RolStoppable said:
vivster said:
RolStoppable said: I've completed one skulltulla picture. Will take some time to get the rest, because adventure mode is big. |
Don't you mean the second one? The first is unlocked via legends mode.
I wish we had combo DLC. The combos are nice and have some variety but wouldn't it be great to customize the combos? To have at least 2 or 3 moves for each combo. Also that would give them an excuse to actually name the combos, which would be fun in and of itself.
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I mean the first one. Legend mode has 18 chapters and a picture has 20 pieces. I took a break from that mode after collecting the heart containers and pieces, so I didn't get the missing two picture pieces quickly.
What do you mean regarding the combos? Rearranging the order of the existing moves?
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Not rearranging but having multiple options for the same button combination.
Every character has like 5-6 combos. Those get stale pretty fast. Especially if you're only using 3 max of them because the others are inferior. So it would be cool to have more combos for every tier. So you can customize according to strategy or personal taste. Of course that's all just dreaming and will not happen in a million years.
Today I realized that Lana just sucks ass at close combat. Her dodge is great but the attacks are slow and weak. Haven't found a stronger version of the spellbook yet :(. I came to this realization after I played hours with Link, Sheik and Impa with the Naginata. They can deal real hurt in close combat with incredibly tight controls.
Also today I played for the first time with Zelda. My first impressions of her are positive. Her normal attacks are weak but she got some great combos and an epic special attack. The dodge is just the worst though. About as bad as Lana with the Deku Stick. The mechanic of the charged light is interesting but it sucks that both YYYYX combos replace each other. I'd like to have both of them available to me at all times.