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Forums - Gaming - Nintendo needs to do more than just make Zelda HD next gen to become relevant!

I know...I know the graphical leap into HD graphics will be a big step for the Zelda franchise on the Wii-U even though it should of happened last GEN!

but thats just one thing that needs to get addressed, their are others that needs to become updated for the next gen also....for example

 

Exploring Hyrule: How about giving us the oppurtunity to explore the world for once nintendo....I know people will say that this has been addressed already blah blah.....but after roaming the worlds your pretty much left with nothing to do in them, give us more side quests before and after the end of the game

No Voice Acting: Link doesnt haft to have a voice but their is no excuse NPC's shouldnt have one  in this day of age.....going up to an NPC only to have a monumental wall of texts can become extreamly boring!

Story: The story has become a bit predictable, so how about expanding it already ? perhaps involving Zelda more(playable character)and have grasp Ganon work for another more powerful villain in the end or something would be a twist.

remember just my opinion......anyone else care to add some more things need to get updated with this series?



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I quibble with the choice of words here: either you don't know what "relevant" means (to the company that sold nearly 100-million Wiis and smashed their competitors), or you're redefining it to mean "relevant only to those I deem relevant."



I wonder why Sony and MS go to such great lengths to demonstrate that they can do what Nintendos latest "fad" does. I mean, Nintendo is not relevant, right?



Ongoing bet with think-man: He wins if MH4 releases in any shape or form on PSV in 2013, I win if it doesn't.

I agree, and it will.

Though your wording, "to become relevant", suggests that they weren't before.



I agree, they should put Zelda in the game title to make it relevant instead of just making the game in HD.



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Surprisingly I thought the story in Skyward sword was a step up for the series. It felt like there was more of an emotional connection between the characters and I really enjoyed that. I'm not finished with the game yet, but i'm fairly close to done. I do agree that they need to add some voice acting.



to BECOME relevant? ó_ò - but except for the story part, i agree with you but at the same time that just comes naturaly, obviously this new more powerfull system will give them the chance to do what they couldn't before and the gamepad and all of that... all they have to do is keep rolling the snow ball the way they know, if they've wowed the world with the N64's power (strengths), Gamecube and Wii's they will do it with the Wii U. What i mean is that there's no need to ''tell them'' what to do because they know best. *goes back to pray for a new Crash Bandicoot game on the PS4*



Personally the best thing I think Nintendo could do for Zelda is to take a look at Dark/Demon Souls for their online systems that don't intrude on or replace the single player experience but enhance it as well as the combat though perhaps give people the ability to tone it down if they like.



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I don't really care about voice acting ... More side quests would be nice and increasing independent exploration would be a plus but are not essential.

With that said, I think the primary thing Nintendo has to do with the next Zelda is start to break away from the Zelda formula to some extent. The story, world design, dungeons, boss battles, collecting, puzzles and many other elements of Zelda games are very closely related from game to game and for the series to improve Nintendo has to break with this formula.

What I mean by this is (to a certain extent) what Nintendo has done with 3D Mario games since the N64. While there are obvious similarities between Mario 64, Super Mario Sunshine, and Mario Galaxy a large portion of the gameplay mechanics has changed dramatically making each game play very differently. In contrast, Ocarina of Time, Majora's Mask, Wind Waker, Twilight Princess and Skyward Sword all have unique elements but (in my opinion) each version plays far too closely to the previous game; and as a result it is less interesting/exciting to play.



To sum up, you want Zelda to be more like Skyrim
no thanks