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Forums - Microsoft - Xbox 360 isn't maxed out yet, says Epic - "there'll always be something more we can figure out

Well ..lets see if Destiny is an exception.. It began development 2 or 3 yrs ago.. And is supposed to be released on 360 and ps3 first.. Yes there are bits of info on PS4 / Nextbox versions but the game is to be a new series - coming out every two years like COD and Halo.. This means Destiny may start on 360 and PS3 but all of Destiny releases to come would be the Next Gen consoles... which makes sense because the NExtbox and PS4 are supposed to allow much better Artificial Intelligence..



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raf40928 said:
MARCUSDJACKSON said:
coolguy said:
i call this bull both consoles are maxed out


this


Both consoles aren't 'maxed out'.. But is the extra work to push the envelope anymore worth it ?  No.. Game developers will not spend alot of time working on optimizations..they have to pay more hours of labor - and this means " Is the game going to make back what we spent making it"?  Again..the answer is no.. This is exactly why Sony dumped CELL!  it cost too much and took longer to make quality games..

People are now anticipating new consoles and game sales will slack some.. Some are already saving their money up..

To me this is also why seemingly perceivable hardware differences in the Nextbox and PS4 won't matter much..both systems will offer enough power that games will improve in different perceivable  ways..such as artificial intelligence of games.. More personality.. More depth.. graphics will not leap..they will improve but games will improve in new ways..

Also since Nextbox, PS4 are basically just PC's... You'll see more PORTED games then ever between them and even from PC.. This is almost a guarantee game quality will be close.....

this



MARCUSDJACKSON said:
raf40928 said:
MARCUSDJACKSON said:
coolguy said:
i call this bull both consoles are maxed out


this


Both consoles aren't 'maxed out'.. But is the extra work to push the envelope anymore worth it ?  No.. Game developers will not spend alot of time working on optimizations..they have to pay more hours of labor - and this means " Is the game going to make back what we spent making it"?  Again..the answer is no.. This is exactly why Sony dumped CELL!  it cost too much and took longer to make quality games..

People are now anticipating new consoles and game sales will slack some.. Some are already saving their money up..

To me this is also why seemingly perceivable hardware differences in the Nextbox and PS4 won't matter much..both systems will offer enough power that games will improve in different perceivable  ways..such as artificial intelligence of games.. More personality.. More depth.. graphics will not leap..they will improve but games will improve in new ways..

Also since Nextbox, PS4 are basically just PC's... You'll see more PORTED games then ever between them and even from PC.. This is almost a guarantee game quality will be close.....

this


Exactly, nothing is ever "maxed out", because optimizations can always be made - except they aren't because that time costs money for the law of diminishing returns.

Both Xbox 360/PS3 have been maxed out for 3 years or so.



fillet said:
MARCUSDJACKSON said:
raf40928 said:
MARCUSDJACKSON said:
coolguy said:
i call this bull both consoles are maxed out


this


Both consoles aren't 'maxed out'.. But is the extra work to push the envelope anymore worth it ?  No.. Game developers will not spend alot of time working on optimizations..they have to pay more hours of labor - and this means " Is the game going to make back what we spent making it"?  Again..the answer is no.. This is exactly why Sony dumped CELL!  it cost too much and took longer to make quality games..

People are now anticipating new consoles and game sales will slack some.. Some are already saving their money up..

To me this is also why seemingly perceivable hardware differences in the Nextbox and PS4 won't matter much..both systems will offer enough power that games will improve in different perceivable  ways..such as artificial intelligence of games.. More personality.. More depth.. graphics will not leap..they will improve but games will improve in new ways..

Also since Nextbox, PS4 are basically just PC's... You'll see more PORTED games then ever between them and even from PC.. This is almost a guarantee game quality will be close.....

this


Exactly, nothing is ever "maxed out", because optimizations can always be made - except they aren't because that time costs money for the law of diminishing returns.

Both Xbox 360/PS3 have been maxed out for 3 years or so.


PS360 are maxed out cause the return on investment doesn't cover the cost of further optimization. 



If they haven't maxed out a console after 7 years they are horribly incompetent as Bungie had done so years ago:

http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/


Even 343 have done so with Halo 4:

http://www.oxm.co.uk/39402/343-xbox-360-is-out-of-horsepower-running-halo-4/



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Such crap.
It's a DX 9.0c gpu. Enough said.



Mazty said:
If they haven't maxed out a console after 7 years they are horribly incompetent as Bungie had done so years ago:

http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/


Even 343 have done so with Halo 4:

http://www.oxm.co.uk/39402/343-xbox-360-is-out-of-horsepower-running-halo-4/


What this article implies is true.. Yet it's not true at all.

Bungie did say they maxed out the 360, .. I personally saw the video.. BUT that was using a half modified OLD Halo engine....Bungie maxed out Halo Reach using a older Halo engine they modified.  They weren't lie-ing ... They maxed out the 360 with that engine..

