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Forums - Nintendo - Wii U "surprisingly powerful," textures "could be used in a movie."

Alby_da_Wolf said:
selnor said:
JGarret said:
Ok, I hope we´ll be able to see at least one game that blows the current HD systems out of the water by December 2013.

Remember what a difference one year made for the 360 when Gears was released, it was the first title that actually 'felt next gen'.

Now I expect something similar here, hoping to see at least one game (maybe from Retro?) that really makes me think "welcome, next generation, now we´re talking!" as far as graphical capabilities and visual effects are concerned..and that, ideally by December 2013, just as the other next gen systems are launching.

Problem is, by then noone will care. Especially if Nextbox releases November 2013 with its widely rumoured specs being so much higher than WiiU.

I fully expect to see the likes of Watchdogs among others on the 720 launch. And theres at least 4 Microsoft studios who we know have been working on next gen games for 12 months now.

Tsk. You're both in denial, Wii U and 720 are irrelevant, everybody and his cat know Sony decides when next gen begins.   


Along with their bankruptcy if they bring out a console that Sony fans are dreaming of.  Sure, it'll be 599 all over again, except with four times as much loss on each sale.



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Viper1 said:

They were never cut from the Wii U version.  They simply were not implemented in the game yet.  That's been fixed for a while now.

Assassin's Creed 3 game designer Steven Masters only said that they weren't sure if they'd have enough time before launch to put them into the game.  They found the time.

Oh did they? I never saw the update, good to know



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ethomaz said:

HappySqurriel said:

 Rendering two screens that add up to 150% of the pixels at twice the framerate of highly optimized XBox 360 & PS3 games in launch games developed (primarily) by second rate external teams ... Yeah, that sounds like "50% more powerful"

 

Realistically, the GPU is probably between 2 and 4 times as powerful as the GPUs on the HD consoles; and, when game engines become as optimized for the Wii U as they have been for the HD consoles (resulting in a 50% to 100% improvement in performance) and developers reduce the framerate to match most HD console games (resulting in 50% to 100% more detail on screen), this performance difference will likely become more noticeable.

Show me this games running at twice framerate... for now what I can see is game running in 720p at the same framerate... add a little screen 854x480 for that and you have 40% more pixels to render... Yeah... that's sound like "50% more powerful" .


Show me where it says WiiU is 1.5x as powerful as PS360.



No to be a pessimist, but this is to be expected, Wii U is like a modern Xbox 360 in terms of architecture.
It is in no way a "next-gen" console though in terms of power.

PS4 and Xbox 720 will be exponentially more powerful than their predecessors.



fordy said:
Show me where it says WiiU is 1.5x as powerful as PS360.

I said that based in the info about the Wii U released until now.



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ethomaz said:
fordy said:
Show me where it says WiiU is 1.5x as powerful as PS360.

I said that based in the info about the Wii U released until now.


Which info? Developer feedback? that's a pretty broad spectrum there.

"in the case of Mass Effect 3 we suspect that the PC version was being used."  <-- How does this quote prove that it WAS the PC version? Sounds like you found a quote that met your agenda and decided to use it.



fordy said:

Which info? Developer feedback? that's a pretty broad spectrum there.

"in the case of Mass Effect 3 we suspect that the PC version was being used."  <-- How does this quote prove that it WAS the PC version? Sounds like you found a quote that met your agenda and decided to use it.

lol

The Mass Effect 3 was running in 1080p with the PC inteface... the Wii U version is confirmed to run in 720p.

That's what I think Wii U is: http://gamrconnect.vgchartz.com/post.php?id=4843054

Can I be wrong? Can I be right? Who know? But based in the ALL INFO FOUND... that's my best bet... and yeah 50% over PS360 (or at maximum 70%... depends the final clock of GPU).

I don't care if you disagree... for now there are no info in the internet to deny what I'm think... for now it seems I'm right.



ethomaz said:
fordy said:

Which info? Developer feedback? that's a pretty broad spectrum there.

"in the case of Mass Effect 3 we suspect that the PC version was being used."  <-- How does this quote prove that it WAS the PC version? Sounds like you found a quote that met your agenda and decided to use it.

lol

The Mass Effect 3 was running in 1080p with the PC inteface... the Wii U version is confirmed to run in 720p.

That's what I think Wii U is: http://gamrconnect.vgchartz.com/post.php?id=4843054

Can I be wrong? Can I be right? Who know? But based in the ALL INFO FOUND... that's my best bet... and yeah 50% over PS360 (or at maximum 70%... depends the final clock of GPU).

I don't care if you disagree... for now there are no info in the internet to deny what I'm think... for now it seems I'm right.

Your best bet appears to be a case of cherry-picking. 

Also, clock speed of CPUs/GPUs is very insignificant, so don't go thinking it's as simple as comparing those. I thought NetBurst taught everyone that lesson.



fordy said:

Your best bet appears to be a case of cherry-picking.

Also, clock speed of CPUs/GPUs is very insignificant, so don't go thinking it's as simple as comparing those. I thought NetBurst taught everyone that lesson.

Come back here after the Wii U release... now I can just say that to you .



ethomaz said:

fordy said:

Your best bet appears to be a case of cherry-picking.

Also, clock speed of CPUs/GPUs is very insignificant, so don't go thinking it's as simple as comparing those. I thought NetBurst taught everyone that lesson.

Come back here after the Wii U release... now I can just say that to you .

I'm not going anywhere. I haven't dived into the "speculative fact" pool...