BenVTrigger said: @famousringo 1. First of all the reason the E & D division took a loss last year is because R&D increased 3x as much which is obviousky the Nextbox. It was the largest jump in R&D in the division since the launch of the 360 2. Secondly the 360 was never blamed for the loss, they blamed it on "a soft gaming market". We know for a fact the 360 has been sold for a profit for years now. 3. Third I believe Xbox Live revenue is not included with E&D right? I could be wrong on that one. 4. Either way the 360 has psted a profit this generation I assure you. |
1. Oh, so R&D that takes place before a console launches shouldn't be applied to the previous generation, huh? Guess I need to add 2004's operating loss to that list.
2. How exactly is a soft gaming market going to turn a profit to a sequential loss in the next quarter, if not through the Xbox? You think it was declining game sales for Windows and Windows Phone that caused the shortfall? If you wanted to be in denial, you should have pointed out all the clear money losers in E&D, like Skype and Kin, and how they drag Xbox down.
3. Do you have any evidence of this? Because every time I see Xbox Live mentioned in Microsoft financials (and MS loves to brag about it), it's preceded by Entertainment and Devices in the same paragraph. This report makes it explicit:
http://www.microsoft.com/investor/EarningsAndFinancials/Earnings/PressReleaseAndWebcast/fy11/Q4/default.aspx
EDD offerings include the Xbox 360 entertainment platform (which includes the Xbox 360 gaming and entertainment console, Kinect for Xbox 360, Xbox 360 video games, Xbox LIVE, and Xbox 360 accessories),
Sounds like more denial to me.
4. Oh, well, I had my doubts, but they've all been whisked away by the personal assurance of Anonymous Internet Forum Dude who totally knows the Xbox 360 is profitable but isn't quite sure where Xbox Live revenues fall.