archbrix said:
1. First off, saying, "Of course a Vita/PS3 can do that" is no different. Assuming that China doesn't exist becasuse I haven't seen it first hand is an absurd analogy, as there is at least overwhelming evidence that it does. Speaking to my claim, there is not one shred of evidence supporting what you're saying; at least not yet. Which brings me to your second point... 2. Is it wrong? I have a feeling that the video you provided is just showing the Vita screen twice. There is never any indication that the screen on the left is the TV running at the same time. I see why you would assume it was, but I think they are just showing a direct feed of the Vita screen on the left and filming the handheld itself on the right. I could be wrong, but again, the evidence where you actually see both screens on display shows otherwise:
Notice how the Vita is displaying only simple shapes while LBP2 is running on the "TV". When Sackboy enters the pipe near the end, the action switches to the Vita while the TV screen stops. This video was from Gamescom only a couple of months ago and none of the floor demos from the show prove otherwise. So no, I'm not convinced that the PS3 can stream the game to the Vita while still maintaining it fully playable on the TV. 3. Regarding using the Vita as a controller for the PS3, that was never in question, so I don't know why you brought that up. As for that video, the Vita could very well be running PSASBR along with the PS3. If it isn't, then that would at least prove that the image is being displayed simultaneously, which I will admit that there is some credibility there, but as of now we don't know (or at least I don't). Sony is wisely including the Vita version of the game with the PS3 version, which also adds weight to the assumption that both versions are needed for cross-play. And this is to say nothing of the fact that COD: BO2 for WiiU is actually supporting the game independently on both screens; not just outputting the same image to the controller, but providing that player's full independent view of the level. So again, I stand by my claim that it's questionable if PS3/Vita is capable of easily replicating what WiiU can do as far as the console game running simultaneously on both screens and with only one copy of the game. |
Please don't be this stubborn trying to find fault with evidence. I could flat out say "I'm right and you're wrong" or even better just not respond. But instead I'll keep posting until you understand.
First off did you take a moment to look at what was being displayed on each screen? It is a different image with the one on the left indeed being PS3. If you don't believe me, just watch the TGS 2011 Sony Vita conference. It occurs at about 41 minutes in. http://www.gamespot.com/littlebigplanet-2/videos/tgs-2011-ps-vita-tgs-2011-keynote-address-6334709/ This is Sony directly showing your point is wrong.
You are correct about point three, only because you said cross-play instead of cross-controller. Sony includes free PS Vita versions for cross-play games so that the game can swap back and forth between both systems and have a shared multiplayer. Cross-controller is unrelated.
TGS 2011 demo of LBP2 again proves this wrong. Will we have to wait till LBP2 cross-controller dlc is released do understand this or is Sony's own demonstration valid enough?