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Forums - Gaming - Spoilt For Choice: How crammed release dates are spoiling gaming

I kind of agree. Everything just gets loaded into the final quarter. If games were more evenly spaced-out, there would be more of a chance that I would play them. Blunt truth is, there are way too many games coming out for me to even think about playing all the games I find interesting.



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I would love to have had some games like Dishonored and Resident Evil 6 during the Summer when I had nothing else. Now they'll get pushed back to post holidays and then all the games coming out early next year will push them back further until they have to be played next Summer...oh wait then they'll be cheaper never mind.




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I don't see a problem, what I don't have time for to play now, I'll play at the Steam Summer sale.
And trade in prices are high this time of year. I'll play the game first I don't think is a keeper, and trade it in for half price off the next game after a couple of weeks.

It would be better for publishers to space releases out, but they rather go with online passes and dlc to combat sales and trade-ins. Fine with me, hardly ever play online, rarely care about dlc. Gaming is cheaper then ever.



GameOver22 said:
I kind of agree. Everything just gets loaded into the final quarter. If games were more evenly spaced-out, there would be more of a chance that I would play them. Blunt truth is, there are way too many games coming out for me to even think about playing all the games I find interesting.

Catch 22.

They want more games to bought, so they release it during holidays even if it means delaying a finished product.

They ended up with many games in a short period of time, so, they are bound to become stuck on the to-do-list when the games no longer is selling as full price.



@Galaki

Probably a lot of truth to that. I kind of wonder whether small-budget and big-budget games benefit differently from holiday releases.