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Forums - Sony - Playstation All-stars Battle Royale: full roster revealed!

VicViper said:
It's still not confirmed according so some sources (http://www.playstationallstarsarena.com/2012/09/28/bogus-playstation-all-stars-roster-size-total-rumor-is-false/ )

Either way, with the sole exception of Evil Cole, I don't think the First Party characters list is bad, not at all. Some omissions, like Wanderer, but it's ok, it's solid.

What I do think it's bad is the lack of any significant japanese character. One Cloud or Lightning (or Snake or a guy from Yakuza, Resident Evil, Monster Hunter) here and this game would have a better chance of selling in japan - making my prediction a bit easier.

And all third party characters, with the exception of Heihachi feel more like marketing ploy to their future games than truly deserving a place in the game too. Is there third party stages too like Smash?


Metal Gear and Bioshock have stages. 



4 ≈ One

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prepare for dlc



Smash had exactly 21 characters from the start adding to 35 (or 40) with all unlockables.

This game will have more secret characters no doubt. One of the main pulls these kind of game have is unlocking secrets. This list will grow to 25 (minimum) to 30 (absolute maximum), imo.

One thing smash has in the bag is stages... zero chances of this game reaching 41.



@The Evil Cole hate

1) Seth Killian has confirmed that the two Coles only share about 25% of their moveset.

2) If you've played inFamous 2, you'd know that those two can't simply be combined into one. It just wouldn't look right. Also, the serious wouldn't be properly represented with just 1 of the 2 Coles. 

EDITED



4 ≈ One

Dgc1808 said:


Metal Gear and Bioshock have stages. 


That's nice, to be honest stages are even more important to me than more characters.

We're spoiled with numbers... to me 20 is already good. Add 5 more secrets and it's perfect



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S.T.A.G.E. said:
This is a pretty good start. I mean look at Super Smash started out with only 12 characters and slowly worked its way up to 36.


Smash Bros was also released in 1999.  Games have become bigger and better since them.  Hyrule field was huge back in the day.  Now, it's a tiny hub.  Twenty characters is very low for a modern fighting game, plus the roster is pretty disappointing.  If they had twenty good characters, things would be different.  Seriously, you have 20 characters, and you have a space for Fat Princess and Big Daddy?  Smh.



Dgc1808 said:

@The Evil Cole hate

1) Seth Killian has confirmed that the two Coles only share about 25% of their moveset.

2) If you've played inFamous 2, you'd know that those two can't simply be combined into one. It just wouldn't look right. Also, the serious wouldn't be properly represented with just 1 of the 2 Coles. 

EDITED

A Zelda/Sheik thing would make more sense there, however, than having two discrete characters.



Monster Hunter: pissing me off since 2010.

I hope this isn't true or I'm really disappointed..



Mr Khan said:
Dgc1808 said:

@The Evil Cole hate

1) Seth Killian has confirmed that the two Coles only share about 25% of their moveset.

2) If you've played inFamous 2, you'd know that those two can't simply be combined into one. It just wouldn't look right. Also, the serious wouldn't be properly represented with just 1 of the 2 Coles. 

EDITED

A Zelda/Sheik thing would make more sense there, however, than having two discrete characters.


What do you mean by zelda/sheik thing? Being able to switch between them at anytime? Because that wouldn't make sense if you've played inFamous. "Hero" Cole would have to do a huge amount of negative things just to get down to "thug" Cole, much less "inFamous" Cole. It's not as simple as switching clothing, hair style and using some concealed weapons. Being able to switch on the fly just wouldn't be true to the character. Also, I do consider Zelda and Sheik as two different characters.



4 ≈ One

Dgc1808 said:
Mr Khan said:
Dgc1808 said:

@The Evil Cole hate

1) Seth Killian has confirmed that the two Coles only share about 25% of their moveset.

2) If you've played inFamous 2, you'd know that those two can't simply be combined into one. It just wouldn't look right. Also, the serious wouldn't be properly represented with just 1 of the 2 Coles. 

EDITED

A Zelda/Sheik thing would make more sense there, however, than having two discrete characters.


What do you mean by zelda/sheik thing? Being able to switch between them at anytime? Because that wouldn't make sense if you've played inFamous. "Hero" Cole would have to do a huge amount of negative things just to get down to "thug" Cole, much less "inFamous" Cole. It's not as simple as switching clothing, hair style and using some concealed weapons. Being able to switch on the fly just wouldn't be true to the character. Also, I do consider Zelda and Sheik as two different characters.

It doesn't have to make sense within the bounds of the canon the characters came from. If so, Ness' move set would be vastly different, for one.

Or at least, it seems weirder to me to have two versions of the same person, rather than having them be swappable (Link/Toon Link not counting here, being disparate persons on the whole. Mario/Dr. Mario would be the better argument, but also splitting hairs)



Monster Hunter: pissing me off since 2010.