RolStoppable said:
S.Peelman said:
For example (spoilered for those that haven't played the remake yet and like surprises):
The Bomber's Notebook I feel got worse. While it's handy that there's a list that keeps track of the quests, they broke the time schedule. Now, you've got to guess when to be where, because it'll only show a timeslot after you've already completed some task.
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This is something that I believed as well and mentioned in my review. However, on a later playthrough I noticed that when you talk to one of the Bombers, they tell you a rumor about an incomplete task which then adds the time schedule for involved persons. It's still a subpar solution, but the player isn't completely left in the dark. Also, most people have long time windows anyway, so most of the stuff can be figured out rather easily.
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If you talk to any of the Bombers's they'll give you a hint to a random (I think) quest alright, but I've only seen it add an entry with a question mark and a vague, short description. Maybe if you already got a certain quest from the appropriate person first, so it already has a real entry, and then talk to the Bombers afterwards. I don't know, could be, I never noticed that at least.
Anyway, Triforce Heroes, yay, got to be my least anticipated Zelda game since FSA. Never thought that would ever happen.