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Forums - Sony - so how is twisted metal online?

The online whenever you get in the game has never been a problem. It's getting in the game. The thing is is that it took them so long to fix the online that the only people on there are those people who literally play nothing but this game. So you can play against a whole 20 people who still play.

When I say these people play nothing but this game, I got on a couple months ago after they fixed the servers and got on in the first try. Then when playing I got destroyed. When it just came out I was pretty good and usually got in the top rankings. Anyways I remembered a few players names from the free for all I was in, and at the time it was Sunday at 8:00pm, so I checked the weekly leaderboards. Don't know why. but I did. One of the people who was in the match that I was in was on the top 10 with 0 days 16 hours played.on the weekly leaderboards. This means only five hours that entire day the person wasn't on the game. Talk about taking a video game seriously.

So it's got good online, but not sure how much fun it'll be unless you play against other players who have played the amount of time you have. It's an amazing game though. If the online wasn't so bad and it had a large community, then it would probably be my favorite online game.



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bananaking21 said:
ToraReaper said:
bananaking21 said:
ToraReaper said:
bananaking21 said:
ToraReaper said:
bananaking21 said:


Yeah same PS3, sent it in to Sony for a repair (cost $150) and broke again with YLOD in less than a year :/


my ps3 broke down with a problem with the drive and lens (my fault that it broke down actually)  i just opted to buy a new one, once something breaks, its probably going to break again. are you gonna buy another one? some big games are coming out

I would like to, but I recently returned to college and changed into a new program and its costing me tons of money (already spent over $600 in books and supplies alone)... not sure I can afford a new PS3 for a while :( I'm planning on holding off for a while, I'm mostly a 360 gamer as it is.


ohh well college is more important. plus alot of games are already coming to the 360. maybe sony will cut the price and u could get one later one. 


I hope so :)  Looking forward to Last of us, and if you decide to get Twisted metal it would be nice to have people to play online with again!



It's terrible. Glitchy, hard to connect, and most importantly, it's dead online. Sony rushed the game out knowing it was broken and the community died as a result. It's a shame, because the game was phenomenal when it worked.



J_Allard said:
It's terrible. Glitchy, hard to connect, and most importantly, it's dead online. Sony rushed the game out knowing it was broken and the community died as a result. It's a shame, because the game was phenomenal when it worked.


Wow, thats terrible. I remmember playing Twisted metal in ps2. Good memories. 



Yay!!!

It's still a good one player or up to four player game if you have friends over.

When it comes to overall package, Twisted Metal is the very best in the franchise. It has extremely well done level design with the option of breaking the levels into much smaller stages, great classic weapons(although the redesigned Ricochet kinid of sucks) as well as new weapons like the shotgun and sniper rifle.

The only problem with the game is the vehihcles. They could have dropped a couple vehicles from the list and added unique vehicles, but they instead decided to add copycat vehicles. Kamikazi is just a slower and less powerful Crimson Fury with more defense. Death Warrant lacks the mine special and is a less powerful Road Kill but has a little bit more defense. Two practically useless character slots with the availability of the other two. They could have added some more fan favorite vehicles by not including two copy cat vehicles.

There are also a few duplicate attacks for enemy vehicles. Crimson Fury was given Axel's shockblast, although slightly different. Darkside uses a similar special to the one that Outlaw uses and mines similar to the ones that Roadkill has in one of his specials, just weaker.



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So, gonna disagree with the majority of the replies in here. I'm guessing most of them played it when it came out then never touched it again.

Long story short, the online is fixed. I had terrible connection issues when I first bought the game about a month after it came out, so much so that I simply traded it in.

I rebought it in November, and played a bit through November/December and had no connection issues at all. Previously, it had been impossible for me to join a server, occasionally I'd get lucky and find one that would take me. I'd say I have about a 90% success rate with getting into them now, which is more than acceptable.

Once you're into a game as well, it's loads of fun. Really classic Twisted Metal car carnage with loads of destructible environments, power ups - it's just loads of fun basically. The problem is, as Kupo mentioned, the skill levels. Some of the people online have (obviously) been playing the game a lot compared to newcomers, and as the community is pretty small anyway you'll get futtbucked a lot when you first join. Just pick your servers carefully I guess, there's always somewhere I can find which I have a good time with :)



Is this game undertracked? 0.59 mil and 0.4 in EU, what the hell? Surely launch connection issues weren't the cause, as most people would assume it'd be fixed in a patch?



cheese_man said:

Is this game undertracked? 0.59 mil and 0.4 in EU, what the hell? Surely launch connection issues weren't the cause, as most people would assume it'd be fixed in a patch?


The demo that launched had the exact same connection issues and they tried and failed to fix those with patches. So when they rushed the game out with the same issues, no one had any faith in their patches anymore. Plus $60 was too much for this game, it had very little content. That probably steered some people away as well.



cheese_man said:

Is this game undertracked? 0.59 mil and 0.4 in EU, what the hell? Surely launch connection issues weren't the cause, as most people would assume it'd be fixed in a patch?


Even at the height of its popularity, Twisted Metal was never a massive franchise.  When car combat was fairly new and an extremely well received game came out (TM2 on PS1), it managed 2.4 million.  Fast forward to PS2, and TM Black managed 1.4 million despite having almost universally good reviews.

So yeah.  Just degredation of the genre and the franchise mixed in with some pretty middling reviews and bad word of mouth from the connection issues makes 0.6 million sound about right.

And about Europe - TM has never been big in Europe.  We get censored games (TM Black cut out 90% of the cutscenes when it was released in Europe to comply with the German ratings board I believe) which just destroyed what little fanbase there was left.  It's a shame, but it's always been a North American franchise.



If its like the way it was a launch then awful. The demo was great online and it made b buy the game first day.. hugely disappointed