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Forums - Nintendo - Wii U GPU new info and more speculation

ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!



Around the Network
dahuman said:
ninjablade said:
dahuman said:
Cheebee said:

What is it with all the WiiU specs threads and PS3 fans coming in and flooding the threads with posts downplaying WiiU. Can't they go play their PS3s or post in some God of War of Last of Us-thread or something..? :s
Everybody and their grandma knows by now that you guys don't like WiiU and will probably never get one. We don't care. Get over it. -Nobody- is saying WiiU is an insane powerhouse, or that PS4/X720 won't be more powerful. Obviously. Get over yourselves. PS4/X720 will be -severely- underpowered compared to PCs as well.

Gosh, I don't see any PC fans going around flooding PS360 threads with countless posts of how sad those consoles' specs are, or having sigs touting the inferiority of said consoles compared to their obviously superior PCs.


That's because PC people know console are weak as hell and there is no reason to point out the obvious. :P Wii, weak, 360, weak, PS3, weak, Wii U, weak, PS4, weak, Nextbox, weak, they are all weak, but that didn't stop me from regconizing that Xenoblade is the best JRPG in the 7th gen, that SMG2 is the best game of the 7th gen still, that Halo and Gears are fun, and that Naughty Dog has done amazing jobs on the PS3, for as long as people understand that multiplats all suck a big one compared to Teh Master Race and we are cool. :P

ps4 is not weak, name a graphic card that comes with 4gb GDDR5.


It's shared system memory, also, STFU if you don't know what you are talking about:

http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=100007709+600007787+600007797&QksAutoSuggestion=&ShowDeactivatedMark=False&Configurator=&IsNodeId=1&Subcategory=48&description=&hisInDesc=&Ntk=&CFG=&SpeTabStoreType=&AdvancedSearch=1&srchInDesc=

yea i knew they existed i mean't at a decent price, STILL NO WAY IS PS4  weak you actually proved that you dont what your talking about most of time.



dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
Cheebee said:

What is it with all the WiiU specs threads and PS3 fans coming in and flooding the threads with posts downplaying WiiU. Can't they go play their PS3s or post in some God of War of Last of Us-thread or something..? :s
Everybody and their grandma knows by now that you guys don't like WiiU and will probably never get one. We don't care. Get over it. -Nobody- is saying WiiU is an insane powerhouse, or that PS4/X720 won't be more powerful. Obviously. Get over yourselves. PS4/X720 will be -severely- underpowered compared to PCs as well.

Gosh, I don't see any PC fans going around flooding PS360 threads with countless posts of how sad those consoles' specs are, or having sigs touting the inferiority of said consoles compared to their obviously superior PCs.


That's because PC people know console are weak as hell and there is no reason to point out the obvious. :P Wii, weak, 360, weak, PS3, weak, Wii U, weak, PS4, weak, Nextbox, weak, they are all weak, but that didn't stop me from regconizing that Xenoblade is the best JRPG in the 7th gen, that SMG2 is the best game of the 7th gen still, that Halo and Gears are fun, and that Naughty Dog has done amazing jobs on the PS3, for as long as people understand that multiplats all suck a big one compared to Teh Master Race and we are cool. :P

ps4 is not weak, name a graphic card that comes with 4gb GDDR5.


It's shared system memory, also, STFU if you don't know what you are talking about:

http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&N=100007709+600007787+600007797&QksAutoSuggestion=&ShowDeactivatedMark=False&Configurator=&IsNodeId=1&Subcategory=48&description=&hisInDesc=&Ntk=&CFG=&SpeTabStoreType=&AdvancedSearch=1&srchInDesc=

yea i knew they existed i mean't at a decent price, STILL NO WAY IS PS4  weak you actually proved that you dont what your talking about most of time.


welcome to PC gaming, where consoles are weak, enjoy your stay, because it is weak.



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.



Around the Network
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu. you don know the pc is being limted because of consoles once nextgen come out, most pc games will start looking nextgen as well



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.



