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Forums - Gaming Discussion - Soldier: Killzone 3, Fallout 3 Have The Most Realistic Combat

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Videogames like military first-person shooters are, of course, not very realistic. If you’re shot in real life you’re not going to regenerate health, and I doubt you’ll be able to run around the battlefield as you instantly kill people with a one knife swing (very annoying, by the way). But out of all the games out there, which one has the most realistic combat? Is it Call of Duty? Battlefield? Medal of Honor with its “authenticity”?

Surprise, surprise it’s none of the above. Believe it or not, according to Sergeant Dave Mull, a 12-year veteran who specializes in enemy, area, and route reconnaissance, it’s actually a tie between sci-fi FPS Killzone 3 and post-apocalyptic RPG shooter Fallout 3, which, yes, lets you pause combat and select which body parts to shoot.

For Killzone, it “has the right, gritty feel for things — the crosstalk is right, and you feel like you are in a real infantry platoon,” Mull explained to VentureBeat in an interview. “Some of the weapon features make a helluva lot of sense, too — for example, the main rifle sounds a tone for the last five or so rounds in each magazine, and the grenades feature an LED bargraph to aid in cooking.”

As for Fallout 3, it’s “special because you don’t have any health regeneration — you need to eat. Weapons and equipment degrade over time and with use, so you need to salvage similar items and rebuild them, and you can largely go ‘off script’ whenever you want. I can’t tell you how many times I got tired of hearing some whiny NPC’s sob story and went on the rampage instead of helping them.”

Mull’s answers are based on just what he’s played and not necessarily every game in existence, but it’s still surprising to hear a soldier say that the games with the most realistic combat are a sci-fi title, in which you shoot masked, glowy-eyed soldiers, and a post-apocalyptic RPG, in which you can pause combat and kill green, hulking mutants.

In other interesting news, Mull isn’t too fond about the Army’s combat training simulation, the Engagement Skills Trainer 2000. When VentureBeat commented on how causal players would find completely realistic shooters too difficult, Mull replied:  “Ugh, you should see that abomination the Army trains on [… the EST 2000] has a controller shaped like an M4 or M16 and graphics like a Dire Straights music video.”  Mull then added that because the simulation was for training purposes, “you can never win [at it] … it’s very Kobayashi Maru.”



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I can’t tell you how many times I got tired of hearing some whiny NPC’s sob story and went on the rampage instead of helping them.”

Came in handy for his missions in Iraq/Afghanistan?



 

His view of war has changed drastically....he associates modern war with sci-fi........



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

sales2099 said:
His view of war has changed drastically....he associates modern war with sci-fi........

For Killzone, it “has the right, gritty feel for things — the crosstalk is right, and you feel like you are in a real infantry platoon,” Mull explained to VentureBeat in an interview. “Some of the weapon features make a helluva lot of sense, too — for example, the main rifle sounds a tone for the last five or so rounds in each magazine, and the grenades feature an LED bargraph to aid in cooking.”

Did you read that or...? He didn't say Killzone is exactly the same as modern day war. He was just pointing out features that make it more realistic than other military shooters. Yeah it's a sci-fi shooters but it's not like they're firing lasers.



riderz13371 said:
sales2099 said:
His view of war has changed drastically....he associates modern war with sci-fi........

For Killzone, it “has the right, gritty feel for things — the crosstalk is right, and you feel like you are in a real infantry platoon,” Mull explained to VentureBeat in an interview. “Some of the weapon features make a helluva lot of sense, too — for example, the main rifle sounds a tone for the last five or so rounds in each magazine, and the grenades feature an LED bargraph to aid in cooking.”

Did you read that or...? He didn't say Killzone is exactly the same as modern day war. He was just pointing out features that make it more realistic than other military shooters. Yeah it's a sci-fi shooters but it's not like they're firing lasers.

Then the thread title is misleading. It should say "Soldier: Killzone 3, Fallout 3 Have Some Aspects of Realistic Combat"



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles. 

 

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sales2099 said:
riderz13371 said:
sales2099 said:
His view of war has changed drastically....he associates modern war with sci-fi........

For Killzone, it “has the right, gritty feel for things — the crosstalk is right, and you feel like you are in a real infantry platoon,” Mull explained to VentureBeat in an interview. “Some of the weapon features make a helluva lot of sense, too — for example, the main rifle sounds a tone for the last five or so rounds in each magazine, and the grenades feature an LED bargraph to aid in cooking.”

Did you read that or...? He didn't say Killzone is exactly the same as modern day war. He was just pointing out features that make it more realistic than other military shooters. Yeah it's a sci-fi shooters but it's not like they're firing lasers.

Then the thread title is misleading. It should say "Soldier: Killzone 3, Fallout 3 Have Some Aspects of Realistic Combat"

No because the title doesn't say "Killzone 3, Fallout 3 are identical to real life war". The title is saying that out of all the military shooters out there Killzone 3 and Fallout 3 are the most realistic and come close to the real life thing. Just so you know this is this guys opinon, and he has been in the military so it's not like he doesn't know what the real thing feels like. 



sales2099 said:
riderz13371 said:
sales2099 said:
His view of war has changed drastically....he associates modern war with sci-fi........

For Killzone, it “has the right, gritty feel for things — the crosstalk is right, and you feel like you are in a real infantry platoon,” Mull explained to VentureBeat in an interview. “Some of the weapon features make a helluva lot of sense, too — for example, the main rifle sounds a tone for the last five or so rounds in each magazine, and the grenades feature an LED bargraph to aid in cooking.”

Did you read that or...? He didn't say Killzone is exactly the same as modern day war. He was just pointing out features that make it more realistic than other military shooters. Yeah it's a sci-fi shooters but it's not like they're firing lasers.

Then the thread title is misleading. It should say "Soldier: Killzone 3, Fallout 3 Have Some Aspects of Realistic Combat"

Then you should read the OP before commenting on it.



Agree with Killzone, playing it makes me think I'm on a future battlefield, its scary.



My best friend at work (PSN: spizzyg81 the only console he owns is a PS3) has served in Iraq and seen things I couldn't even imagine. Most of the guys I work with are ex military and have seen action (aka Killed people and saw their friends die). The rest of my team are ex cops like me (though, in 1995, I did a stint in the military in, too but I saw no action.) and a few people that worked in prisons.

I loaned him my copy of Killzone 3 for his copy of WWE All Stars and he promptly gave it back. As for me, I took it back to Gamestop. Killzone 3 and Velvet Assassin are the only titles I've traded to Gamestop for store credit in years. I think the last time I traded a game before that, it was Tony Hawk's Project 8 back in 2007 or something. I've never played Fallout.

So, yeah. You can find a soldier that likes something. You can also find soldiers that dislike that same thing. Military guys aren't hard to find. They're everywhere.



Makes me wonder if the author was just hanging out with his friend and talking about video games. Hell, when I was a cop, I'd tell people that Reno 911 was the most authentic cop show (and in a lot of ways, it was!) and that CSI was damn near science fiction. Though I've gotten a lot of drugs off of the street, arrested multiple child molesters, a couple of murderers, and kicked in the front door on a few raids, I'd hardly consider myself an expert on the matter.