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Forums - Nintendo Discussion - The Official Legend of Zelda Thread: Echoes of Wisdom Sells 2.58 Million Units

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Are you planning to buy Echoes of Wisdom?

I already pre-ordered 7 46.67%
 
Picking it up soon 4 26.67%
 
Waiting for a sale 2 13.33%
 
No, it's not for me 2 13.33%
 
Total:15
Veknoid_Outcast said:
DanneSandin said:
Veknoid_Outcast said:

I appreciate the interest in more places to visit, but I think the designers need to be careful about adding too much stuff. The focus of any Zelda game, in my mind, should be dungeons. This is where the magic happens.

I like the idea of having lots of nooks and crannies to explore in the overworld, but I'm not sure if more towns and NPCs is the way to go. I don't really want the series to wander into RPG territory.

I have to respectfully diagree with you, Veknoid. I always go back to the original Zelda game as a source of inspiration for as to what a new Zelda game could and should be like. In its day, it was a huuuuge world! And the map you had was only partially revealed; there were places in the game that you had to explore yourself and map out. However, I always felt it was kind of... well, empty. The only people living there were some old men, and an old woman.

Exploration has always been a core aspect of the Zelda games; prime examples are the original game, Zelda II, OoT to a lesser extent, and Wind Waker.

I for one wouldn't really mind if Zelda incorporated some RPG elements. SS already did this, and I would like to see a further exploration of that as well. I don't want my Zelda to actually be a RPG, with leveling up and all that, but give us some way to costumize Link. All I want is for Zelda to take already established Zelda features (exploration, NPCs, costumization) and enhance them; explore them further.

Fair enough. The holy trinity for Zelda, to me, is exploration, problem-solving, and combat. As long as all three are well-represented I'll be happy  

Me too =)



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

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S.Peelman said:
I agree with most of the points you guys make.

I'm thinking Skyrim is where it goes overboard just for the sake of 'being big', so maybe that game isn't the perfect example. There's a lot of pointless areas in that game. In that I agree that they should be wary of such things in a Zelda game and that they should keep everything a bit more subtle. However, I also agree that there should be more stuff to find and explore.
Until now I think Twilight Princess's Castle Town was the best town they created. There's a lot of people there but most are scenery meaning you have to do some searching around. It looks like it's a busy town and the true center of Hyrule. The only thing it lacked is that you couldn't get into most of the houses.

Yeah, I can only agree with you! Skyrim, while fun to explore, is, as you said, being big just for the sake of it. That's not the Zelda way.

Hopefully, they won't be restricted this time around and can add a lot of more meeningful NPCs in there, and a lot more areas and secrets. They don't even have to make it half as big as Skyrim; that's a lot of fluff and filling, just make it the biggest Zelda yet =) Hyrule city, one or two more towns, three more villages and a few other places populated by NPCs (a mill, a milk ranch, a mine) or something like that. Just... make it vivid! Make it feel alive!



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

DanneSandin said:

Yeah, I can only agree with you! Skyrim, while fun to explore, is, as you said, being big just for the sake of it. That's not the Zelda way.

Hopefully, they won't be restricted this time around and can add a lot of more meeningful NPCs in there, and a lot more areas and secrets. They don't even have to make it half as big as Skyrim; that's a lot of fluff and filling, just make it the biggest Zelda yet =) Hyrule city, one or two more towns, three more villages and a few other places populated by NPCs (a mill, a milk ranch, a mine) or something like that. Just... make it vivid! Make it feel alive!

Yes. It's only that simple .

I have good hope though, from interviews and from the little tidbits of info we've gotten it seems Aonuma knows what people want this time around. All I know is I can't wait to finally see some footage of the new game!



S.Peelman said:
DanneSandin said:

Yeah, I can only agree with you! Skyrim, while fun to explore, is, as you said, being big just for the sake of it. That's not the Zelda way.

Hopefully, they won't be restricted this time around and can add a lot of more meeningful NPCs in there, and a lot more areas and secrets. They don't even have to make it half as big as Skyrim; that's a lot of fluff and filling, just make it the biggest Zelda yet =) Hyrule city, one or two more towns, three more villages and a few other places populated by NPCs (a mill, a milk ranch, a mine) or something like that. Just... make it vivid! Make it feel alive!

Yes. It's only that simple .

I have good hope though, from interviews and from the little tidbits of info we've gotten it seems Aonuma knows what people want this time around. All I know is I can't wait to finally see some footage of the new game!

One would hopa Aunoma knows by now what we want - but then he says things like "The next Zelda could be top-down". That's cool for handhelds, but not for the first HD zelda. That would suck! I wouldn't buy that on release, just to make a point. But he's said things that does really seem encouraging! Like how the world in TP was too empty/vast and how SS didn't have enough exploration and such things. Hopefully, this could be the best Zelda since OoT



I'm on Twitter @DanneSandin!

Furthermore, I think VGChartz should add a "Like"-button.

So, a top down view Zelda for U rather than a full 3D adventure?



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


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Pavolink said:
So, a top down view Zelda for U rather than a full 3D adventure?

I'd be shocked if that was the case. I interpreted Aonuma's answer to mean that top-down mechanics and puzzles will be incorporated into future games, not that Zelda for WiiU will be top-down.



Veknoid_Outcast said:
Pavolink said:
So, a top down view Zelda for U rather than a full 3D adventure?

I'd be shocked if that was the case. I interpreted Aonuma's answer to mean that top-down mechanics and puzzles will be incorporated into future games, not that Zelda for WiiU will be top-down.


Could be. I'm expecting something new.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Pavolink said:
Veknoid_Outcast said:
Pavolink said:
So, a top down view Zelda for U rather than a full 3D adventure?

I'd be shocked if that was the case. I interpreted Aonuma's answer to mean that top-down mechanics and puzzles will be incorporated into future games, not that Zelda for WiiU will be top-down.


Could be. I'm expecting something new.

Me too. What intrigues me the most is the rumor, several months old, that Nintendo designed the GamePad with the Zelda team in mind. I'm hoping that means something special for Zelda WiiU.



Veknoid_Outcast said:
Pavolink said:
Veknoid_Outcast said:
Pavolink said:
So, a top down view Zelda for U rather than a full 3D adventure?

I'd be shocked if that was the case. I interpreted Aonuma's answer to mean that top-down mechanics and puzzles will be incorporated into future games, not that Zelda for WiiU will be top-down.


Could be. I'm expecting something new.

Me too. What intrigues me the most is the rumor, several months old, that Nintendo designed the GamePad with the Zelda team in mind. I'm hoping that means something special for Zelda WiiU.


Yep. I doubt it is releated to NFC, so this will means something interesting with the touch screen.



Proud to be the first cool Nintendo fan ever

Number ONE Zelda fan in the Universe

DKCTF didn't move consoles

Prediction: No Zelda HD for Wii U, quietly moved to the succesor

Predictions for Nintendo NX and Mobile


Here's a cool little nugget from Castlevania producer and all-around wizard Koji Igarashi:

"I was actually surprised by the name [Metroidvania]. In my heart, I really wanted to create a Legend of Zelda style game. But I suppose that when you turn Zelda into a 2D platformer, yes, it resembles Metroid."

Source: http://www.usgamer.net/articles/gdc-2014-why-koji-igarashi-is-grateful-for-the-word-metroidvania