N-Magic said:

*Speculation below*

When all the above blocks of the GPU are accounted for, there is still 30% of the Wii GPU die unknown and open for speculation. This leaves what many have assumed to be “Nintendo Customizations” to the GPU to meet their needs of power consumption while still getting the desired “Next Gen” effect, similar to the techniques used in designing the Gamecube. Fixed-Function effects that would be used in just about all Next Gen games like Lighting and Tessellation could all be embedded on the hardware without the need to be programmed. This would have a big effect on seemingly getting more with less. The Wii U GPU could perform the same or maybe a little better than the AMD e6760 (which was speculated to be the Wii U GPU) for example even though that GPU contains 480 SPUs, since the *speculated* Fixed-Functions of the Wii GPU would be able to work in tandem with the 320 SPUs it already has. The benefits of a design like this would have helped Nintendo make a more cost effective and smaller GPU, while still getting most of the effects of the “Big Boys” that are about to be revealed in the coming months. So again, this is a Nintendo console that doesn’t simply have an AMD Radeon R700 type GPU inside, but a heavily customized and well thought out design that can’t so easily be put on a spec sheet. Just like the Gamecube in 2001, the Wii U GPU will be deceptively feature rich and have much better performance than what any numbers will tell you. The only unfortunate part of the whole development side is that Nintendo failed to give developers enough information on everything that the Wii U GPU could do in the early stages of development and it showed in many of those ports at launch. Nintendo has already confirmed this somewhat in the latest earnings reports and interviews, so in the coming year I’m expecting games that show what the system is truly capable of doing not only graphically but in a gameplay sense as well. Look for Retro Studios and Nintendo themselves to set a good example of this later in the year (like they always need to do with new hardware).

 

So Nintendo failed to give developers enough information of what the Wii U GPU is capable of.  This just tells me that Nintendo dev tools are not that great at the moment. How much performance can they squeeze out of this weak GPU once the dev tools are optimised only time will tell?

I say weak because of the following two points

1) The GPU is running on an older AMD GPU architected (VLIW5) fabricated on 40nm

2) The whole systems consumes 30-40 watts of power

No amount of fixed function hardware will increase its performance to match the PS4 or xbox720....Not unless Nintendo is so how breaking the laws of Physics.

The fact that the whole Wii U system consumes about 30-40 watts of power, the GPU is fabricated on a 40nm node which is less power efficient than 28nm, and that it's an older GPU architecture rated with a DX10.1 feature set, simply means the Wii U will not be cable of much more than the PS3/360, let alone being anywhere near the PS4 or xbox720.

People need to keep in mind that power consumption, fabrication nodes, and architecture will gives an understanding of what these consoles can be cable of. As point of reference, both PS4 and X720 have an estimated power consumption floating around 150 watts, Aiming for 28nm fabrication, an AMD GCN architecture with DX11.1 feature set.

So given all the information we have, I am still surprised people still hold this idea that the Wii U somehow has this hidden graphics capabilities. Look don't get me wrong, people who are Nintendo fans subconsciously want the Wii U to be graphically capable, I completely agree with their mentality. But reality has to be faced, Nintendo bailed out that arms race with the Wii, and the Wii U is no different. Now I'm not saying that the Wii U won' be able to achieve nice looking games with it's hardware cuz we've seen some amazing games come from both PS3 and x360 hardware it's just that they won't match what the PS4 and x720 are aiming for.

I suppose if Nintendo fans can't live with Nintendo’s direction, then perhaps it's time to move on, otherwise accept Nintendo’s direction and enjoy the games and franchises they have, or like some here, partner the Wii U with a PC, PS4, or X720. This way it's a win-win situation.

Welp that's my 2 cents.

 



dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it run better or astleast on par, when its in a closed box. go get some knowledge dude and also do you think pc is the same hardware, its all different as well, yet more powerful = runs better 90% of the time.



ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
dahuman said:
ninjablade said:
timmah said:
ninjablade said:
curl-6 said:
ninjablade said:
fordy said:
ninjablade said:
fordy said:
ninjablade said:

you honestly think we don't have any infromation at all, we have 80% of the specs, at most it could a 1.5x current gen. 

You have SPECULATIVE information, just like you have for the PS4. In that essence, I could say the WiiU will be more powerful than PS4 and, given the amount of actual information out there, my quote could be just ad valid as yours. 


try to do your research my friend.


