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Forums - Gaming - Third parties will kill the PS4/720

While yes you are right, that some games will only see some graphical improvement, AI will become vastly improved in the next generation.

In FPS games, an AI would be more intelligent, making human-like decisions and reacting in a human-like manner as situations change.  Rather than the more predictable routines AIs use today.  It would represent a fundamental change in the play of the game.  In RPGs, an AI would be capable of running real-time scenarios for non-player characters making the choice of when and how quickly you take on a quest vitally important.  Unlike the way most RPGs function today in forcing quests to be played one after the other or queue up and completed at your own speed.  In sports games, an AI would be capable of portraying the unique playing styles of each player, while also possessing the ability for the NPCs on both teams to react in an even more life-like manner to their position and the ball.

This level of AI sophistication wouldn't be possible on either the 360 or the PS3 as the CPUs are already overburdened.  The graphical improvements of the next generation are only a small bit of what gamers will see.  More realistic AI will likely be the one they notice first and foremost.   Though, that likely will take a year before we see games truly taking advantage of the power available to programmers. 



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If anything, third parties will go the same way THQ did.



Soleron said:

Third parties want to sell as many full-priced copies of their games as possible for as few platforms as possible. Previously, third parties had an interest in promoting a new gen, because the extra features and power allowed them to do more with their games which would stimulate sales. Porting new games to the previous gen was impossible or would present an incomplete experience.

Next gen is different. The PS4 and 720 will not be much in power above the current gen, insofar as they both can display realistic worlds in high-definition. An Assassins Creed that was developed for 720, if backported to 360, would lose some effects, shaders, lines of resolution, and texture quality but it would be fundamentally the same game and the same experience in the way that a PS3 game ported to PS2 would not.

The 360 and PS3 represent a 140m installed base of the buyers third parties want. When next-gen launches, even at full capacity there will only be 5-10m sold in the first year. When a publisher is making a market decision about which platforms to go for, they will have to launch PS3 and 360 versions of their new titles at the first and possibly second Christmases of next-gen. Call of Duty certainly will. With such little difference between the gens, people might be willing to pay a little extra but, in this economy, not a whole $400 console extra to get the improved graphics. On installed base alone we will see people overwhelmingly choose the 360 and PS3 versions.

Third parties will see this, see their games in development and the ease of backporting by changing a few quality settings, and continue to release PS3 and 360 versions of the important titles. They have no obligation to MS and Sony to support their next gen launches. Then PS4 and 720 will lack killer apps and effectively, as we see with Wii U, be competing with current gen consoles for the same games, which they will surely lose. The smaller third parties may not even want to move to the increased budgets and smaller installed bases of next gen at all.

It will be up to first party titles to persuade customers to purchase PS4 and 720.


ahahahaha

 

Ok the PS4 will be as powerful as the PS3.



Are we seeing said AIs on PC games, then, if CPU is the limiting factor? I think the limiting factor is budget and dev time, which will actually be more strained by the requirements of next-gen. I don't think better AI in an FPS would be a reason to buy a game unless it was transformatively better.

Sports games have huge incentive to develop a better AI already because it's a struggle to differentiate from last year's iteration, and the fact that none of them have tells me it must be harder than simply having a few more CPU cycles free.



Soleron said:
osed125 said:

I agree with this for the first (max 2) years on the the market, after that publishers and devs will move on completely to the PS4 ad the 720. There's absolutely no doubt the next Call of Duty is going to be on the 360 and PS3 (with a port to the new consoles) so those players won't jump to the new consoles, even less if they cost $400+. 

The problem about first parties is that it will only attract the fans of the company, and those people are the ones who are going to buy the console anyway (regardless of the first party tittles). People are talking thrash about the Wii U sales (which they are honestly) but I expect the new consoles to have similar numbers at first.

If it sells as badly as Wii U has for those first two years (and Wii U actually had two big exclusive games as well as a big reason to buy the hardware), I do wonder whether the market will just ditch both and go back to PS3/360.

It's a difficult decision for 3rd parties to just ignore a 140m install base. MS and Sony won't let 3rd parties to just ditch their new consoles in favor to the PS3/360, lots of money will be wasted for that not to happen, although given development cost, I expect this next gen transition to be longer than previous gens (even with the moneyhat).



Nintendo and PC gamer

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That might happen in future generations, but i see the next generation being the same as previous generations. People will just adopt the new consoles gradually and buy games for it (1st or 3rd party), just like before



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Turkish said:
Soleron said:

...

Ok the PS4 will be as powerful as the PS3.

If you take a sample of uninformed high school gamers and put two TVs side by side with different levels of the same game running on each, PS3 and PS4, I don't think they'd be able to tell which one is the next-gen. But they certainly would for PS -> PS2 -> PS3. I don't mean they won't have more execution resources - they will - it's that current games already allow the full experience the developer intended to be shown, and extra resources will just go to more AA, more polygons, higher resolution, and other things you actually have to be looking for to recognise.



the2real4mafol said:
That might happen in future generations, but i see the next generation being the same as previous generations. People will just adopt the new consoles gradually and buy games for it (1st or 3rd party), just like before

What I want to get across is that it will be slow, and painful. Next-gen won't be 'saving' anything like some people are implying. The current bad sales aren't waiting for next gen they're just bad.



If the reasons you mentioned came true, I'm pretty sure Microsoft/Sony can pull the plug on them.



so does 1st party will kill current gen at the same time... so end up no more PlayStation and Xbox in future... Nintendo F.T.W...