disolitude said:
In some sense I agree with your statement that different types of games are optimized for visuals, aka 'eye candy'. However in my opinion, different types of games can be compared as well. When doing that, one must take everything in to account. Things like frame rate and how much it dips, draw distance, pop in, character models, lighting, freedom of camera...etc. Hence visuals become a technical achievement measurement, and not just screenshot vs screenshot. There are games like Crysis 2 and God of War which look amazing in screenshot but they use visible tricks to achieve that level of detail (fixed camera, limited draw distance, retarded AI). In my opinion, Uncharted 2 and 3 and Halo 4, when looked in the grand scheme of things are the cream of the crop for current console gaming showcasing what's technically possible in terms of visual presentation. |
Fair points! :)

