I'm not the one making the outright claims. You are. The one who should be ding said research before spouting ridiculous statements is you. 

Tell me, what factors brought you to the somehow absolute conclusion that the WiiU is on par with current gen? Oh, because of the looks? Surely it's not just the looks. Nobody would be that stupid to base a claim just on looks.

its on par from everything i read so far, it could be a bit better but its still current gen. http://www.eurogamer.net/articles/df-hardware-wii-u-graphics-power-finally-revealed and many people are still debating that the gpu can be 50% weaker.

50% less isn't a realistic possibility I'd say; if it was, it wouldn't being doing a superior Trine 2 (a GPU focussed game) when the studio has prior experience with 360 but not with Wii U. And it wouldn't be able to duplicate something like Assassin's Creed 3 while also running an unmirrored second screen. 360 ports would see more shader cutbacks. Even in their lazily ported state, the current ports don't demonstrate many GPU-related cutbacks, just CPU-related ones.


well i think trine 2 being superior came from the ram, please don't tell me that you think trine 2 maxed out the ps3/360 gpu's and also 

quote from wissple

The kits the first demos were running on reportedly had the GPU clocked at 400MHz. Therefore, both the Zelda and the Japanese Garden demo were running on a 128GFLOPS GPU - if the system really only has 160 ALUs.

The Trine 2 developer was able to pull off GPU effects not possible on the older HD consoles while maintaining a higher resolution, good framerate, and much sharper overall look, this would not be possible on a weaker GPU (Trine 2 is a GPU heavy game with a lot of advanced effects, especially in the directors cut levels)....aaaaaand those tech demos looked really amazing. Assuming your way too low estimate of that dev kit, if Nintendo able to pull that off on a 128GFLOPS GPU, imagine what they could do on a on a customized 353GFLOPS GPU... so what's your point again?

my point is many people at beyond3d are speculating it's 160 SP.


Do you understand just how shitty the 360 and PS3 would be if that's true? I can't even begin to think that machines touting 240GFLOPS and 400GFLOPS would get their asses handed to by a machine that does fucking 176GFLOPS without some secret sauce, and whatever that secret sauce might be, it's gotta be some fucking insane one, unless the 360 and PS3 are just "that" inefficient to the point where it was worse than I ever thought possible.


ps3 is 200 gflops but very cpu heavy

360 240 gflps

wii 176 based on new tech

intel HD 4000 is 240 gflops yet its more powerful then 360/ps3


oh so it's not so weak after all? and FLOPS doesn't mean jack squad and shouldn't be used as a basis for how powerful a hardware is? THANK YOU!

well gflops and anylasis on games we have is evidense enough that's a current gen interms of power, you see unlike wiiu ports intel HD 4000 can runs 360/ps3 better and sometimes much better, unlike wiiu.

I would hope so, since it requires no special coding for it to run PC code based on directx so games don't need to be built from the ground up unlike Wii U games.

you right wiiu is some alien tech, ports need to be built from the ground up, you should go read some beyond3d to actually get some knowledge, any its makes you feel better to lump wiiu with ps4/720, then fine yes there weak except one is about 10x more powerful then wiiu.


I have never once lumped the Wii U with the 720 or PS4, I'm making a simple suggestion that you don't know what you are talking about and keep using other websites and their quotes without actual knowledge about the subject matter at hand at all. Where did I say PS4 or Nextbox in my reply? Nowhere? Oh that's right! Guess what? The only thing they can reuse for ports are the assets, they have to rewrite codes for Wii U and hope that there are libs they can reuse from the dev kit, and guess what? The Wii U might not even take all the assets in the same way other consoles would because it's not the same hardware!

Not only did you misquote me, you don't even understand the basis of porting or coding, if you did, you wouldn't sprout all these non sense to me at all, seriously.

you have no idea what your  talking about do you, if your hardware is more more powerful and based off a hd 5550, why should'nt it better or astleast on par, when its in a closed box. go get some knowledge dude.

hahahahahaha, where did you get the information that it's actually based off a HD 5550? You don't even have hard facts and you are talking about knowledge, let me know when you have actual contributions on finding out what it really is, because at this point, you are worse than Selnor and Ethomaz combined together.