dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:
you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen.
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You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours.
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try to do your research my friend.
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I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you.
Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.
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its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.
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50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.
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well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also
quote from wissple
The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.
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The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?
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my point is many people at beyond3d are speculating it's 160 SP.
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Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.
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ps3 is 200 gflops but very cpu heavy
360 240 gflps
wii 176 based on new tech
intel HD 4000 is 240 gflops yet its more powerful then 360/ps3
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oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!
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well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.
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I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.
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you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.
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I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!
Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.
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you have no idea what your talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it better or astleast on par, when its in a closed box. go get some knowledge dude.
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hahahahahaha, where did you get the information that it's actually based off a HD 5550? You don't even have hard facts and you are talking about knowledge, let me know when you have actual contributions on finding out what it really is, because at this point, you are worse than Selnor and Ethomaz combined together.
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