bananaking21 said:
I agree with that, even in the animation field its always better to focus on one thing and improve greatly in it. and thats honestly my problem, im a jack of all trades but a master of none. i know modeling, texturing, lighting, rigging, fur, ncloth simulation,MEL scripting, rendering, composeting, motion graphics but i wouldnt say im great at any of them. the problem is i always wanna know and try something new. so i keep doing so and dont focus on one thing. Right now though i wanna just understand how Unity works, and how game development works. i wanna understand the pipeline, understand how Engines think, and then i wanna see what i wanna be when it comes to game development. of course, for me at least, the end result for me is opening my own studio, thats what i want. but right now its taking the first step and getting to know what game development is. |
Yeah I understand what you mean by learning the engine and the pipeline. That's pretty much what I'm gonna do over my summer break with unreal 4 but I'm gonna incorporate and learn the full environment pipeline as well. I definitely got my eyes opened on that I should just master environment art.
Funny though we differ a lot in that you like learning a bunch of various skills whereas I only can think about creating environments. My mind literally races all day looking at the real world environments and thinking up different ideas. But I do however want to open my own studio. That would be my full on ultimate goal after I work for naughty dog. I am dead set on getting a job there and I will!!