Aielyn said:
spaceguy said: Selling them back with my brother and them has nothing to do with how good the game is. It has to do with getting money back. Do you get what I'm saying?
I used a example, my brother and his friends. They will finish a game in the first week, just to sell it back. You understand know. Without gamestop, this would not happen at all.
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First of all, I'm still not seeing what your anecdote has to do with what I said, except perhaps to confirm what I'm saying - that those games do not inspire their owners to keep the game. I'm betting your brother has a few games that he hasn't sold back to gamestop.
Second of all, I don't see why gamestop is to "blame" for it. If people didn't sell it back to gamestop, they'd sell it to pawn shops, or they'd sell it through eBay, etc.
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You don't think urgancy plays a role. I used to sell diamond blades. I used to make people buy blades they didn't want or need and urgancy and deals work. Kids have no clue that they are getting screwed. Their parents buy the game, they get money off it if they beat it fast, that simple. How do you not understand that this is the biggest reason gamestop is in business. Kids are not informed enough to make good decisions. They don't understand there punishing the company or hurting there favorite game makers.
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Get 25% extra in-store credit when you trade any games toward a new copy of these select new games.
Eligible Games:
- Sly Cooper: Thieves in Time
- Dead Space 3
- Aliens Colonial Marines
- Metal Gear Rising Revengeance
- Crysis 3
- Bioshock Infinite
- Tomb Raider
- God of War Ascension
- Gears of War Judgment
- Dead Island: Riptide
- Pikmin 3
- Grand Theft Auto V
All great games that should see more sales than they do. How many games do they stop from selling? A lot. They lock kids in the gamer rewards card and than it's better to buy used all the time. So the whole sale angle is to push people to come of their games, Expecially kids who do not know better.