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Forums - Microsoft - Halo 4 Was Shaped, At Least In Part, By One Of The World’s Great Concept Artists

Kotaku

You're in for a treat today. Today, we're looking at a collection of Halo 4 art byNicolas "Sparth" Bouvier, aka one of the most talented concept artists in the world, regardless of the industry.

Sparth's ability to convey not just the look of a sci-fi setting but its mood is legendary, so it was a boon for 343 that they were able to get him to help out on Halo 4.

Most of these images are enormous environmental scenes, and nearly every one succeeds in making you feel the place, and actually see the motion.

You can see more of Sparth's art on his personal site, and you can purchase a book collecting some of his best stuff here.

Oh, and this Halo 4 stuff? It's the tip of the iceberg as far as his contributions go. If you pick up the game's big hardcover art book, it's wall-to-wall with images like this.

http://kotaku.com/5962410



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I have the Halo 4 art book as well as all the Halo art books. Halo has been lucky to have some of the very best concept artists in any industry. I might have to pick up Sparth's book too. Thanks for the heads up!



Yup, Halo 4 has some of (if not '"the") most beautiful environments I have ever seen in a video game. Just by looking at the image in the OP you will realize how much this concept artist managed to put focus on the brilliant lightning featured all over the game.

Without a doubt the most beautiful Halo title to date.



The effort shows



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