Play Halo 4... And then ask:  Does it appear Bungie really  maxed out the 360 hardware back then in Halo Reach??  ... Nope !

343 industries made an entirely new game engine that further pushed the 360 beyond what Bungie's older modified engine could ever dream of!!  The new engine pushes Halo 4 graphics beyond what Bungie could do..

So you post two links of different companies saying they maxed out the 360.. How can Bungie have maxed it out back in 2010 with Reach?  Only to post another link that 343 maxed it out AGAIN with Halo 4..

All this further proves is the engines for these games can take the system further.. NEW Engines use different optimization to improve over previous engines... What might have maxed out the 360  four  years ago would be outdated software today ..



raf40928 said:
Mazty said:
If they haven't maxed out a console after 7 years they are horribly incompetent as Bungie had done so years ago:

http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/


Even 343 have done so with Halo 4:

http://www.oxm.co.uk/39402/343-xbox-360-is-out-of-horsepower-running-halo-4/


What this article implies is true.. Yet it's not true at all.

Bungie did say they maxed out the 360, .. I personally saw the video.. BUT that was using a half modified OLD Halo engine....Bungie maxed out Halo Reach using a older Halo engine they modified.  They weren't lie-ing ... They maxed out the 360 with that engine..

Play Halo 4... And then ask:  Does it appear Bungie really  maxed out the 360 hardware back then in Halo Reach??  ... Nope !

343 industries made an entirely new game engine that further pushed the 360 beyond what Bungie's older modified engine could ever dream of!!  The new engine pushes Halo 4 graphics beyond what Bungie could do..

So you post two links of different companies saying they maxed out the 360.. How can Bungie have maxed it out back in 2010 with Reach?  Only to post another link that 343 maxed it out AGAIN with Halo 4..

All this further proves is the engines for these games can take the system further.. NEW Engines use different optimization to improve over previous engines... What might have maxed out the 360  four  years ago would be outdated software today ..


Yeah I get what you are saying but nevertheless it does show laziness on the devs behalf if they still haven't maxed out very old hardware. You may find coding become cleaner, tighter and sacrifices made in order to reduce loads etc, but nevertheless they really should have maxed the 360 out years ago. 

https://www.youtube.com/watch?v=X8wnhAgnWuU

With the above Halo 4 looks sharper, but also simpler with the graphics. It's not quite like going from CoD3 to BLOPS. I imagine it'd be more of a case of cutting X to make room for Y. 



Scoobes said:
I think it's now a case "what's the point?".

The next gen consoles are just around the corner and PC multiplats are really showing the gap between the best current gen and how the next gen will start. They can keep pushing the limits of these consoles, investing huge amounts into optimising game engines but the improvements at this stage are going to be relatively minor and require reducing other effects to get the right visual "look". Or they can just make new games/engines without the proverbial power ceiling.

Because 1) developers want to sell games and 2) Epic wants to sign-up more licensees for it's Unreal Engine.



Mazty said:
raf40928 said:
Mazty said:
If they haven't maxed out a console after 7 years they are horribly incompetent as Bungie had done so years ago:

http://www.joystiq.com/2010/01/22/halo-reach-bending-the-xbox-as-far-as-itll-bend-bungie-assures/


Even 343 have done so with Halo 4:

http://www.oxm.co.uk/39402/343-xbox-360-is-out-of-horsepower-running-halo-4/


What this article implies is true.. Yet it's not true at all.

Bungie did say they maxed out the 360, .. I personally saw the video.. BUT that was using a half modified OLD Halo engine....Bungie maxed out Halo Reach using a older Halo engine they modified.  They weren't lie-ing ... They maxed out the 360 with that engine..

Play Halo 4... And then ask:  Does it appear Bungie really  maxed out the 360 hardware back then in Halo Reach??  ... Nope !

343 industries made an entirely new game engine that further pushed the 360 beyond what Bungie's older modified engine could ever dream of!!  The new engine pushes Halo 4 graphics beyond what Bungie could do..

So you post two links of different companies saying they maxed out the 360.. How can Bungie have maxed it out back in 2010 with Reach?  Only to post another link that 343 maxed it out AGAIN with Halo 4..

All this further proves is the engines for these games can take the system further.. NEW Engines use different optimization to improve over previous engines... What might have maxed out the 360  four  years ago would be outdated software today ..


Yeah I get what you are saying but nevertheless it does show laziness on the devs behalf if they still haven't maxed out very old hardware. You may find coding become cleaner, tighter and sacrifices made in order to reduce loads etc, but nevertheless they really should have maxed the 360 out years ago. 

https://www.youtube.com/watch?v=X8wnhAgnWuU

With the above Halo 4 looks sharper, but also simpler with the graphics. It's not quite like going from CoD3 to BLOPS. I imagine it'd be more of a case of cutting X to make room for Y. 


Every halo improved graphics..nothing is cut from Halo 4.. In fact Halo 4 has two disc... One disc just for the muliplayer maps because they are so much more detailed that  the maps wouldn't fit on one DVD along with the game, as in the past