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Forums - General Discussion - Statistics for PS3 New IP Million Sellers

I think it can be said that PS3 gamers differ a bit from 360 gamers in their approach to buying new releases. I think 360 gamers are more likely to go into a GameStop and pre-order upcoming titles, while PS3 gamers kind of buy them when they want them. I've noticed on the sales charts that the 360 version will start out higher but will often fall below the PS3 version in subsequent weeks (excepting shooters).

I wonder if perhaps this has something to do with the average 360 gamer being more focused on competitive online play? I don't know, but I think it would be an interesting trend to track.

Also, it breaks my heart that Valkyria Chronicles isn't higher.



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You don't have to estimate first year sales, they're avalailable for all games on this very site,
As listing of top 100 for e.g. 2008:
http://www.vgchartz.com/yearly/2008/Global/ (in this example all yellow games were released in 2008)
Or altenatively on the individual game sites under global/yearly, e.g. http://www.vgchartz.com/game/12390/littlebigplanet/Global/

Edit: ignore my post, I just saw you mean sales of first 52 weeks on the market, not just sales within year of release.



Never thought Little big Planet would have done better than AC debut.  AC1 was massively hyped by the press in 2007.



Interesting data. Sony games are quality products, which explains why they have great legs.



Salnax said:
Okay, so PSASBR didn't fail yet.

Why do people think it will fail? I'm not interested in the game but I'm pretty sure it won't fail. It will be bundled and probably sell several millions (and this isn't meant sarcastically; we had games on every platform that got bundled, incl. the #1 on Jay's list).



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Kresnik said:
I understand the point you're going for with this thread but just a small note: GRID isn't a new IP, it's part of the 'Race Driver' series which in turn is an evolution of the TOCA series.


Same with DiRT I believe. It is part of the Colin McRae rally racing series. 



Updated with Metascores



long legs means low revenue most of the time because sony sells their games most of the time for very cheap only half an year after release or even earlier (with 19.99 official price, there is not much left) so a big bang at release should be much favourable to make money. that doesn't really count for nintendo with awesome legs and with high prices even after years for some games.

with that said, i don't think psabr will be a major "flop" like some other games for any console but after all that hype in any forums it still shows that internet world is really different to the whole gaming world. if you would only count the internet hype it should have had one of the biggest launch ever but nobody should have expected this and i think nobody did.



Many of these million+ sellers are still considered financial failures due to how much they cost to produce

Hence why you wont be seeing sequels to the following anytime soon:

  • Heavenly Sword
  • Valkyria Chronicles (sequel went to cheaper to develop PSP)
  • Mirror's Edge
  • Dante's Inferno (doesn't really need sequel)
  • Bayonetta (sequel wouldn't get green lit by Sega, Nintendo nabbed it)

So while PS All-Stars Battle Royale will enjoy healthy sales for long time, it is still pretty shocking to me that a game that gives both PS3 and PSV version with single purchase didn't rally the PS3 fanbase behind it.

It just shows the Sony fans are not as dedicated to supporting new IP games on Sony platforms as the Nintendo fans are on Nintendo platforms where new experimental games like Smash Bros, Animal Crossing, Brain Age, Professor Layton, etc start out and end up as 5+ million sellers... even 10+ million sellers.

Do the same thing you did for Sony new IPs for Nintendo new IPs and you will see the Nintendo fans just support their platform heck of a lot better.



pokoko said:
I think it can be said that PS3 gamers differ a bit from 360 gamers in their approach to buying new releases. I think 360 gamers are more likely to go into a GameStop and pre-order upcoming titles, while PS3 gamers kind of buy them when they want them. I've noticed on the sales charts that the 360 version will start out higher but will often fall below the PS3 version in subsequent weeks (excepting shooters).

I wonder if perhaps this has something to do with the average 360 gamer being more focused on competitive online play? I don't know, but I think it would be an interesting trend to track.

Also, it breaks my heart that Valkyria Chronicles isn't higher.

I think this as well... I also sad that Valkyria Chronicles didn't reach the Fire Emblem game sales because both of those are for the same gamers. There ought to be overlap in sales success as well but there isn't. Even Fire Emblem should sell heck of a lot more than it does.