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wow, looks very good, the day we'll have a decent crowd in a PES (or FIFA) is getting closer!



GDC should be good.



Doesn't look all that amazing frankly, but then I'm used to seeing high poly character models from very talented 3d artists on PC.
The hair ruins it a lot, too.

 

Compare it to a decent PC CGI artist.

Of course, compare the CG work done by a designer for Uncharted 2, to how he turned on in game, too.
http://forums.cgsociety.org/showthread.php?t=961315&utm_source=cgsociety&utm_medium=cgchoice&utm_term=961315



This guy is supposed to be fake and rendered in Fox Engine.



Iv seen better hair on a Lego man.



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