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Forums - Nintendo - Wii U GPU new info and more speculation

ninjablade said:

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it run better or astleast on par, when its in a closed box. go get some knowledge dude and also do you think pc is the same hardware, its all different as well, yet more powerful = runs better 90% of the time.

Yeah because game development is so easy that you can just change the resolution and textures by just clicking a bottom like PC games... 



Nintendo and PC gamer

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osed125 said:
ninjablade said:

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it run better or astleast on par, when its in a closed box. go get some knowledge dude and also do you think pc is the same hardware, its all different as well, yet more powerful = runs better 90% of the time.

Yeah because game development is so easy that you can just change the resolution and textures by just clicking a bottom like PC games... 


He also has no idea about how a PC works just by that last sentence, it's pretty funny shit sometimes when a console person tries to bring PC into an argument heh.



dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it better or astleast on par, when its in a closed box. go get some knowledge dude.

hahahahahaha, where did you get the information that it's actually based off a HD 5550? You don't even have hard facts and you are talking about knowledge, let me know when you have actual contributions on finding out what it really is, because at this point, you are worse than Selnor and Ethomaz combined together.


i'm sorry that's what everybody was saying on neogaf and beyond3d tech threads if its 320 SP but i forgot you think it's some alien tech that's to customized and will never be figured out.



osed125 said:
ninjablade said:

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it run better or astleast on par, when its in a closed box. go get some knowledge dude and also do you think pc is the same hardware, its all different as well, yet more powerful = runs better 90% of the time.

Yeah because game development is so easy that you can just change the resolution and textures by just clicking a bottom like PC games... 

quote}Taking the 360 version of a game and throwing it across to the PC on a card like the HD 5550 results in big performance increases. We've heard from developers on this very forum just how little hardware specific optimisation PC ports get, and yet still games run faster and/or at higher resolutions when you plug in a significantly faster GPU than the 360 has.[quote

 

I know this suprises you but consoles are alote like PC's but in a closed box and get way more optimisation.



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it better or astleast on par, when its in a closed box. go get some knowledge dude.

hahahahahaha, where did you get the information that it's actually based off a HD 5550? You don't even have hard facts and you are talking about knowledge, let me know when you have actual contributions on finding out what it really is, because at this point, you are worse than Selnor and Ethomaz combined together.


i'm sorry that's what everybody was saying on neogaf and beyond3d tech threads if its 320 SP but i forgot you think it's some alien tech that's to customized and will never be figured out.

lol yet still no hard facts and just mentions of 2 websites, it's quiet hilarious actually.



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BURN THEM TO THE GROUND



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 My Pokemon Trading Shop (Hidden Power Breeding)

ninjablade said:
osed125 said:
ninjablade said:

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it run better or astleast on par, when its in a closed box. go get some knowledge dude and also do you think pc is the same hardware, its all different as well, yet more powerful = runs better 90% of the time.

Yeah because game development is so easy that you can just change the resolution and textures by just clicking a bottom like PC games... 

quote}Taking the 360 version of a game and throwing it across to the PC on a card like the HD 5550 results in big performance increases. We've heard from developers on this very forum just how little hardware specific optimisation PC ports get, and yet still games run faster and/or at higher resolutions when you plug in a significantly faster GPU than the 360 has.[quote

 

I know this suprises you but consoles are alote like PC's but in a closed box and get way more optimisation.

hahahahahaha, you are taking it as literally, taking 360 code, throw it on PC, and it automatically runs better? Have you ever heard of a little game called Saint's Row 2? My lord are you clueless.



dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it better or astleast on par, when its in a closed box. go get some knowledge dude.

hahahahahaha, where did you get the information that it's actually based off a HD 5550? You don't even have hard facts and you are talking about knowledge, let me know when you have actual contributions on finding out what it really is, because at this point, you are worse than Selnor and Ethomaz combined together.


i'm sorry that's what everybody was saying on neogaf and beyond3d tech threads if its 320 SP but i forgot you think it's some alien tech that's to customized and will never be figured out.

lol yet still no hard facts and just mentions of 2 websites, it's quiet hilarious actually.

yup everybody is lying. sorry nintendo is not giving us specs, so thats the best they can do.



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it better or astleast on par, when its in a closed box. go get some knowledge dude.

hahahahahaha, where did you get the information that it's actually based off a HD 5550? You don't even have hard facts and you are talking about knowledge, let me know when you have actual contributions on finding out what it really is, because at this point, you are worse than Selnor and Ethomaz combined together.


i'm sorry that's what everybody was saying on neogaf and beyond3d tech threads if its 320 SP but i forgot you think it's some alien tech that's to customized and will never be figured out.

lol yet still no hard facts and just mentions of 2 websites, it's quiet hilarious actually.

yup everybody is lying. sorry nintendo is not giving us specs, so thats the best they can do.


You seem to not understand the difference inbetween lying and speculating, how are we to have a meaningful conversation if even the basis of the "knowledge" of our choice of communication fails you? Best they can do =/= facts, better get that into your head.



dahuman said:
ninjablade said:
osed125 said:
ninjablade said:

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it run better or astleast on par, when its in a closed box. go get some knowledge dude and also do you think pc is the same hardware, its all different as well, yet more powerful = runs better 90% of the time.

Yeah because game development is so easy that you can just change the resolution and textures by just clicking a bottom like PC games... 

quote}Taking the 360 version of a game and throwing it across to the PC on a card like the HD 5550 results in big performance increases. We've heard from developers on this very forum just how little hardware specific optimisation PC ports get, and yet still games run faster and/or at higher resolutions when you plug in a significantly faster GPU than the 360 has.[quote

 

I know this suprises you but consoles are alote like PC's but in a closed box and get way more optimisation.

hahahahahaha, you are taking it as literally, taking 360 code, throw it on PC, and it automatically runs better? Have you ever heard of a little game called Saint's Row 2? My lord are you clueless.

i said 90% of games and please show me saints row 2 running on a HD 5550 and running much worst then the 360 version, so we can post it at beyond3d, you think your smart, why don't you and post on beyond3d  and prove there theory, i will watch you get owned and laugh